Hands-On Network Programming with C

Hands-On Network Programming with C

Author: Lewis Van Winkle

Publisher: Packt Publishing Ltd

Published: 2019-05-13

Total Pages: 467

ISBN-13: 1789344085

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A comprehensive guide to programming with network sockets, implementing internet protocols, designing IoT devices, and much more with C Key FeaturesApply your C and C++ programming skills to build powerful network applicationsGet to grips with a variety of network protocols that allow you to load web pages, send emails, and do much moreWrite portable network code for Windows, Linux, and macOSBook Description Network programming enables processes to communicate with each other over a computer network, but it is a complex task that requires programming with multiple libraries and protocols. With its support for third-party libraries and structured documentation, C is an ideal language to write network programs. Complete with step-by-step explanations of essential concepts and practical examples, this C network programming book begins with the fundamentals of Internet Protocol, TCP, and UDP. You'll explore client-server and peer-to-peer models for information sharing and connectivity with remote computers. The book will also cover HTTP and HTTPS for communicating between your browser and website, and delve into hostname resolution with DNS, which is crucial to the functioning of the modern web. As you advance, you'll gain insights into asynchronous socket programming and streams, and explore debugging and error handling. Finally, you'll study network monitoring and implement security best practices. By the end of this book, you'll have experience of working with client-server applications and be able to implement new network programs in C. The code in this book is compatible with the older C99 version as well as the latest C18 and C++17 standards. You'll work with robust, reliable, and secure code that is portable across operating systems, including Winsock sockets for Windows and POSIX sockets for Linux and macOS. What you will learnUncover cross-platform socket programming APIsImplement techniques for supporting IPv4 and IPv6Understand how TCP and UDP connections work over IPDiscover how hostname resolution and DNS workInterface with web APIs using HTTP and HTTPSExplore Simple Mail Transfer Protocol (SMTP) for electronic mail transmissionApply network programming to the Internet of Things (IoT)Who this book is for If you're a developer or a system administrator who wants to get started with network programming, this book is for you. Basic knowledge of C programming is assumed.


Network Programming with Windows Sockets

Network Programming with Windows Sockets

Author: Patrice Bonner

Publisher: Prentice Hall

Published: 1996

Total Pages: 526

ISBN-13:

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Complete information for developers designing network programs using the Windows Sockets standard. This book's easy-to-understand explanations and sample programs simplify working with the Windows Sockets API. Expert Patrice Bonner presents methods and tools for designing robust network applications, including sample stream and datagram client and server applications.


Network Programming with Perl

Network Programming with Perl

Author: Lincoln D. Stein

Publisher: Addison-Wesley Professional

Published: 2001

Total Pages: 798

ISBN-13: 9780201615715

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A text focusing on the methods and alternatives for designed TCP/IP-based client/server systems and advanced techniques for specialized applications with Perl. A guide examining a collection of the best third party modules in the Comprehensive Perl Archive Network. Topics covered: Perl function libraries and techniques that allow programs to interact with resources over a network. IO: Socket library ; Net: FTP library -- Telnet library -- SMTP library ; Chat problems ; Internet Message Access Protocol (IMAP) issues ; Markup-language parsing ; Internet Protocol (IP) broadcasting and multicasting.


Java Network Programming

Java Network Programming

Author: Elliotte Rusty Harold

Publisher: "O'Reilly Media, Inc."

Published: 2000

Total Pages: 764

ISBN-13: 9781565928701

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A guide to developing network programs covers networking fundamentals as well as TCP and UDP sockets, multicasting protocol, content handlers, servlets, I/O, parsing, Java Mail API, and Java Secure Sockets Extension.


UNIX System V Network Programming

UNIX System V Network Programming

Author: Stephen A. Rago

Publisher: Addison-Wesley Professional

Published: 1993

Total Pages: 826

ISBN-13:

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"Steve Rago offers valuable insights into the kernel-level features of SVR4 not covered elsewhere; I think readers will especially appreciate the coverage of STREAMS, TLI, and SLIP." - W. Richard Stevens, author of UNIX Network Programming, Advanced Programming in the UNIX Environment, TCP/IP Illustrated Volume 1, and TCP/IP Illustrated Volume 2 Finally, with UNIX(R) System V Network Programming, an authoritative reference is available for programmers and system architects interested in building networked and distributed applications for UNIX System V. Even if you currently use a different version of the UNIX system, such as the latest release of 4.3BSD or SunOS, this book is valuable to you because it is centered around UNIX System V Release 4, the version of the UNIX system that unified many of the divergent UNIX implementations. For those professionals new to networking and UNIX system programming, two introductory chapters are provided. The author then presents the programming interfaces most important to building communication software in System V, including STREAMS, the Transport Layer Interface library, Sockets, and Remote Procedure Calls. So that your designs are not limited to user-level, the author also explains how to write kernel-level communication software, including STREAMS drivers, modules, and multiplexors. Many examples are provided, including an Ethernet driver and a transport-level multiplexing driver. In the final chapter, the author brings the material from previous chapters together, presenting the design of a SLIP communication package. 0201563185B04062001


IPv6 Network Programming

IPv6 Network Programming

Author: Jun-ichiro itojun Hagino

Publisher: Elsevier

Published: 2004-11-16

Total Pages: 375

ISBN-13: 0080478794

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This book contains everything you need to make your application program support IPv6. IPv6 socket APIs (RFC2553) are fully described with real-world examples. It covers security, a great concern these days. To secure the Internet infrastructure, every developer has to take a security stance - to audit every line of code, to use proper API and write correct and secure code as much as possible. To achieve this goal, the examples presented in this book are implemented with a security stance. Also, the book leads you to write secure programs. For instance, the book recommends against the use of some of the IPv6 standard APIs - unfortunately, there are some IPv6 APIs that are inherently insecure, so the book tries to avoid (and discourage) the use of such APIs. Another key issue is portability. The examples in the book should be applicable to any of UNIX based operating systems, MacOS X, and Windows XP.* Covers the new protocol just adopted by the Dept of Defense for future systems* Deals with security concerns, including spam and email, by presenting the best programming standards * Fully describes IPv6 socket APIs (RFC2553) using real-world examples * Allows for portability to UNIX-based operating systems, MacOS X, and Windows XP


Network Programming for Microsoft Windows

Network Programming for Microsoft Windows

Author: Anthony Jones

Publisher:

Published: 2002

Total Pages: 580

ISBN-13: 9780735615793

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Practical explanations are given of Microsoft's networking APIs. This definitive reference covers the network programming interfaces available on the Windows 98, Windows NT/200, and Windows CE platforms. The CD-ROM features reusable code examples in Visual C++.


C++ Network Programming, Volume I

C++ Network Programming, Volume I

Author: Douglas Schmidt

Publisher: FT Press

Published: 2001-12-10

Total Pages: 336

ISBN-13: 0321623851

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As networks, devices, and systems continue to evolve, software engineers face the unique challenge of creating reliable distributed applications within frequently changing environments. C++ Network Programming, Volume 1, provides practical solutions for developing and optimizing complex distributed systems using the ADAPTIVE Communication Environment (ACE), a revolutionary open-source framework that runs on dozens of hardware platforms and operating systems. This book guides software professionals through the traps and pitfalls of developing efficient, portable, and flexible networked applications. It explores the inherent design complexities of concurrent networked applications and the tradeoffs that must be considered when working to master them. C++ Network Programming begins with an overview of the issues and tools involved in writing distributed concurrent applications. The book then provides the essential design dimensions, patterns, and principles needed to develop flexible and efficient concurrent networked applications. The book's expert author team shows you how to enhance design skills while applying C++ and patterns effectively to develop object-oriented networked applications. Readers will find coverage of: C++ network programming, including an overview and strategies for addressing common development challenges The ACE Toolkit Connection protocols, message exchange, and message-passing versus shared memory Implementation methods for reusable networked application services Concurrency in object-oriented network programming Design principles and patterns for ACE wrapper facades With this book, C++ developers have at their disposal the most complete toolkit available for developing successful, multiplatform, concurrent networked applications with ease and efficiency.


C# Network Programming

C# Network Programming

Author: Richard Blum

Publisher: John Wiley & Sons

Published: 2006-09-30

Total Pages: 672

ISBN-13: 0782151493

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On its own, C# simplifies network programming. Combine it with the precise instruction found in C# Network Programming, and you'll find that building network applications is easier and quicker than ever. This book helps newcomers get started with a look at the basics of network programming as they relate to C#, including the language's network classes, the Winsock interface, and DNS resolution. Spend as much time here as you need, then dig into the core topics of the network layer. You'll learn to make sockets connections via TCP and "connectionless" connections via UDP. You'll also discover just how much help C# gives you with some of your toughest chores, such as asynchronous socket programming, multithreading, and multicasting. Network-layer techniques are just a means to an end, of course, and so this book keeps going, providing a series of detailed application-layer programming examples that show you how to work with real protocols and real network environments to build and implement a variety of applications. Use SNMP to manage network devices, SMTP to communicate with remote mail servers, and HTTP to Web-enable your applications. And use classes native to C# to query and modify Active Directory entries. Rounding it all out is plenty of advanced coverage to push your C# network programming skills to the limit. For example, you'll learn two ways to share application methods across the network: using Web services and remoting. You'll also master the security features intrinsic to C# and .NET--features that stand to benefit all of your programming projects.


Beej's Guide to Network Programming

Beej's Guide to Network Programming

Author: Brian "beej Jorgensen" Hall

Publisher:

Published: 2019-12-12

Total Pages: 174

ISBN-13: 9781705309902

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Back in the mid 90s, Beej got tired of all his friends asking him how to do this stuff with networking programming in C, so he put pen to paper on the early World Wide Web and wrote down everything he knew just to get them off his back. Since then, the Guide has expanded significantly, with plenty of examples, and covers IPv6. Inside you'll find such diverse topics as: Sockets programming in the C programming language, client/server, IPv4 and IPv6, data encoding, lots of manual pages rewritten in a friendlier format with examples, and goats! Actually no goats, but goats will be with you in spirit! Beej's Guide to Network Programming is also freely available for PDF download online in US Letter and A4 sizes, in its entirety, and always will be--Google for it. The bound version here is provided as a service to those who still prefer the analog printed word. (And to those who want to kick back a few bucks to the author.)