An epic fantasy written and illustrated by the legendary director Hayao Miyazaki! An addition to the perennially popular line of Studio Ghibli art books—which include interviews, concept sketches, and finished animation cels—of classic animated films such as Spirited Away and My Neighbor Totoro. Hayao Miyazaki’s Nausicaä of the Valley of the Wind, based on his own manga, was released in 1984 and has been a cult classic ever since. In a long-ago war, humankind set off a devastating ecological disaster. The earth is slowly submerging beneath the expanding Sea of Decay, an enormous toxic forest that creates mutant insects and poisonous spores. Beyond the sea lies the Valley of the Wind, a kingdom of barely 500 citizens and home to Nausicaä, who risks everything to save her people and bring peace and health to the valley. Includes sketches, developmental water colors, cel animation, and more.
Emperor Namulith wants to unite the warring Dorok and Torumekian empires, but needs Pricess Kushana's cooperation to do so. Meanwhile, a mutant strain of mold has spawned and is consuming everything in its path!
The latest in the perennially popular line of Studio Ghibli artbooks, which includes interviews, concept sketches, and finished animation cels from classics such as Spirited Away and My Neighbor Totoro. The Wind Rises is Miyazaki’s love letter to the power of flight and the imagination, an examination of the rise of Japan’s military might in the years leading up to the Second World War, and a call for worldwide peace and harmony in the face of destruction. This book captures the art of the film, from conception to production, and features in-depth interviews with the filmmakers.
A collection of the dream-like science-fiction images and visual storytelling techniques of Jean Giraud ("Moebius"), including his wordless "pantomime" work and the character Arzach.
For students, fans, and scholars alike, this wide-ranging primer on anime employs a panoply of critical approaches Well-known through hit movies like Spirited Away, Akira, and Ghost in the Shell, anime has a long history spanning a wide range of directors, genres, and styles. Christopher Bolton’s Interpreting Anime is a thoughtful, carefully organized introduction to Japanese animation for anyone eager to see why this genre has remained a vital, adaptable art form for decades. Interpreting Anime is easily accessible and structured around individual films and a broad array of critical approaches. Each chapter centers on a different feature-length anime film, juxtaposing it with a particular medium—like literary fiction, classical Japanese theater, and contemporary stage drama—to reveal what is unique about anime’s way of representing the world. This analysis is abetted by a suite of questions provoked by each film, along with Bolton’s incisive responses. Throughout, Interpreting Anime applies multiple frames, such as queer theory, psychoanalysis, and theories of postmodernism, giving readers a thorough understanding of both the cultural underpinnings and critical significance of each film. What emerges from the sweep of Interpreting Anime is Bolton’s original, articulate case for what makes anime unique as a medium: how it at once engages profound social and political realities while also drawing attention to the very challenges of representing reality in animation’s imaginative and compelling visual forms.
"Duncan is set in a world almost exactly like ours, except that all animals can talk. Humans still have dominion over everything, and a lot of animals aren't too happy about it; they also see the world in very different ways from each other, and from people"--Publishers Weekly.