Multi-finger Haptic Interaction

Multi-finger Haptic Interaction

Author: Ignacio Galiana

Publisher: Springer Science & Business Media

Published: 2014-07-08

Total Pages: 222

ISBN-13: 1447152042

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Multi-finger Haptic Interaction presents a panorama of technologies and methods for multi-finger haptic interaction, together with an analysis of the benefits and implications of adding multiple-fingers to haptic applications. Research topics covered include: design and control of advanced haptic devices; multi-contact point simulation algorithms; interaction techniques and implications in human perception when interacting with multiple fingers. These multi-disciplinary results are integrated into applications such as medical simulators for training manual skills, simulators for virtual prototyping and precise manipulations in remote environments. Multi-finger Haptic Interaction presents the current and potential applications that can be developed with these systems, and details the systems’ complexity. The research is focused on enhancing haptic interaction by providing multiple contact points to the user. This state-of-the-art volume is oriented towards researchers who are involved in haptic device design, rendering methods and perception studies, as well as readers from different disciplines who are interested in applying multi-finger haptic technologies and methods to their field of interest.


Haptic Interaction

Haptic Interaction

Author: Hiroyuki Kajimoto

Publisher: Springer

Published: 2015-06-29

Total Pages: 292

ISBN-13: 4431556907

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This book is aimed not only at haptics and human interface researchers, but also at developers and designers from manufacturing corporations and the entertainment industry who are working to change our lives. This publication comprises the proceedings of the first International AsiaHaptics conference, held in Tsukuba, Japan, in 2014. The book describes the state of the art of the diverse haptics- (touch-) related research, including scientific research into haptics perception and illusion, development of haptics devices, and applications for a wide variety of fields such as education, medicine, telecommunication, navigation, and entertainment.


Haptic Interaction

Haptic Interaction

Author: Shoichi Hasegawa

Publisher: Springer

Published: 2017-07-06

Total Pages: 459

ISBN-13: 9811041571

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This book comprises the proceedings of the second International Conference, AsiaHaptics 2016, held in Kashiwanoha, Japan. The book treats the state of the art of the diverse haptics (touch)-related research, including scientific research of haptics perception and illusion, development of haptics devices, and applications to a wide variety of fields such as education, medicine, telecommunication, navigation, and entertainment. This work helps not only active haptic researchers, but also general readers to understand what is going on in this interdisciplinary area of science and technology.


Haptics: Perception, Devices and Scenarios

Haptics: Perception, Devices and Scenarios

Author: Manuel Ferre

Publisher: Springer

Published: 2008-06-28

Total Pages: 960

ISBN-13: 3540690573

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This book constitutes the refereed proceedings of the 6th International Conference on Human Haptic Sensing and Touch Enabled Computer Applications, EuroHaptics 2008, held in Madrid, Spain, in June 2008. The 119 revised full papers presented were carefully reviewed and selected from 150 submissions. The papers are organized in topical sections on control and technology, haptic perception and psychophysics, haptic devices, haptics rendering and display, multimodal interaction and telepresence, as well as haptic applications.


The Human Hand as an Inspiration for Robot Hand Development

The Human Hand as an Inspiration for Robot Hand Development

Author: Ravi Balasubramanian

Publisher: Springer

Published: 2014-01-03

Total Pages: 573

ISBN-13: 3319030175

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“The Human Hand as an Inspiration for Robot Hand Development” presents an edited collection of authoritative contributions in the area of robot hands. The results described in the volume are expected to lead to more robust, dependable, and inexpensive distributed systems such as those endowed with complex and advanced sensing, actuation, computation, and communication capabilities. The twenty-four chapters discuss the field of robotic grasping and manipulation viewed in light of the human hand’s capabilities and push the state-of-the-art in robot hand design and control. Topics discussed include human hand biomechanics, neural control, sensory feedback and perception, and robotic grasp and manipulation. This book will be useful for researchers from diverse areas such as robotics, biomechanics, neuroscience, and anthropologists.


Medicine Meets Virtual Reality 15

Medicine Meets Virtual Reality 15

Author: James D. Westwood

Publisher: IOS Press

Published: 2007

Total Pages: 552

ISBN-13: 1586037137

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MMVR is the premier conference on emerging data-centered technologies for medical care and education. MMVR is a multidisciplinary forum for computer scientists and engineers, physicians and surgeons, medical educators and students, military medicine specialists, and biomedical futurists. At MMVR, developers and end-users collaborate and innovate. MMVR encourages a critical examination of current progress: from initial vision and prototypes, through assessment and validation, to clinical and academic utilization and commercialization. MMVR supports improved precision, efficiency, and outcomes i.


Author:

Publisher: IOS Press

Published:

Total Pages: 4576

ISBN-13:

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Touch in Virtual Environments

Touch in Virtual Environments

Author: Margaret L. McLaughlin

Publisher: Prentice Hall PTR

Published: 2002

Total Pages: 314

ISBN-13:

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Haptics: The state-of-the-art in building touch-based interfaces for virtual environments. -- Key research issues: model acquisition, contact detection, force feedback, compression, capture, and collaboration. -- Understanding the role of human factors in haptic interfaces. -- Applications: medical training, telesurgery, biological and scientific interfaces, military applications, sign language, museum display, and more. Haptics -- "touch-based" interface design -- is the exciting new frontier in research on virtual and immersive environments. In Touch in Virtual Environments, the field's leading researchers bring together their most advanced work and applications. They identify the key challenges facing haptic interface developers, present today's best solutions, and outline a clear research agenda for the future. This book draws upon work first presented at the breakthrough haptics conference held recently at USC's Integrated Media Systems Center. The editors and contributors begins by reviewing key haptics applications and the challenges of effective haptic rendering, presenting new insights into model acquisition, contact detection, force feedback, compression, capture, collaboration, and other key issues. Next, they focus on the complex human factors associated with successful haptic interfaces, examining questions such as: How can we make haptic displays more usable for blind and visually impaired users? What are the differences between perceiving texture with the bare skin and with a probe? In the book's final section, several of today's leading haptic applications are introduced, including telesurgery and surgical simulation; scientific visualization.


Haptics: Neuroscience, Devices, Modeling, and Applications

Haptics: Neuroscience, Devices, Modeling, and Applications

Author: Malika Auvray

Publisher: Springer

Published: 2014-10-14

Total Pages: 518

ISBN-13: 3662441969

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The two-volume set LNCS 8618 and 8619 constitutes the refereed proceedings of the 9th International Conference EuroHaptics 2014, held in Versailles, France, in June 2014. The 118 papers (36 oral presentations and 82 poster presentations) presented were carefully reviewed and selected from 183 submissions. Furthermore, 27 demos were exhibited, each of them resulting in a short paper included in the volumes. These proceedings reflect the multidisciplinary nature of EuroHaptics and cover topics such as human-computer interaction, human-robot interactions, neuroscience, perception and psychophysics, biomechanics and motor control, modelling and simulation; and a broad range of applications in medicine, rehabilitation, art, and design.


Immersive Multimodal Interactive Presence

Immersive Multimodal Interactive Presence

Author: Angelika Peer

Publisher: Springer Science & Business Media

Published: 2012-03-14

Total Pages: 261

ISBN-13: 1447127536

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Immersive Multimodal Interactive Presence presents advanced interdisciplinary approaches that connect psychophysical and behavioral haptics research with advances in haptic technology and haptic rendering. It delivers a summary of the results achieved in the IMMERSENCE European project and includes selected chapters by international researchers. Organized into two parts: I. Psychophysical and Behavioral Basis and II. Technology and Rendering, it is an excellent example of interdisciplinary research directed towards the advancement of multimodal immersive virtual environments with particular focus on haptic interaction. The twelve chapters of the book are grouped around three different scenarios representing different types of interactions in virtual environments: Person-Object (PO), Person-Object-Person (POP) and Person-Person (PP) interaction. Recent results of psychophysical and behavioral studies are reported along with new technological developments for haptic displays and novel haptic rendering techniques.