Marketing

Marketing

Author: Gary Armstrong

Publisher: Pearson Educación

Published: 2003

Total Pages: 686

ISBN-13: 9789702604006

DOWNLOAD EBOOK

Written for courses in Principles of Marketing at four-year and two-year colleges, this shorter overview aims to help students master the basic principles and practices of modern marketing in an enjoyable and practical way. Its coverage balances upon three essential pillars - (1) theory and concepts; (2) practices and applications; and (3) pedagogy - cultivating an efficient, effective teaching and learning environment. This sixth edition provides revised content throughout, and reflects the major trends and forces that are impacting marketing in this new, connected millennium. It includes new thinking and expanded coverage on a wide variety of topics, for example: relationship marketing; connecting technologies; the company value chain; value-delivery networks; and global marketing.


Author:

Publisher: Editorial Elearning, S.L.

Published:

Total Pages: 304

ISBN-13:

DOWNLOAD EBOOK


The Palgrave Handbook of Interactive Marketing

The Palgrave Handbook of Interactive Marketing

Author: Cheng Lu Wang

Publisher: Springer Nature

Published: 2023-01-25

Total Pages: 1070

ISBN-13: 3031149610

DOWNLOAD EBOOK

Interactive marketing, as one of the fastest growing academic fields in contemporary business world, is the multi-directional value creation and mutual-influence marketing process through active customer connection, engagement, participation and interaction. Contemporary interactive marketing has moved beyond the scope of direct marketing or digital marketing, as the market is becoming a forum for conversations and interactions among connected actors or participants in platform ecosystems. The advancement of mobile technology with interactive content and personalized experience makes interactive marketing the new normal in the business world. This handbook contains the most comprehensive and cutting-edge knowledge in the interactive marketing field. The 41 chapters that are divided into eight sections cover all aspects of contemporary interactive marketing realm, including social media and influencer marketing, big data and machine learning in predictive analytics, mobile marketing and proximity marketing, interactive digital marketing and Omnichannel marketing, AI, VR and AR in business applications. With a focal point on interactive marketing, this handbook takes a multidiscipline perspective, from new technology innovations, social media and platform application, economic and cultural impacts, social and psychological analysis, and management and information system. This book provides a timely and comprehensive textbook companion and/or course project resource for college educators and students used for variety of graduate and undergraduate marketing courses, such as Digital Marketing, Internet Marketing, Social Media Marketing, New Media Communication, Marketing Analytics and Marketing Management, etc. It offers valuable references for academic researchers who are interesting conducting and publishing in interactive marketing research. The state-of-art review and emerging new trends presented in the book are particularly useful for research idea generation and conceptual development. The book also putts forward insightful guidelines and practical tools for business management in the application of new interactive marketing strategies and applications in the real world practices. Chapter 41 “Ethical Considerations in Gamified Interactive Marketing Praxis” is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.


Interactive Marketing

Interactive Marketing

Author: Edward Forrest

Publisher: Contemporary Books

Published: 1996

Total Pages: 424

ISBN-13:

DOWNLOAD EBOOK

Marketing strategies and tactics; Media tactics and techniques in the interactive age; Data collection and analysis and research strategies.


100 Facts About Marketing

100 Facts About Marketing

Author: Science-Based Language Learning Lab

Publisher: eBookIt.com

Published: 2024-06-01

Total Pages: 617

ISBN-13: 145665151X

DOWNLOAD EBOOK

Introduction to the 100 Somethings Language Learning Series Welcome to an innovative approach to language learning! This series of books is crafted to help you master a new language (Spanish) through engaging with topics that captivate your interest (Marketing). Each book is centered around a theme–whether it's art, science, history, or another subject–and presents 100 carefully selected facts, each a gem of knowledge in both English and the target language. Here's how our unique format works: each fact is introduced in the target language where you do your best to interpret the fact. On the next page, the fact is shown in English, and then repeated in the target language where you can start making sense of any unfamiliar terms. This method is not only repetitive to aid memorization but also concise, ensuring that learning is streamlined with no excess verbiage. The second half of the book presents the content in English, then in the target language, and finally in English again, giving you the chance to translate in both directions and demonstrate true mastery of the material. The benefits of this approach are manifold: - Concise Learning: By focusing on simple, one-sentence facts, the learning process is distilled to its essence. This conciseness ensures that every word you learn is impactful and directly related to your interests, making the information easier to remember. - Reinforcement of Learning: Alternating between English and the target language with each fact helps reinforce your new vocabulary and grammatical structures naturally. It bridges the gap between the two languages, solidifying your learning through constant, practical application. - Contextual and Engaged Learning: Associating each new word with a fact about a topic you are passionate about not only makes the vocabulary stickier but also keeps your learning process dynamic and engaging. This method not only teaches you a new language but does so through the lens of your personal passions. - Dual Knowledge Acquisition: As you navigate through these 100 facts, you're not just learning a new language; you're also deepening your knowledge about a specific subject. This dual focus not only enhances the language learning experience but also enriches your understanding of your chosen topic. Designed for learners who thrive on clear, targeted information, this series promises a learning experience that is both educational and enjoyable. Whether you're a curious beginner or looking to broaden your linguistic skills, these books are tailored to make your educational journey as effective and engaging as possible. Embrace this journey of 100 facts, and let your passions fuel your progress in mastering a new language!


Experiential Marketing

Experiential Marketing

Author: Shaz Smilansky

Publisher: Kogan Page Publishers

Published: 2009-02-03

Total Pages: 272

ISBN-13: 0749456078

DOWNLOAD EBOOK

Consumers are constantly inundated with repetitive traditional advertising messages, bombarding their lives, interrupting their TV shows and generally getting in the way. The consumer does not feel any real emotional connection with these brands, and if they do buy, it is simply because the brand that shouted the loudest got their attention. This outdated approach to marketing communications is dying, and fast. Brands are realising that to secure the lifetime value of their customers by gaining true customer loyalty, they must give something back. The relationships between brands and their target audiences are being revolutionized. Experiential Marketing looks at the new experiential marketing era, which focuses on giving target audiences a fabulous brand-relevant customer experience that adds value to their lives. Experiential marketing is made up of live brand experiences - two way communications between consumers and brands, which are designed to bring brand personalities to life. This book demonstrates how experiential marketing fits in with the current marketing climate, and how to go about planning, activating and evaluating it for best results. This is essential reading for both advertising and marketing practitioners, and marketing students.


Reinventing Interactive and Direct Marketing: Leading Experts Show How to Maximize Digital ROI with iDirect and iBranding Imperatives

Reinventing Interactive and Direct Marketing: Leading Experts Show How to Maximize Digital ROI with iDirect and iBranding Imperatives

Author: Stan Rapp

Publisher: McGraw Hill Professional

Published: 2009-11-06

Total Pages: 257

ISBN-13: 0071703381

DOWNLOAD EBOOK

Attract New Customers and Exceed Revenue Goals with iDirect Marketing! “A simple concept ties this incredibly useful book together. Every marketer now is an iDirect marketer. You ignore this concept, and this book, at your own peril.” Al Ries, author of War in the Boardroom “How do you get your brand heard, trusted, and remembered? The answer is in the confluence of digital and direct to form a torrent of minimal cost/maximal result opportunities. Rapp’s vision of an iDirect future and the insights of the book’s contributors put marketing supremacy in your grasp.” Tim Suther, SVP, Acxiom Global Multichannel Marketing Services “The internet brings about the reinvention of everything. Now it is marketing’s turn. Rapp compiles the best thinking on a future with low-cost and no-cost connections between products and consumers. Essential reading for marketers.” Chris Anderson, author of The Long Tail “Direct marketing is interactive, and interactive marketing is direct. With an ‘iDirect’ mindset, digital platforms and innovative analytics impact the data-driven, online, offline, lead-generating, customer-retaining, multichannel direct marketing process. Rapp’s vision for reinventing marketing is a wake-up call for CMOs to think and act differently in a profoundly changed world.” John Greco, President and CEO, Direct Marketing Association “It’s increasingly important to rely on an agency for accountable iDirect solutions. The advertising agency of the future must be adept at reinventing yesterday’s interactive, direct and branding. Rapp’s cohort of experts show the way in this book.” Michael McCathren, Chick-fil-A Conversation Catalyst About the Book Reinventing Interactive and Direct Marketing focuses on how to benefit from a fundamental truth about marketing in the digital era. Interactive Marketing is direct. Direct Marketing is interactive. What has been seen mistakenly as separate disciplines actually are one and the same. Every marketer now is an interactive direct marketer. To help you profit from this new reality, Stan Rapp introduces a new paradigm—iDirect—the 21st-century growth engine at the intersection of digital technologies and direct marketing practices. The gap between what you once took for granted and the iDirect Marketing future is so vast that a team of thought leaders is needed to deal with it. No one person has all the answers. In this book, Rapp brings together marketing luminaries with a variety of perspectives that will open your eyes to astonishing, new opportunities. It contains surprising insights from the top minds in direct marketing, including: John Greco, President of the Direct Marketing Association: How to Market Directly or Be Left Behind Professor Don Shultz, PhD, Northwestern University: Media Allocation for a Mass Networking Landscape Lucas Donat, President, Donat/Wald: ROIpositive Advertising via TV and Print for the iDirect Marketer Mike Caccavale, Founder and CEO, Pluris Marketing: Instant Delivery of Thousands of Individualized Messages Michael Becker, VP Mobile Strategies, iLoop Mobile: Hold the Consumer in the Palm of Your Hand with Mobile Melissa Read, PhD, Vice President of Research and Innovation, Engauge: The Psychology of Motivating Desired Behavior On- and Offline Tim Suther, Acxiom SVP Global Multichannel Marketing Services: Releasing the Full Power of iDirect Fundamentals


Applications and Usability of Interactive TV

Applications and Usability of Interactive TV

Author: María José Abásolo

Publisher: Springer

Published: 2016-04-29

Total Pages: 166

ISBN-13: 3319389076

DOWNLOAD EBOOK

This book constitutes the refereed proceedings of the 4th Iberoamerican Conference on Applications and Usability of Interactive TV, jAUTI 2015, and the 6th Congress on Interactive Digital TV, CTVDI 2015, held in Palma de Mallorca, Spain, in October 2015. The 10 revised full papers and two short papers presented together with an invited talk were carefully reviewed and selected for this volume from 30 accepted submissions. The papers are organized in topical sections on Second Screen Applications Immersive TV; Video Consumption Development Tools; IDTV Interoperability; IDTV User Experience; Audiovisual Accessibility.


Business

Business

Author: Ricky W. Griffin

Publisher: Pearson Educación

Published: 2004

Total Pages: 722

ISBN-13: 9789702605973

DOWNLOAD EBOOK

For Introduction to Business courses. This best-selling text by Ricky Griffin and Ronald Ebert provides students with a comprehensive overview of all the important functions of business. Each edition has introduced cutting-edge firsts while ensuring the underlying principles that guided its creation, Doing the Basics Best, were retained. The seventh edition focuses on three simple rules- Learn, Evaluate, Apply. - NEW- Chapter 2: Understanding the Environments of Business - This new chapter puts business operations in contemporary context, explaining the idea of organizational boundaries and describing the ways in which elements from multiple environments cross those boundaries and shape organizational activities. This chapter sets the stage as an introduction to some of the most important topics covered in the rest of the book, for example: - The Economics Environment includes the role of aggregate output, standard of living, real growth rate; GDP per capita; real GDP; purchasing power parity; and the Consumer Price Index. - The Technology Environment includes special attention to new tools for competitiveness in both goods and services and business process technologies, plus e