Part thriller, part love story, Mazes and Monsters is a spellbinding novel about a group of college students in the 1980s who use a fantasy game as refuge from their personal, emotional, and social problems. Based loosely on the “steam tunnel incidents” of the 1970s, the four friends—Kate, Jay Jay, Daniel, and Robbie—eventually take their game too far when they decide to live-action role-play in the caverns near their college campus. What follows is terrifying and unexpected, as each character dives deep into the darkest part of their mind, those forbidden places where our most menacing truths lie.
Thrill-seekers will love this giant book of labyrinths. More than 90 mazes await in a compilation of 3 books by a maze master: Monster Mazes, Pirate Treasure Mazes, and Wizards and Dragons Mazes. Solutions.
This lively, interactive book welcomes young children to a maze-filled monster park. Children will gain confidence in problem-solving and pen control as they help the monsters find their way through the mazes. The durable, wipe-clean pages allow children to try out the mazes again and again, and there are fun things to spot on every page. Offers practice in important early learning skills in a humorous, playful way. Part of the hugely successful Usborne Wipe-clean series featuring a collection of endearing but slightly goofy monsters. Comes with a special wipe-clean pen which is very satisfying to write with, and easy to wipe off the shiny pages.
When James Dallas Egbert III disappeared from the Michigan State University campus in 1979, he was no ordinary college dropout. Egbert was a computer genius at sixteen, a boy with an I.Q. of 180-plus and an extravagant imagination. He was a fanatic Dungeons & Dragons player—before the game was widely known—and he and his friends played a live version in a weird labyrinth of tunnels and rooms beneath the university. These secret passages even ran within the walls of the buildings themselves. After Egbert disappeared, there were rumors of witch cults, drug rings, and homosexuality to try to explain the mystery. When the police search came to a dead end, the Egbert family called in one of the most colorful private investigators of our era, William Dear, of Dallas, who is a kind of real-life James Bond. Dear's search for the boy reads like a sensational novel—but every detail is true. Dear crawled through baking-hot tunnels, flew over the campus in a helicopter, and called into play every intuition he could muster. He realized that he must out-play and "out-psych" the brilliant, game-playing mind of Dallas Egbert. In the end, he did. The story of the tortuous search, the discovery of the boy, his return to his parents—and the final tragedy—is told here for the first time. This is the story of a generation, not just the story of Dallas Egbert alone; and anybody who has known a game-playing, computer-age adolescent will recognize some of the possibilities for genius, and for danger.
Discover 50 colorfully illustrated mazes with fully solvable characters, cartoon elements, and imaginative creatures along every start-to-finish path. Navigate through crazy cartoon features, Bigfoot's giant feet, the Cyclops' eye, a kraken's wiggly tentacles, and more. There are dozens of dead ends, illusions, twists, and turns that ramp up with each difficulty level.
Moshi Monster Super Search™ is jam-packed with all kinds of visual puzzles that will delight fans of this web phenomenon. Puzzles include Moshi monster-themed mazes, picture search puzzles and matching games, spot the difference activities, memory games, and much more. Colorful artwork featuring the playful Moshi Monsters makes this book stand out from the puzzle pack!
Hone your spycaraft with this collection of over 40 espionage themed mazes, each one more challenging than the last. Highly visual, fun and brain stretching! All the answers are at the back of the book. Kids can develop their problem-solving and visual recognition, whilst finding out what it takes to become a master of spycraft.