Masterminds

Masterminds

Author: Gordon Korman

Publisher: Harper Collins

Published: 2015-02-03

Total Pages: 187

ISBN-13: 0062300016

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The first book in the action-packed trilogy from New York Times bestselling author Gordon Korman is perfect for fans of Stranger Things and James Patterson. Eli Frieden has never left Serenity, New Mexico...why would he ever want to? Then one day, he bikes to the edge of the city limits and something so crazy and unexpected happens, it changes everything. Eli convinces his friends to help him investigate further, and soon it becomes clear that nothing is as it seems in Serenity. The clues mount to reveal a shocking discovery, connecting their ideal crime-free community to some of the greatest criminal masterminds ever known. The kids realize they can trust no one—least of all their own parents.


Masterminds: Payback

Masterminds: Payback

Author: Gordon Korman

Publisher: HarperCollins

Published: 2017-03-07

Total Pages: 172

ISBN-13: 0062300075

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The thrilling finale to the New York Times bestselling Masterminds trilogy from middle grade star author Gordon Korman. Perfect for fans of Stranger Things and James Patterson! After a serious betrayal from one of their former friends, the clones of Project Osiris are on the run again. Now separated into pairs, Eli and Tori and Amber and Malik are fighting to survive in the real world. Amber and Malik track down the one person they think can help them prove the existence of Project Osiris, notorious mob boss Gus Alabaster, also known as Malik’s DNA donor. But as Malik gets pulled into the criminal world—tantalized by hints of a real family—his actions put him and Amber into greater danger. Eli and Tori get sucked into even bigger conspiracies as they hunt down Project Osiris’s most closely guarded secrets—who does Eli’s DNA come from? With a surprising new ally and another cross-country adventure, the four will have to work together to overcome the worst parts of themselves if they are going to end Project Osiris once and for all.


Masterminds and Wingmen

Masterminds and Wingmen

Author: Rosalind Wiseman

Publisher: Harmony

Published: 2014-07-29

Total Pages: 386

ISBN-13: 0307986683

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A landmark book that reveals the way boys think and that shows parents, educators and coaches how to reach out and help boys overcome their most common and difficult challenges -- by the bestselling author who changed our conception of adolescent girls. Do you constantly struggle to pull information from your son, student, or athlete, only to encounter mumbling or evasive assurances such as “It’s nothing” or “I’m good?” Do you sense that the boy you care about is being bullied, but that he’ll do anything to avoid your “help?” Have you repeatedly reminded him that schoolwork and chores come before video games only to spy him reaching for the controller as soon as you leave the room? Have you watched with frustration as your boy flounders with girls? Welcome to Boy World. It’s a place where asking for help or showing emotional pain often feels impossible. Where sports and video games can mean everything, but working hard in school frequently earns ridicule from “the guys” even as they ask to copy assignments. Where “masterminds” dominate and friends ruthlessly insult each other but can never object when someone steps over the line. Where hiding problems from adults is the ironclad rule because their involvement only makes situations worse. Boy world is governed by social hierarchies and a powerful set of unwritten rules that have huge implications for your boy’s relationships, his interactions with you, and the man he’ll become. If you want what’s best for him, you need to know what these rules are and how to work with them effectively. What you’ll find in Masterminds and Wingmen is critically important for every parent – or anyone who cares about boys – to know. Collaborating with a large team of middle- and high-school-age editors, Rosalind Wiseman has created an unprecedented guide to the life your boy is actually experiencing – his on-the-ground reality. Not only does Wiseman challenge you to examine your assumptions, she offers innovative coping strategies aimed at helping your boy develop a positive, authentic, and strong sense of self.


Masterminds of Programming

Masterminds of Programming

Author: Federico Biancuzzi

Publisher: "O'Reilly Media, Inc."

Published: 2009-03-21

Total Pages: 498

ISBN-13: 0596555504

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Masterminds of Programming features exclusive interviews with the creators of several historic and highly influential programming languages. In this unique collection, you'll learn about the processes that led to specific design decisions, including the goals they had in mind, the trade-offs they had to make, and how their experiences have left an impact on programming today. Masterminds of Programming includes individual interviews with: Adin D. Falkoff: APL Thomas E. Kurtz: BASIC Charles H. Moore: FORTH Robin Milner: ML Donald D. Chamberlin: SQL Alfred Aho, Peter Weinberger, and Brian Kernighan: AWK Charles Geschke and John Warnock: PostScript Bjarne Stroustrup: C++ Bertrand Meyer: Eiffel Brad Cox and Tom Love: Objective-C Larry Wall: Perl Simon Peyton Jones, Paul Hudak, Philip Wadler, and John Hughes: Haskell Guido van Rossum: Python Luiz Henrique de Figueiredo and Roberto Ierusalimschy: Lua James Gosling: Java Grady Booch, Ivar Jacobson, and James Rumbaugh: UML Anders Hejlsberg: Delphi inventor and lead developer of C# If you're interested in the people whose vision and hard work helped shape the computer industry, you'll find Masterminds of Programming fascinating.


Mastermind

Mastermind

Author: Maria Konnikova

Publisher: Penguin

Published: 2013-01-03

Total Pages: 340

ISBN-13: 1101606231

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The New York Times bestselling guide to thinking like literature's greatest detective. "Steven Pinker meets Sir Arthur Conan Doyle" (Boston Globe), by the author of The Confidence Game. No fictional character is more renowned for his powers of thought and observation than Sherlock Holmes. But is his extraordinary intellect merely a gift of fiction, or can we learn to cultivate these abilities ourselves, to improve our lives at work and at home? We can, says psychologist and journalist Maria Konnikova, and in Mastermind she shows us how. Beginning with the “brain attic”—Holmes’s metaphor for how we store information and organize knowledge—Konnikova unpacks the mental strategies that lead to clearer thinking and deeper insights. Drawing on twenty-first-century neuroscience and psychology, Mastermind explores Holmes’s unique methods of ever-present mindfulness, astute observation, and logical deduction. In doing so, it shows how each of us, with some self-awareness and a little practice, can employ these same methods to sharpen our perceptions, solve difficult problems, and enhance our creative powers. For Holmes aficionados and casual readers alike, Konnikova reveals how the world’s most keen-eyed detective can serve as an unparalleled guide to upgrading the mind.


Mastermind

Mastermind

Author: Daniel Bauer

Publisher: Corwin Press

Published: 2021-09-28

Total Pages: 265

ISBN-13: 1071837052

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"Principals and other building leaders can take control of their own professional development through the structure of a mastermind"--


Mutants & Masterminds Hero's Handbook

Mutants & Masterminds Hero's Handbook

Author: Stephen Kenson

Publisher: Green Ronin Publishing

Published: 2011

Total Pages: 0

ISBN-13: 9781934547410

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Since 2002, Mutants & Masterminds has earned its title as the World's Greatest Superhero RPG, inspiring countless game sessions and winning many awards for excellence. The Mutants & Masterminds Hero's Handbook is the core rulebook of the game's third edition, giving you everything you need to have your own superheroic adventures. The detailed character creation system lets you create the hero you want to play, choosing from a wide range of skills, advantages, and power effects. Customize your hero's powers with modifiers to create an almost endless range of superhuman abilities. Choose the complications your hero must overcome, earning you the hero points to achieve victory. You can also choose from one of more than a dozen heroic archetypes, customize as you like, and be ready to play in just minutes! The streamlined system of game play requires only a single die roll and features easy-to-use rules. Play out an entire heroic adventure in a few short hours without long, drawn-out encounters. Plus, the hero point system allows players to influence the flow of the story and pull off superheroic stunts in the best comic book tradition! Become a hero of legend with the Mutants & Masterminds Hero's Handbook!


Ultimate Power

Ultimate Power

Author: Steve Kenson

Publisher:

Published: 2006

Total Pages: 0

ISBN-13: 9781932442663

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Ultimate Power is the complete guide to super-powers for the award-winning Mutants & Masterminds Super-hero RPG, written by M&M designer Steve Kenson. Its pages are packed with detailed power descriptions, expanding the material from the M&M rulebook alongside new powers, power modifiers, power feats and applications. Also included are optional rules for more detailed applications of powers and creating your own powers. Ultimate Power makes creating any sort of super-powered hero or villain a breeze: all the work is done for you! Just choose the powers you want your characters to have.


Book of Magic

Book of Magic

Author: Joseph Carriker

Publisher:

Published: 2008-02

Total Pages: 0

ISBN-13: 9781932442991

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This book is a detailed look at comic book style sorcery for the game Mutants & Masterminds.


Refuge for Masterminds

Refuge for Masterminds

Author: Kathleen Baldwin

Publisher: Tor Teen

Published: 2017-05-23

Total Pages: 353

ISBN-13: 1466849290

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Refuge for Masterminds is the third installment in the Stranje House series for young adults by award-winning author Kathleen Baldwin. #1 New York Times best-selling author Meg Cabot calls this romantic Regency adventure “completely original and totally engrossing.” It’s 1814. Napoleon has escaped his imprisonment on Elba. Britain is at war on four fronts. And at Stranje House, a School for Unusual Girls, five young ladies are secretly being trained for a world of spies, diplomacy, and war.... Napoleon’s invasion of England is underway and someone at Stranje House is sneaking information to his spies. Lady Jane Moore is determined to find out who it is. If anyone can discover the traitor, it is Jane—for, according to headmistress Emma Stranje, Lady Jane is a mastermind. Jane doesn’t consider herself a mastermind. It’s just that she tends to grasp the facts of a situation quickly, and by so doing, she’s able to devise and implement a sensible course of action. Is Jane enough of a mastermind to save the brash young American inventor Alexander Sinclair, her friends at Stranje House, and possibly England itself? Fans of genre-blending, romance, and action will love this Regency-era alternate history novel filled with spunky heroines, handsome young lords, and dastardly villains—the third in the Stranje House series. Don’t miss the first two books: A School for Unusual Girls and Exile for Dreamers. “Enticing from the first sentence." —New York Times Book Review "This alternative history series will appeal to fans of Gail Carriger's works and The Cecelia and Kate novels by Patricia C. Wrede and Caroline Stevermer." —School Library Journal on A School for Unusual Girls At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.