Multimedia Projects in the Classroom

Multimedia Projects in the Classroom

Author: Timothy D. Green

Publisher: Corwin Press

Published: 2002-02-11

Total Pages: 76

ISBN-13: 9780761978534

DOWNLOAD EBOOK

Multimedia Projects in the Classroom will help teachers understand the multimedia development process so that they can incorporate student-produced multimedia projects into their curriculum.


Multimedia Projects in Education

Multimedia Projects in Education

Author: Karen S. Ivers

Publisher: Libraries Unltd Incorporated

Published: 2002

Total Pages: 230

ISBN-13: 9781563089435

DOWNLOAD EBOOK

This practical text introduces the user to a model process (decide, develop and evaluate) for producing multimedia projects in the classroom.


Ditch That Textbook

Ditch That Textbook

Author: Matt Miller

Publisher:

Published: 2015-04-13

Total Pages: 240

ISBN-13: 9781946444257

DOWNLOAD EBOOK

Textbooks are symbols of centuries-old education. They're often outdated as soon as they hit students' desks. Acting "by the textbook" implies compliance and a lack of creativity. It's time to ditch those textbooks--and those textbook assumptions about learning In Ditch That Textbook, teacher and blogger Matt Miller encourages educators to throw out meaningless, pedestrian teaching and learning practices. He empowers them to evolve and improve on old, standard, teaching methods. Ditch That Textbook is a support system, toolbox, and manifesto to help educators free their teaching and revolutionize their classrooms.


Creating Media for Learning

Creating Media for Learning

Author: Sam Gliksman

Publisher: Corwin Press

Published: 2015-11-19

Total Pages: 137

ISBN-13: 1483385426

DOWNLOAD EBOOK

Place Your Students At The Forefront of 21st Century Media Production All education hinges on effective communication. This book shows how student mastery of media literacy and creation is the key to demonstrating learning in the 21st Century. The strategies and tactics these pages offer equip educators to make their students enthusiastic experts at producing dynamic media projects. Content includes: The how, why, and when of prompting students to create their own media across content areas. The benefits of media sharing, and how to do it responsibly. The innovative use of Augmented Reality, so readers can activate a video on the book’s printed pages with their mobile devices.


Multimedia in the Classroom

Multimedia in the Classroom

Author: Palmer W. Agnew

Publisher: Allyn & Bacon

Published: 1996

Total Pages: 0

ISBN-13: 9780205164080

DOWNLOAD EBOOK

This text gives preservice and inservice educators the opportunity to learn a process for planning and coaching multimedia projects. It is intended for readers to learn to help their students create multimedia projects to master academic subjects and focus on active, authentic learning experiences. It includes theory and practice of selecting and modifying projects and assessing students' results. It balances discussions of technologies with discussions of the pedagogical reasons for using technologies; is project based, featuring six projects; and is broad-based in terms of grade levels and content areas covered. The prerequisite for use of this text is some experience using either Macintosh or IBM-compatible computers.


Multimedia Projects in Education

Multimedia Projects in Education

Author: Karen S. Ivers

Publisher: Bloomsbury Publishing USA

Published: 2010-09-13

Total Pages: 240

ISBN-13: 1598845357

DOWNLOAD EBOOK

This practical and easy-to-use resource will help teachers and library media specialists effectively integrate multimedia projects into their curriculum. Like the three earlier editions, Multimedia Projects in Education: Designing, Producing, and Assessing, Fourth Edition addresses the need to help students use their knowledge to analyze, create, solve problems, communicate, collaborate, and innovate. With 40 percent new materials and updates to everything else, it offers the perfect, hands-on approach to using multimedia in everyday practice. The book is centered around the easy-to-use DDD-E model—Decide, Design, Develop, and Evaluate—coupled with practical advice on how to effectively integrate the development of multimedia projects into classrooms. Focus is on student learning outcomes and such issues as classroom management, grouping alternatives, computer scheduling options, design stages, and assessments. Readers will learn how to select and plan multimedia projects; use hypermedia programs and presentation and development tools; manage graphics, audio, and digital video; and create webpages. Project suggestions come complete with a scenario, overview, topics, and reproducible worksheets, and can be easily adapted for different grade levels.


101 Interactive Classroom Teaching Activities

101 Interactive Classroom Teaching Activities

Author: Ishwar Singh & Rahul Pawar

Publisher: Pencil

Published: 2023-08-03

Total Pages: 79

ISBN-13: 9356678413

DOWNLOAD EBOOK

Interactive classroom teaching activities are educational techniques that encourage active participation and engagement from students during classroom instruction. These activities can take many forms, such as group discussions, peer-to-peer learning, hands-on experiments, simulations, and games. They are designed to facilitate a collaborative learning environment where students can share ideas, ask questions, and work together to solve problems. Interactive classroom teaching activities are important because they provide students with opportunities to develop critical thinking skills, communication skills, and teamwork skills. They also help to keep students engaged and motivated, which can lead to better retention of information and improved academic performance.


Multimedia in the College Classroom

Multimedia in the College Classroom

Author: Heidi Skurat Harris

Publisher: Taylor & Francis

Published: 2024-04-25

Total Pages: 147

ISBN-13: 1040001459

DOWNLOAD EBOOK

This practical guide to multimedia in online college instruction provides easy-to-follow instructions for designing multimedia assignments that maximize student learning while reducing cognitive load. This book presents the learning process as a complex, multidimensional experience that includes texts as well as auditory and visual elements. Each chapter includes research-based activities to develop instructors’ multimedia skills. The book leverages cutting edge cognitive research to improve accessibility and design, while also providing practical asynchronous and synchronous activities that engage learners. Multimedia in the College Classroom is the ideal resource for any higher education instructor, administrator, or leader who wishes to learn about, reflect on, and implement research-based learning strategies through the targeted use of multimedia.


Handbook of Research on Advancing Teaching and Teacher Education in the Context of a Virtual Age

Handbook of Research on Advancing Teaching and Teacher Education in the Context of a Virtual Age

Author: Zimmerman, Aaron Samuel

Publisher: IGI Global

Published: 2022-12-28

Total Pages: 433

ISBN-13: 1668484099

DOWNLOAD EBOOK

The possibilities of the virtual age can provide many valuable resources and opportunities for teachers, preservice teachers, and teacher educators. However, in order to utilize these resources responsibly and productively, the researchers and practitioners of teaching and teacher education must better understand the new potentials and pitfalls related to teaching and learning that are present within the virtual age. The Handbook of Research on Advancing Teaching and Teacher Education in the Context of a Virtual Age focuses on the recent innovations in teaching and teacher educations as well as innovations in the curriculum and pedagogy of teacher education. It deepens discussions related to how teacher education can address educational possibilities within this digital age. Covering topics such as learning material adaptation, teacher talent pipelines, and metaverse, this major reference work is a comprehensive resource for administrators and educators of both K-12 and higher education, teacher educators, pre-service teachers, government officials, librarians, researchers, and academicians.