Once readers develop a taste for our thrilling little mystery stories, they just want more and more! Based on the grand success of our Five-Minute Mysteries series, this collection features fifteen light and lively tales, each of which can be solved in ten minutes or less. Set in the fictional Tudor Hall in 1926 and starring familiar characters from the classic 1949 board game, these stories give readers an opportunity to sleuth out the culprit among Colonel Mustard, Professor Plum, Mrs. Patricia Peacock, and the others in all manner of fun-to-solve intrigues.
Cruciverbalists, rejoice! Pick up a pencil and get ready to solve a puzzling murder-and an actual crossword puzzle-in this sparkling debut of a unique amateur detective: Miss Cora Felton, an eccentric old lady with a syndicated puzzle column, an irresistible urge to poke into unsettling events, and a niece who's determined to keep her out of trouble. When the body of an unknown teenage girl turns up in the cemetery in the quiet town of Bakerhaven, Police Chief Dale Harper finds himself investigating his first homicide. A baffling clue leads him to consult Bakerhaven's resident puzzle expert-his first big mistake. Soon Cora's meddling, mischief-making behavior drives Chief Harper to distraction and inspires many cross words from her long-suffering niece, Sherry. But when another body turns up in a murder that hits much closer to home, Cora must find a killer-before she winds up in a wooden box three feet across...and six down.
The dramatic and deadly conclusion to the thrilling YA mystery series inspired by the classic board game CLUE—now in paperback! After a tragic accident at Blackbrook Academy kills one of their own, Orchid, Scarlett, Peacock, Mustard, and Plum are desperate to put the pieces back together and finish out the year. The Murder Crew may have earned their nickname, but the last of their secrets are still coming to light and threatening to destroy friendships, futures, and more. And when another suspicious death rocks the campus and Blackbrook's dark past crashes into its present, they have a choice: Band together or turn on each other. Because this year's prom? It's to die for.
A murderer could be around every corner in this thrilling YA trilogy based on the board game CLUE! When a storm strikes at Blackbrook Academy, an elite prep school nestled in the woods of Maine, a motley crew of students—including Beth “Peacock” Picach, Orchid McKee, Vaughn Green, Sam “Mustard” Maestor, Finn Plum, and Scarlet Mistry—are left stranded on campus with their headmaster. Hours later, his body is found in the conservatory and it’s very clear his death was no accident. With this group of students who are all hiding something, nothing is as it seems, and everyone has a motive for murder. Fans of the CLUE board game and cult classic film will delight in Diana Peterfreund’s modern reimagining of the brand, its characters, and the dark, magnificent old mansion with secrets hidden within its walls.
Murder Most Puzzling is a gorgeous and witty book that invites readers to play detective and solve a series of absorbing, murder-mystery-themed puzzles. Readers are cast as the faithful sidekick to amateur sleuth Medea Thorne in order to solve 20 puzzling cases. Meet a cast of colorful characters—from ghost hunter extraordinaire Augustin Artaud, to Leonard Fanshawe, a competitor in the Annual Perfect Pickled Foods Festival. • A witty riff on the classic whodunit that brings out everyone's inner detective • Each mystery is sumptuously illustrated. • The mysteries require different deductive tactics, making them a good brain exercise A body in the topiary garden, a death at a clairvoyants' convention, and the mysterious accident of the boating lake—prepare for a whirlwind adventure, laced with humor and a dash of the macabre. This book will delight fans of Agatha Christie, Arthur Conan Doyle, and Edward Gorey. • This is a collection of darkly humorous puzzles. • Features illustrations in a gorgeous gothic style by Stephanie von Reiswitz • Perfect for Edward Gorey fans, mystery buffs, puzzle addicts, and fans of true crime podcasts and TV shows • You'll love this book if you love books like The Gashlycrumb by Edward Gorey, File Under: 13 Suspicious Incidents by Lemony Snicket, and The Composer Is Dead by Lemony Snicket.
The thrilling sequel to the book that Kirkus Reviews called “ingeniously plotted and vastly entertaining,” inspired by the classic board game CLUE—now in paperback! New semester. New secrets. New murder. In the aftermath of their headmaster’s brutal murder, Blackbrook Academy has been thrown into chaos. Half the student body hasn’t bothered to return to campus—but those who have include Orchid McKee, Vaughn Green, Scarlett Mistry, Beth “Peacock” Picach, Phineas Plum, and Sam “Mustard” Maestor, now warily referred to by the other students as the Murder Crew. When another staff member is found dead, each teen’s reasons for sticking around come to light. Orchid and Vaughn grow ever closer to having their secrets exposed, Peacock and Scarlett struggle to change their stripes, and Plum and Mustard question everything. As everything comes to a boiling point at Tudor House, nobody’s life will ever be the same.
A weekend gathering turns into a murder mystery for the guests of Mr. Boddy--Mr. Green, Colonel Mustard, Miss Scarlet, Professor Plum, Mrs. White, and Mrs. Peacock--when their host turns up dead, and they become suspects. Original.
NATIONAL BESTSELLER • Murders present meet murders past in this harrowing, thought-provoking thriller • Part of the bestselling mystery series that inspired Dalgliesh on Acorn TV "Suspenseful, atmospheric.... No shortage of surprise twists.” —The New York Times Book Review Commander Adam Dalgliesh is already acquainted with the Dupayne—a museum dedicated to the interwar years, with a room celebrating the most notorious murders of that time—when he is called to investigate the killing of one of the family trustees. He soon discovers that the victim was seeking to close the museum against the wishes of the fellow trustees and the Dupayne's devoted staff. Everyone, it seems, has something to gain from the crime. When it becomes clear that the murderer has been inspired by the real-life crimes from the murder room—and is preparing to kill again—Dalgliesh knows that to solve this case he has to get into the mind of a ruthless killer.
Starring familiar characters from the classic 1949 board game, these stories give readers an opportunity to sleuth out the culprit among Colonel Mustard, Professor Plum, Mrs. Patricia Peacock, and the others in all manner of fun-to-solve intrigues.