Math for Everyone: Game Theory

Math for Everyone: Game Theory

Author: Félix González

Publisher: Félix Enrique González Solano

Published: 2024-03-07

Total Pages: 127

ISBN-13:

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Games have always been a part of man's life, but perhaps at the end of the previous millennium, we realized their importance mainly because of politics and economics. When two large companies fight to win buyers, they establish a game. Obviously, the more buyers a company has, the greater its profit. So on a daily basis they use strategies to win buyers. A common example is "bidding" where they lower the prices of certain products for a while, looking to attract more buyers. But think about it, if a company uses this strategy, the other company can't just sit back and do nothing, so it will be forced to counteract the other company's move. In other words, a game is established between them. The same thing happens in politics when several opponents look for the population to vote for them, each one performs a strategy seeking to obtain the largest number of voters. If you think about it a little, you will see that games are in your daily life. When you are looking for a strategy to make your time at work as short as possible (you are competing against others who are looking for the same thing and can affect your commute to work), when you want to "force" your children to do housework, when you are thinking about negotiating a salary increase, and so on. The purpose of this book is to introduce you to the world of games, but from a formal perspective. We will start by looking at examples of games and strategies for winning them, and then formalize these definitions in chapters 2 and 3.


Math for Everyone

Math for Everyone

Author: Félix Dieudonné

Publisher:

Published: 2020-01-30

Total Pages: 202

ISBN-13:

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Games have always been a part of man's life, but perhaps at the end of the previous millennium, we realized their importance mainly because of politics and economics. When two large companies fight to win buyers, they establish a game. Obviously, the more buyers a company has, the greater its profit. So on a daily basis they use strategies to win buyers. A common example is "bidding" where they lower the prices of certain products for a while, looking to attract more buyers. But think about it, if a company uses this strategy, the other company can't just sit back and do nothing, so it will be forced to counteract the other company's move. In other words, a game is established between them. The same thing happens in politics when several opponents look for the population to vote for them, each one performs a strategy seeking to obtain the largest number of voters. If you think about it a little, you will see that games are in your daily life. When you are looking for a strategy to make your time at work as short as possible (you are competing against others who are looking for the same thing and can affect your commute to work), when you want to "force" your children to do housework, when you are thinking about negotiating a salary increase, and so on. The purpose of this book is to introduce you to the world of games, but from a formal perspective. We will start by looking at examples of games and strategies for winning them, and then formalize these definitions in chapters 2 and 3. I hope you will find this great mathematical theory entertaining.


The Complete Idiot's Guide to Game Theory

The Complete Idiot's Guide to Game Theory

Author: Edward C. Rosenthal Ph.D.

Publisher: Penguin

Published: 2011-03-01

Total Pages: 419

ISBN-13: 1101478845

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Gain some insight into the game of life... Game Theory means rigorous strategic thinking. It is based on the idea that everyone acts competitively and in his own best interest. With the help of mathematical models, it is possible to anticipate the actions of others in nearly all life's enterprises. This book includes down-to-earth examples and solutions, as well as charts and illustrations designed to help teach the concept. In The Complete Idiot's Guide® to Game Theory, Dr. Edward C. Rosenthal makes it easy to understand game theory with insights into: • The history of the discipline made popular by John Nash, the mathematician dramatized in the film A Beautiful Mind • The role of social behavior and psychology in this amazing discipline • How important game theory has become in our society and why


Game Theory

Game Theory

Author: Roger B. Myerson

Publisher: Harvard University Press

Published: 2013-03-01

Total Pages: 588

ISBN-13: 0674728629

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Eminently suited to classroom use as well as individual study, Roger Myerson's introductory text provides a clear and thorough examination of the models, solution concepts, results, and methodological principles of noncooperative and cooperative game theory. Myerson introduces, clarifies, and synthesizes the extraordinary advances made in the subject over the past fifteen years, presents an overview of decision theory, and comprehensively reviews the development of the fundamental models: games in extensive form and strategic form, and Bayesian games with incomplete information. Game Theory will be useful for students at the graduate level in economics, political science, operations research, and applied mathematics. Everyone who uses game theory in research will find this book essential.


Mathematical Foundations of Game Theory

Mathematical Foundations of Game Theory

Author: Rida Laraki

Publisher: Springer Nature

Published: 2019-09-07

Total Pages: 240

ISBN-13: 303026646X

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This book gives a concise presentation of the mathematical foundations of Game Theory, with an emphasis on strategic analysis linked to information and dynamics. It is largely self-contained, with all of the key tools and concepts defined in the text. Combining the basics of Game Theory, such as value existence theorems in zero-sum games and equilibrium existence theorems for non-zero-sum games, with a selection of important and more recent topics such as the equilibrium manifold and learning dynamics, the book quickly takes the reader close to the state of the art. Applications to economics, biology, and learning are included, and the exercises, which often contain noteworthy results, provide an important complement to the text. Based on lectures given in Paris over several years, this textbook will be useful for rigorous, up-to-date courses on the subject. Apart from an interest in strategic thinking and a taste for mathematical formalism, the only prerequisite for reading the book is a solid knowledge of mathematics at the undergraduate level, including basic analysis, linear algebra, and probability.


Rock, Paper, Scissors

Rock, Paper, Scissors

Author: Len Fisher

Publisher: Basic Books

Published: 2008-11-04

Total Pages: 280

ISBN-13: 0786726938

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Praised by Entertainment Weekly as “the man who put the fizz into physics,” Dr. Len Fisher turns his attention to the science of cooperation in his lively and thought-provoking book. Fisher shows how the modern science of game theory has helped biologists to understand the evolution of cooperation in nature, and investigates how we might apply those lessons to our own society. In a series of experiments that take him from the polite confines of an English dinner party to crowded supermarkets, congested Indian roads, and the wilds of outback Australia, not to mention baseball strategies and the intricacies of quantum mechanics, Fisher sheds light on the problem of global cooperation. The outcomes are sometimes hilarious, sometimes alarming, but always revealing. A witty romp through a serious science, Rock, Paper, Scissors will both teach and delight anyone interested in what it what it takes to get people to work together.


Two-person Game Theory

Two-person Game Theory

Author: Anatol Rapoport

Publisher:

Published: 1966

Total Pages: 236

ISBN-13:

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Clear, accessible treatment of mathematical models for resolving conflicts in politics, economics, war, business, and social relationships. Topics include strategy, game tree and game matrix, and much more. Minimal math background required. 1970 edition.


Game Theory

Game Theory

Author: Hans Peters

Publisher: Springer

Published: 2015-06-04

Total Pages: 493

ISBN-13: 3662469502

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This textbook presents the basics of game theory both on an undergraduate level and on a more advanced mathematical level. It is the second, revised version of the successful 2008 edition. The book covers most topics of interest in game theory, including cooperative game theory. Part I presents introductions to all these topics on a basic yet formally precise level. It includes chapters on repeated games, social choice theory, and selected topics such as bargaining theory, exchange economies, and matching. Part II goes deeper into noncooperative theory and treats the theory of zerosum games, refinements of Nash equilibrium in strategic as well as extensive form games, and evolutionary games. Part III covers basic concepts in the theory of transferable utility games, such as core and balancedness, Shapley value and variations, and nucleolus. Some mathematical tools on duality and convexity are collected in Part IV. Every chapter in the book contains a problem section. Hints, answers and solutions are included.


Understanding Game Theory

Understanding Game Theory

Author: Vasilij Nikiti? Kolokol'cov

Publisher: World Scientific

Published: 2010

Total Pages: 301

ISBN-13: 9814291722

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This work offers a concise but wide-ranging introduction to games, including older (pre-game theory) party games and more recent topics like elections and evolutionary games and is generously spiced with excursions into philosophy, history, literature and politics.