Messenger Elmer Fudd must deliver an important package to Taz, or he's going to lose his job. But Taz doesn't trust anyone knocking on his door, so this is going to be no easy task. And if Elmer is successful, will he still be in one piece?
It’s been a while since Granny, Sylvester, and Tweety took a trip, so now they’re off to visit Granny’s cousin, Gladys, in Albuquerque. But chaos ensues when Granny forgets to pack Sylvester’s food! Sylvester is famished, and Tweety looks like the perfect snack…
With print publications on the way out and information going online, newspaper reporter Cluck Trent is out of a job. But at least he has his heroic identity of Stupor Duck to fall back on. Or does he? “Up there in the sky! It’s a bird! It’s a plane! Uh…what is that? Who cares?”
Daffy Duck stressed out? Say it isn’t so! Under doctor’s advice, the mollified mallard takes off for a tropical resort, anticipating some rest and relaxation. But a familiar face on the premises may provide the exact opposite of the experience Daffy’s hoping to find.
Baseball season is in full swing-which means it’s time for two favorite teams to meet again on the old diamond. Yes, it’s the Looney Tunes versus the Barnyard Dogs-and it’s time for “Bugs Bunny at the Bat”!
Even today, if you sit in a dusty corner booth at the Speeding Bullet Diner, you can hear the desert canyons rumble from the days of the rocket jockeys. The greatest racers in the world used to meet every year on the dry lake bed to test their horsepower and guts in the Land Speed Record Championships. One billionaire genius stood above the rest. But what did it take for Wile E. Coyote to become the designer, engineer, and driver of the fastest car ever built?
Slightly used cockatoos? Freeze-dried pants? Whatever you want (or even don’t want), Acme’s relentless door-to-door salesman, Daffy Duck, has it…and he won’t get out of your living room until you buy a dozen. Not even if you’re Marvin the Martian and your living room is orbiting the Earth in a flying saucer. How can Marvin get on with his invasion plans when neither ray guns nor an instant alien army (just add water) can put the brakes on Daffy’s nonstop hard sell? If Marvin can’t find any other way out, he might even have to resort to (gasp!) buying something!
Professor Litman's work stands out as well-researched, doctrinally solid, and always piercingly well-written.-JANE GINSBURG, Morton L. Janklow Professor of Literary and Artistic Property, Columbia UniversityLitman's work is distinctive in several respects: in her informed historical perspective on copyright law and its legislative policy; her remarkable ability to translate complicated copyright concepts and their implications into plain English; her willingness to study, understand, and take seriously what ordinary people think copyright law means; and her creativity in formulating alternatives to the copyright quagmire. -PAMELA SAMUELSON, Professor of Law and Information Management; Director of the Berkeley Center for Law & Technology, University of California, BerkeleyIn 1998, copyright lobbyists succeeded in persuading Congress to enact laws greatly expanding copyright owners' control over individuals' private uses of their works. The efforts to enforce these new rights have resulted in highly publicized legal battles between established media and new upstarts.In this enlightening and well-argued book, law professor Jessica Litman questions whether copyright laws crafted by lawyers and their lobbyists really make sense for the vast majority of us. Should every interaction between ordinary consumers and copyright-protected works be restricted by law? Is it practical to enforce such laws, or expect consumers to obey them? What are the effects of such laws on the exchange of information in a free society?Litman's critique exposes the 1998 copyright law as an incoherent patchwork. She argues for reforms that reflect common sense and the way people actually behave in their daily digital interactions.This paperback edition includes an afterword that comments on recent developments, such as the end of the Napster story, the rise of peer-to-peer file sharing, the escalation of a full-fledged copyright war, the filing of lawsuits against thousands of individuals, and the June 2005 Supreme Court decision in the Grokster case.Jessica Litman (Ann Arbor, MI) is professor of law at Wayne State University and a widely recognized expert on copyright law.
'HOLY WOOD IS A DIFFERENT SORT OF PLACE . . . HERE, THE MOST IMPORTANT THING IS TO BE IMPORTANT.' A new phenomenon is taking over the Discworld: moving pictures. Created by the alchemists of Ankh-Morpork, the growing 'clicks' industry moves to the sandy land of Holy Wood, attracted by the light of the sun and some strange calling no one can quite put their finger on... Also drawn to Holy Wood are aspiring young stars Victor Tugelbend, a wizarding student dropout, and Theda 'Ginger' Withel, a small-town girl with big dreams. But behind the glitz and glamour of the clicks, a sinister presence lurks. Because belief is powerful in the Discworld, and sometimes downright dangerous... The magic of movies might just unravel reality itself. 'Funny, delightfully inventive, and refuses to lie down in its genre' - Observer The Discworld novels can be read in any order but Moving Pictures is a standalone.
Porky is finally taking the plunge and joining a gym! But he gets more than he bargained for, thanks to his new personal trainer, Daffy Duck, whose personal motto is ÒNo pain, no gain, no refunds!Ó If Porky survives DaffyÕs Òintensive workout regimen,Ó heÕll certainly be in shape...but it might just be pretzel-shaped!