Logic in Games

Logic in Games

Author: Johan Van Benthem

Publisher: MIT Press

Published: 2014-01-24

Total Pages: 567

ISBN-13: 0262019906

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A comprehensive examination of the interfaces of logic, computer science, and game theory, drawing on twenty years of research on logic and games. This book draws on ideas from philosophical logic, computational logic, multi-agent systems, and game theory to offer a comprehensive account of logic and games viewed in two complementary ways. It examines the logic of games: the development of sophisticated modern dynamic logics that model information flow, communication, and interactive structures in games. It also examines logic as games: the idea that logical activities of reasoning and many related tasks can be viewed in the form of games. In doing so, the book takes up the “intelligent interaction” of agents engaging in competitive or cooperative activities and examines the patterns of strategic behavior that arise. It develops modern logical systems that can analyze information-driven changes in players' knowledge and beliefs, and introduces the “Theory of Play” that emerges from the combination of logic and game theory. This results in a new view of logic itself as an interactive rational activity based on reasoning, perception, and communication that has particular relevance for games. Logic in Games, based on a course taught by the author at Stanford University, the University of Amsterdam, and elsewhere, can be used in advanced seminars and as a resource for researchers.


Logic Games for Wannabe Lawyers

Logic Games for Wannabe Lawyers

Author: Mark Zegarelli

Publisher: Puzzlewright

Published: 2015-01-13

Total Pages: 0

ISBN-13: 9781454912026

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Whats the verdict? These challenging conundrums give wannabe attorneys the edge they need to succeed! Every game contains a scenario plus several related questions that help prospective legal eagles sharpen their reasoning skills and powers of logic. So grab a study buddy, rev up your sense of justice, and start solving. We rest our case . . . so you can win yours!


Games for Your Mind

Games for Your Mind

Author: Jason Rosenhouse

Publisher: Princeton University Press

Published: 2020-11-24

Total Pages: 348

ISBN-13: 0691200343

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A lively and engaging look at logic puzzles and their role in mathematics, philosophy, and recreation Logic puzzles were first introduced to the public by Lewis Carroll in the late nineteenth century and have been popular ever since. Games like Sudoku and Mastermind are fun and engrossing recreational activities, but they also share deep foundations in mathematical logic and are worthy of serious intellectual inquiry. Games for Your Mind explores the history and future of logic puzzles while enabling you to test your skill against a variety of puzzles yourself. In this informative and entertaining book, Jason Rosenhouse begins by introducing readers to logic and logic puzzles and goes on to reveal the rich history of these puzzles. He shows how Carroll's puzzles presented Aristotelian logic as a game for children, yet also informed his scholarly work on logic. He reveals how another pioneer of logic puzzles, Raymond Smullyan, drew on classic puzzles about liars and truthtellers to illustrate Kurt Gödel's theorems and illuminate profound questions in mathematical logic. Rosenhouse then presents a new vision for the future of logic puzzles based on nonclassical logic, which is used today in computer science and automated reasoning to manipulate large and sometimes contradictory sets of data. Featuring a wealth of sample puzzles ranging from simple to extremely challenging, this lively and engaging book brings together many of the most ingenious puzzles ever devised, including the "Hardest Logic Puzzle Ever," metapuzzles, paradoxes, and the logic puzzles in detective stories.


Game Logic

Game Logic

Author: Angie Smibert

Publisher: Build It Yourself

Published: 2019

Total Pages: 0

ISBN-13: 9781619308053

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What's your favorite game to play? Making a game is a creative, logical, even scientific activity! In Game Logic: Level Up and Create Your Own Games with Science Activities for Kids, middle schoolers learn how games work and even design their own games. Hands-on gaming projects, essential questions, links to primary sources, and more get kids thinking analytically about the games they love.


Train Your Brain: Math Games

Train Your Brain: Math Games

Author: Insight Kids

Publisher: iSeek

Published: 2021-06-08

Total Pages: 64

ISBN-13: 9781647224226

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Make math fun with amazing brain-teasing puzzles! Hours of enjoyment while developing critical thinking skills. Developing critical thinking skills has never been more fun with Train Your Brain: Math Games. Kids will be introduced to math principles through engaging and entertaining mind-bending activities! OVER 50 BRAIN-TEASING PUZZLES: Hours of activities to enjoy! GAMES FOR EVERY BRAIN: Offering a wide variety of puzzles and brain twisters, including word problems, number puzzles, sequence challenges, matching puzzles, grid games, and more! ANSWER KEY: Solutions to every puzzle are provided in the back of the book. SERIES FUN: Collect all titles in this brand-new series with Train Your Brain: Logic Games and more to come!


Automata, Logics, and Infinite Games

Automata, Logics, and Infinite Games

Author: Erich Grädel

Publisher: Springer

Published: 2003-08-02

Total Pages: 377

ISBN-13: 3540363874

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A central aim and ever-lasting dream of computer science is to put the development of hardware and software systems on a mathematical basis which is both firm and practical. Such a scientific foundation is needed especially for the construction of reactive programs, like communication protocols or control systems. For the construction and analysis of reactive systems an elegant and powerful theory has been developed based on automata theory, logical systems for the specification of nonterminating behavior, and infinite two-person games. The 19 chapters presented in this multi-author monograph give a consolidated overview of the research results achieved in the theory of automata, logics, and infinite games during the past 10 years. Special emphasis is placed on coherent style, complete coverage of all relevant topics, motivation, examples, justification of constructions, and exercises.


The Blueprint for LSAT Logic Games

The Blueprint for LSAT Logic Games

Author:

Publisher: Blueprint Test Preparation

Published: 2013-02-15

Total Pages: 565

ISBN-13: 0984219900

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The Blueprint for LSAT Logic Games provides a comprehensive system for attacking the most difficult section of the LSAT. Blueprint has developed powerful methods that have helped thousands of students improve their LSAT scores. Using a revolutionary approach called Blueprint Building Blocks, this book is able to convey those same strategies in a new format. The Blueprint for LSAT Logic Games features 35 real LSAT games and over 560 pages of instructional material.


Luck, Logic, and White Lies

Luck, Logic, and White Lies

Author: Jörg Bewersdorff

Publisher: CRC Press

Published: 2021-04-28

Total Pages: 498

ISBN-13: 100037209X

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Praise for the First Edition "Luck, Logic, and White Lies teaches readers of all backgrounds about the insight mathematical knowledge can bring and is highly recommended reading among avid game players, both to better understand the game itself and to improve one’s skills." – Midwest Book Review "The best book I've found for someone new to game math is Luck, Logic and White Lies by Jörg Bewersdorff. It introduces the reader to a vast mathematical literature, and does so in an enormously clear manner. . ." – Alfred Wallace, Musings, Ramblings, and Things Left Unsaid "The aim is to introduce the mathematics that will allow analysis of the problem or game. This is done in gentle stages, from chapter to chapter, so as to reach as broad an audience as possible . . . Anyone who likes games and has a taste for analytical thinking will enjoy this book." – Peter Fillmore, CMS Notes Luck, Logic, and White Lies: The Mathematics of Games, Second Edition considers a specific problem—generally a game or game fragment and introduces the related mathematical methods. It contains a section on the historical development of the theories of games of chance, and combinatorial and strategic games. This new edition features new and much refreshed chapters, including an all-new Part IV on the problem of how to measure skill in games. Readers are also introduced to new references and techniques developed since the previous edition. Features Provides a uniquely historical perspective on the mathematical underpinnings of a comprehensive list of games Suitable for a broad audience of differing mathematical levels. Anyone with a passion for games, game theory, and mathematics will enjoy this book, whether they be students, academics, or game enthusiasts Covers a wide selection of topics at a level that can be appreciated on a historical, recreational, and mathematical level. Jörg Bewersdorff (1958) studied mathematics from 1975 to 1982 at the University of Bonn and earned his PhD in 1985. In the same year, he started his career as game developer and mathematician. He served as the general manager of the subsidiaries of Gauselmann AG for more than two decades where he developed electronic gaming machines, automatic payment machines, and coin-operated Internet terminals. Dr. Bewersdorff has authored several books on Galois theory (translated in English and Korean), mathematical statistics, and object-oriented programming with JavaScript.


Games, Norms and Reasons

Games, Norms and Reasons

Author: Johan van Benthem

Publisher: Springer Science & Business Media

Published: 2011-03-30

Total Pages: 241

ISBN-13: 9400707142

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Games, Norms, and Reasons: Logic at the Crossroads provides an overview of modern logic focusing on its relationships with other disciplines, including new interfaces with rational choice theory, epistemology, game theory and informatics. This book continues a series called "Logic at the Crossroads" whose title reflects a view that the deep insights from the classical phase of mathematical logic can form a harmonious mixture with a new, more ambitious research agenda of understanding and enhancing human reasoning and intelligent interaction. The editors have gathered together articles from active authors in this new area that explore dynamic logical aspects of norms, reasons, preferences and beliefs in human agency, human interaction and groups. The book pays a special tribute to Professor Rohit Parikh, a pioneer in this movement.


Puzzle Baron's Logic Puzzles

Puzzle Baron's Logic Puzzles

Author: Puzzle Baron

Publisher: National Geographic Books

Published: 2010-08-03

Total Pages: 0

ISBN-13: 1615640320

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Get your brain working with 200 grid-based logic puzzles from the Puzzle Baron! Filled with complex and fun brain teasers that range in difficulty, this book will put your mind into overdrive with hours of brain-challenging fun. Using the given backstory and list of clues, readers use pure logic to deduce the correct answer for each fiendishly tricky puzzle in Puzzle Baron's Logic Puzzles. Bring out your competitive side and check your stats against the average completion time, the record completion time, and the percentage of people who finish the puzzle. Check your work against the answer key and see how logical you really are! Perfect for adults or children, Puzzle Baron's Logic Puzzles is the ultimate challenge for those who love piecing clues and facts together. The brain is a wonderful thing to tease!