The Turing Omnibus
Author: A. K. Dewdney
Publisher:
Published: 1989
Total Pages: 415
ISBN-13: 9780881750492
DOWNLOAD EBOOKRead and Download eBook Full
Author: A. K. Dewdney
Publisher:
Published: 1989
Total Pages: 415
ISBN-13: 9780881750492
DOWNLOAD EBOOKAuthor: A. K. Dewdney
Publisher: Computer Science Press, Incorporated
Published: 1989
Total Pages: 436
ISBN-13:
DOWNLOAD EBOOKAuthor: A. K. Dewdney
Publisher: Macmillan
Published: 2001
Total Pages: 478
ISBN-13: 9780805071665
DOWNLOAD EBOOK"No other volume provides as broad, as thorough, or as accessible an introduction to the realm of computers as A. K. Dewdney's The Turing Omnibus.Updated and expanded, The Turing Omnibus offers 66 concise, brilliantly written articles on the major points of interest in computer science theory, technology, and applications. New for this tour: updated information on algorithms, detecting primes, noncomputable functions, and self-replicating computers--plus completely new sections on the Mandelbrot set, genetic algorithms, the Newton-Raphson Method, neural networks that learn, DOS systems for personal computers, and computer viruses." -- Book cover.
Author: A. K. Dewdney
Publisher: W.H. Freeman
Published: 1993
Total Pages: 455
ISBN-13: 9780716782711
DOWNLOAD EBOOKAuthor: A. K. Dewdney
Publisher: New York [N.Y.] : W.H. Freeman
Published: 1988
Total Pages: 330
ISBN-13: 9780716719397
DOWNLOAD EBOOKEssays discuss computer programs dealing with fractals, mathematical problems, artificial intelligence, one dimensional computers, puzzles, simulation, and core wars
Author: Daniel Sánchez-Crespo Dalmau
Publisher: New Riders
Published: 2004
Total Pages: 894
ISBN-13: 9780131020092
DOWNLOAD EBOOKTo even try to keep pace with the rapid evolution of game development, you need a strong foundation in core programming techniques-not a hefty volume on one narrow topic or one that devotes itself to API-specific implementations. Finally, there's a guide that delivers! As a professor at the Spanish university that offered that country's first master's degree in video game creation, author Daniel Sanchez-Crespo recognizes that there's a core programming curriculum every game designer should be well versed in-and he's outlined it in these pages! By focusing on time-tested coding techniques-and providing code samples that use C++, and the OpenGL and DirectX APIs-Daniel has produced a guide whose shelf life will extend long beyond the latest industry trend. Code design, data structures, design patterns, AI, scripting engines, 3D pipelines, texture mapping, and more: They're all covered here-in clear, coherent fashion and with a focus on the essentials that will have you referring back to this volume for years to come.
Author: John MacCormick
Publisher: Princeton University Press
Published: 2020-09-15
Total Pages: 232
ISBN-13: 0691209057
DOWNLOAD EBOOKNine revolutionary algorithms that power our computers and smartphones Every day, we use our computers to perform remarkable feats. A simple web search picks out a handful of relevant needles from the world's biggest haystack. Uploading a photo to Facebook transmits millions of pieces of information over numerous error-prone network links, yet somehow a perfect copy of the photo arrives intact. Without even knowing it, we use public-key cryptography to transmit secret information like credit card numbers, and we use digital signatures to verify the identity of the websites we visit. How do our computers perform these tasks with such ease? John MacCormick answers this question in language anyone can understand, using vivid examples to explain the fundamental tricks behind nine computer algorithms that power our PCs, tablets, and smartphones.
Author: Clifford D. Simak
Publisher: Gateway
Published: 2011-09-29
Total Pages: 145
ISBN-13: 0575122471
DOWNLOAD EBOOKOut of their minds and the force of their imagination, men have created countless beings, from demons and monsters of legend to comic-strip characters. What if their world were real - if dragons, devils and Don Quixote hobnobbed with Dagwood Bumstead and Charlie Brown? Such a world would have its fascinations . . . and its dreadful perils - if it existed. Horton Smith found out that it did - and that he was right in the middle of it!
Author: A.K. Dewdney
Publisher: Springer Science & Business Media
Published: 2012-12-06
Total Pages: 273
ISBN-13: 1461301998
DOWNLOAD EBOOKA classic book about life in a two-dimensional universe, written by a well-known author. Now brought back into print in this revised and updated edition, the book is written within the great tradition of Abbott's Flatland, and Hinton's famous Sphereland. Accessible, imaginative, and clever, it will appeal to a wide array of readers, from serious mathematicians and computer scientists, to science fiction fans.
Author: Kevin Houston
Publisher: Cambridge University Press
Published: 2009-02-12
Total Pages: 341
ISBN-13: 1139477056
DOWNLOAD EBOOKLooking for a head start in your undergraduate degree in mathematics? Maybe you've already started your degree and feel bewildered by the subject you previously loved? Don't panic! This friendly companion will ease your transition to real mathematical thinking. Working through the book you will develop an arsenal of techniques to help you unlock the meaning of definitions, theorems and proofs, solve problems, and write mathematics effectively. All the major methods of proof - direct method, cases, induction, contradiction and contrapositive - are featured. Concrete examples are used throughout, and you'll get plenty of practice on topics common to many courses such as divisors, Euclidean algorithms, modular arithmetic, equivalence relations, and injectivity and surjectivity of functions. The material has been tested by real students over many years so all the essentials are covered. With over 300 exercises to help you test your progress, you'll soon learn how to think like a mathematician.