A cosmic game has begun. And Lone Sloane is the pawn they all want to play. Traveling alone in the cosmos, Sloane, a solitary interstellar explorer has become imbued with mystical powers. He finds himself escaping one power-seeking madman only to be captured by another. Follow Sloane through six unpredictable Lovecraftian journeys from space pirates, dragons, to ancient Gods.
THE NEXT INCREDIBLE INSTALMENT IN AWARD-WINNING MASTER COMICS CREATOR DRUILLET'S LONE SLOANE SAGA! Legendary comics artist Druillet brings his classic baroque, psychedelic vision to life once again in this latest Lone Sloane masterpiece edition. Set ten years after the best-selling 6 Voyages of Lone Sloane, Chaos sees Druillet's complex and existential protagonist continuing to explore the endless mysteries of the universe. This time, he comes face to face with his old enemy, Shaan... A pointed and personal story, this allegorical graphic novel offers Druillet's perspective on the age-old good versus evil quandary. Depicted in stunningly unique artwork, this is a must for all comic fans, old and new!
From death comes birth. And from the depths of time and space comes: Chaos! Lone Sloane is no more – his nemesis, the evil Shaan, has taken control of the planet Kazhann and intends to dominate the universe. Parading his body around like a trophy, Shaan never suspects that with love comes life. From the breath of the enigmatic Legend, a revolution will stir, and chaos will be brought to its knees, once and for all.
Vuzz is a warrior. A looter who has simple needs in life: to fight, to eat and to make love. Vuzz lives a world where ruined cities are home to zombies, giant rabbits, and salacious wizards. A world where everything is desolation and uncertainties. A world where Vuzz can ultimately only count on himself. Which suits him just fine… Featured in stunning black and white, this story is deliberately offbeat and humorous, utilizing a stripped-down narration and minimalist illustrations. In the other works of Philippe Druillet, Vuzz is a character like no other!
For every athlete or sports fanatic who knows she's just as good as the guys. This is for fans of The Running Dream by Wendelin Van Draanen, Grace, Gold, and Glory by Gabrielle Douglass and Breakaway: Beyond the Goal by Alex Morgan. The summer before Caleb and Tessa enter high school, friendship has blossomed into a relationship . . . and their playful sports days are coming to an end. Caleb is getting ready to try out for the football team, and Tessa is training for cross-country. But all their structured plans derail in the final flag game when they lose. Tessa doesn’t want to end her career as a loser. She really enjoys playing, and if she’s being honest, she likes it even more than running cross-country. So what if she decided to play football instead? What would happen between her and Caleb? Or between her two best friends, who are counting on her to try out for cross-country with them? And will her parents be upset that she’s decided to take her hobby to the next level? This summer Caleb and Tessa figure out just what it means to be a boyfriend, girlfriend, teammate, best friend, and someone worth cheering for. “A great next choice for readers who have enjoyed Catherine Gilbert Murdock’s Dairy Queen and Miranda Kenneally’s Catching Jordan.”—SLJ “Fast-paced football action, realistic family drama, and sweet romance…[will have] readers looking for girl-powered sports stories…find[ing] plenty to like.”—Booklist “Tessa's ferocious competitiveness is appealing.”—Kirkus Reviews “[The Football Girl] serve[s] to illuminate the appropriately complicated emotions both of a young romance and of pursuing a dream. Heldring writes with insight and restraint.”—The Horn Book
This compelling and unique fictional foray into American history follows a brilliantly conjured Wilde and his young black valet on a whirlwind tour across the country from high-society Newport to the deep south.
Now streaming on Netflix and BBC iPlayer! The Breakfast Club meets Pretty Little Liars in Gretchen McNeil's sharp and thrilling sequel to Get Even. Perfect for fans of E. Lockhart, Karen M. McManus, and Maureen Johnson. The members of Don't Get Mad aren't just mad anymore . . . they're afraid. And with Margot in a coma and Bree under house arrest, it's up to Olivia and Kitty to try to catch their deadly tormentor. But just as the girls are about to go on the offensive, Ed the Head reveals a shocking secret that turns all their theories upside down. The killer could be anyone, and this time he—or she—is out for more than just revenge. The girls desperately try to discover the killer's identity as their own lives are falling apart: Donté is pulling away from Kitty and seems to be hiding a secret of his own, Bree is sequestered under the watchful eye of her mom’s bodyguard, and Olivia's mother is on an emotional downward spiral. The killer is closing in, the threats are becoming more personal, and when the police refuse to listen, the girls have no choice but to confront their anonymous “friend” . . . or die trying.
A unique, visually stunning sci-fi action adventure as a woman discovers how she has been experimented on and takes control of her life again. Angela Della Morte works for Dr. Sibelius, the most brilliant mind of the century. Using a new technology, Sibelius Labs are capable of separate soul from body. Using this tech Angela’s soul can get into other dead host and take control of their bodies in undercover missions. But as the souls travels the void to get into their new receptacles, they must elude a tenebrous lifeform. This creature feeds with the substance of which the soul is made. It is the most dangerous predator in this new ecosystem, and its name is: Death.
Welcome to Downlode, future European megalopolis and home to two of the best gunsharks (hitmen) money can hire - motormouth Finnegan Sinister and laconic, ice-cool Ramone Dexter. Revenge, assassination, betrayal - they're all in a day's work for the gun-lovin' criminals.