Math Games: Getting to the Core of Conceptual Understanding ebook

Math Games: Getting to the Core of Conceptual Understanding ebook

Author: Ted H. Hull

Publisher: Teacher Created Materials

Published: 2013-04-01

Total Pages: 322

ISBN-13: 1425896936

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Focus on the teaching and learning of mathematics through the use of games. Based on current research and correlated to College and Career Readiness and other state standards, this resource provides both teachers and students with rich opportunities to engage in the Standards for Mathematical Practice. Each concept-building game supports students' learning and understanding concepts. Games are provided in the following categories: Counting and Cardinality; Operations and Algebraic Thinking; Expressions and Equations; Functions; Numbers and Operations in Base Ten; Numbers and Operations--Fractions; The Number System; Ratio and Proportional Relationships; Measurement and Data; Geometry; and Statistics and Probability.


Math Games

Math Games

Author: Ted H. Hull

Publisher: Math Games: Skill-Based Practi

Published: 2013-04

Total Pages: 0

ISBN-13: 9781425810139

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Focus on the teaching and learning of mathematics through the use of games. Based on current research and correlated to College and Career Readiness and other state standards, this resource provides both teachers and students with rich opportunities to engage in the Standards for Mathematical Practice. Each concept-building game supports students' learning and understanding concepts. Games are provided in the following categories: Counting and Cardinality; Operations and Algebraic Thinking; Expressions and Equations; Functions; Numbers and Operations in Base Ten; Numbers and Operations--Fractions; The Number System; Ratio and Proportional Relationships; Measurement and Data; Geometry; and Statistics and Probability.


Math Thinking Mats, Grade 1

Math Thinking Mats, Grade 1

Author: Carson-Dellosa Publishing

Publisher: Carson-Dellosa Publishing

Published: 2016-03-07

Total Pages: 87

ISBN-13: 1483830802

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Math Thinking Mats for grade 1 reinforces standards-based math skills and improves higher-level thinking skills. This hands-on resource appeals to students by providing grade-appropriate activities that range from adding robotic gears to comparing numbers on a carnival ride. --Teach standards-based math skills using a format that engages students. With 80 pages of high-interest math activities, the Ready to Go: Math Thinking Mats series challenges students with grade-specific math practice. Made from durable card stock and featuring perforated pages, these color-coded activities are easy to organize, making them ideal for learning stations and centers. This resource can also be used to engage early finishers, develop independent learning skills, and support cooperative learning. --Perfect for reinforcing essential math skills, the Ready to Go: Math Thinking Mats series provides a convenient way to meet your studentsÕ academic needs. With customizable, open-ended practice activities, you can adjust these hands-on learning activities for independent or small group learning. Complete with a write-on/wipe-away surface, the game mats are designed to make teaching and learning standards-based math a fun and successful experience.


Common Core Math 4 Today, Grade 4

Common Core Math 4 Today, Grade 4

Author: McCarthy

Publisher: Carson-Dellosa Publishing

Published: 2013-05-01

Total Pages: 100

ISBN-13: 1483801667

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Build a foundation and focus on what matters most for math readiness with Common Core Math 4 Today: Daily Skill Practice for fourth grade. This 96-page comprehensive supplement contains standards-aligned reproducible activities designed to focus on critical math skills and concepts that meet the Common Core State Standards. Each page includes 16 problems to be completed during a four-day period. The exercises are arranged in a continuous spiral so that concepts are repeated weekly. An assessment for the fifth day is provided for evaluating students' understanding of the math concepts practiced throughout the week. Also included are a Common Core State Standards alignment matrix and an answer key.


Principles to Actions

Principles to Actions

Author: National Council of Teachers of Mathematics

Publisher: National Council of Teachers of Mathematics, Incorporated

Published: 2014-02

Total Pages: 139

ISBN-13: 9780873537742

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This text offers guidance to teachers, mathematics coaches, administrators, parents, and policymakers. This book: provides a research-based description of eight essential mathematics teaching practices ; describes the conditions, structures, and policies that must support the teaching practices ; builds on NCTM's Principles and Standards for School Mathematics and supports implementation of the Common Core State Standards for Mathematics to attain much higher levels of mathematics achievement for all students ; identifies obstacles, unproductive and productive beliefs, and key actions that must be understood, acknowledged, and addressed by all stakeholders ; encourages teachers of mathematics to engage students in mathematical thinking, reasoning, and sense making to significantly strengthen teaching and learning.


Thinking KidsÕ Math , Grade K

Thinking KidsÕ Math , Grade K

Author: Brighter Child

Publisher: Carson-Dellosa Publishing

Published: 2014-05-01

Total Pages: 196

ISBN-13: 1483802043

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Thinking Kids'(R) Math is a fun and hands-on approach to learning math! Increase your kindergartenerÕs critical thinking and problem solving skills with the colorful, interactive activities. Each activity supports early learning standards and uses a variety of manipulatives to encourage your child to connect with the math skills he or she is learning. In Thinking Kids Math, your child will learn about counting, sequencing, ordinal numbers, graphing, time, and money. Thinking Kids'(R) Math is a series of hands-on, manipulative math activities aligned to the Common Core State Standards. Each 192-page book consists of different types of grade-appropriate hands-on activities. This series was built on the idea that children learn math concepts best through hands-on experiences. These activities will provide hours of fun while encouraging Common Core Standards through active learning.


Math, Grade 5

Math, Grade 5

Author: Thomas Richards

Publisher: Carson-Dellosa Publishing

Published: 2006-12-11

Total Pages: 186

ISBN-13: 0769636950

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Test with success using the Spectrum Math workbook! This book helps students in grade 5 apply essential math skills to everyday life. The lessons focus on multiplication and division, fractions, measurements, introductory geometry, and probability, and the activities help extend problem-solving and analytical abilities. The book features easy-to-understand directions, is aligned to national and state standards, and also includes a complete answer key. --Today, more than ever, students need to be equipped with the essential skills they need for school achievement and for success on proficiency tests. The Spectrum series has been designed to prepare students with these skills and to enhance student achievement. Developed by experts in the field of education, each title in the Spectrum workbook series offers grade-appropriate instruction and reinforcement in an effective sequence for learning success. Perfect for use at home or in school, and a favorite of parents, homeschoolers, and teachers worldwide, Spectrum is the learning partner students need for complete achievement.


Essential Mathematics for Games and Interactive Applications

Essential Mathematics for Games and Interactive Applications

Author: James M. Van Verth

Publisher: CRC Press

Published: 2008-05-19

Total Pages: 706

ISBN-13: 0123742978

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Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as color and lighting, interpolation, animation and basic game physics. Essential Mathematics focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout. The new edition Windows code will now use Visual Studio.NET. There will also be DirectX support provided, along with OpenGL - due to its cross-platform nature. Programmers will find more concrete examples included in this edition, as well as additional information on tuning, optimization and robustness. The book has a companion CD-ROM with exercises and a test bank for the academic secondary market, and for main market: code examples built around a shared code base, including a math library covering all the topics presented in the book, a core vector/matrix math engine, and libraries to support basic 3D rendering and interaction.


Move to Learn! (eBook)

Move to Learn! (eBook)

Author: Nadine Rogers

Publisher: Lorenz Educational Press

Published:

Total Pages: 68

ISBN-13: 0787786810

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Scientists have found that moving the body maximizes brainpower and that even simple movements can bring about improvement in a child's memory and concentration levels. This great resource is a compilation of 33 games that get students up and moving in the classroom; all of which can be adapted to current curriculum and used for most subject areas.