Mississippi Symbols Projects

Mississippi Symbols Projects

Author: Carole Marsh

Publisher: Gallopade International

Published: 2011-01-01

Total Pages: 36

ISBN-13: 0635093863

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This unique book combines state-specific facts and 30 fun-to-do hands-on projects. The Symbols Projects Book includes creating a model of the state bird, counting popcorn to visualize state population, creating state borders using craft materials, making a scrapbook of unique state facts and more! Kids will have a blast and build essential knowledge skills including research, reading, writing, science and math. Great for students in K-8 grades and for displaying in the classroom, library or home.


Mississippi Symbols & Facts Projects

Mississippi Symbols & Facts Projects

Author: Carole Marsh

Publisher: Carole Marsh Books

Published: 2003-05-01

Total Pages: 32

ISBN-13: 9780635018939

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Grades K-8. Features 30 state specific projects for kids to complete-and includes actual state facts. Each project is quick, easy, and inexpensive! Projects include: creating a model of the state bird; building a toothpick railroad track; creating state borders using craft materials; creating a fishbowl with the state fish using jello and gummy fish; and more! Students will have a blast creating projects sure to end up as part of a state symbols & facts resource center-all about your state! Most projects use ordinary, easy-to-access materials. 32 pages.


Mississippi Facts and Symbols

Mississippi Facts and Symbols

Author: Karen Bush Gibson

Publisher: Capstone

Published: 2003

Total Pages: 28

ISBN-13: 9780736822541

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Presents information about the state of Mississippi, its nickname, motto, and emblems.


Mississippi Government Projects

Mississippi Government Projects

Author: Carole Marsh

Publisher: Carole Marsh Books

Published: 2003-05-01

Total Pages: 32

ISBN-13: 9780635019431

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Grades K-8. Features 30 projects for kids to complete-and includes actual state facts. Each project is quick, easy, and inexpensive! Projects include: designing a simple census questionnaire; creating a replica of the state flag; staging a mock classroom election; pretending to be mayor for a day; and more! Students will have a blast creating projects. Most projects use ordinary, easy-to-access materials. 32 pages.


Mississippi Government Projects

Mississippi Government Projects

Author: Carole Marsh

Publisher: Gallopade International

Published: 2011-01-01

Total Pages: 36

ISBN-13: 0635093839

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This unique book combines state-specific facts and 30 fun-to-do hands-on projects. The Government Projects Book includes making a three branches state government tree and adding leaves of each branch's functions, designing a simple census questionnaire, staging a mock classroom election, holding a meeting with Robert's Rules of Order and more! Kids will have a blast and build essential knowledge skills including research, reading, writing, science and math. Great for students in K-8 grades and for displaying in the classroom, library or home.


How to Draw Mississippi’s Sights and Symbols

How to Draw Mississippi’s Sights and Symbols

Author: Jaycee Kuedee

Publisher: The Rosen Publishing Group, Inc

Published: 2001-12-15

Total Pages: 40

ISBN-13: 9780823960804

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This book explains how to draw some of Mississippi's sights and symbols, including the state seal, the official flower, and the Biloxi Lighthouse.


PIC BASIC: Programming and Projects

PIC BASIC: Programming and Projects

Author: Dogan Ibrahim

Publisher: Elsevier

Published: 2001-08-29

Total Pages: 221

ISBN-13: 0080513883

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PIC BASIC is the simplest and quickest way to get up and running - designing and building circuits using a microcontroller. Dogan Ibrahim's approach is firmly based in practical applications and project work, making this a toolkit rather than a programming guide. No previous experience with microcontrollers is assumed - the PIC family of microcontrollers, and in particular the popular reprogrammable 16X84 device, are introduced from scratch. The BASIC language, as used by the most popular PIC compilers, is also introduced from square one, with a simple code used to illustrate each of the most commonly used instructions. The practicalities of programming and the scope of using a PIC are then explored through 22 wide ranging electronics projects. The simplest quickest way to get up and running with microcontrollers Makes the PIC accessible to students and enthusiasts Project work is at the heart of the book - this is not a BASIC primer.