The Life and Games of Mikhail Tal

The Life and Games of Mikhail Tal

Author: Mikhail Tal

Publisher: Everyman Chess

Published: 1997-07-01

Total Pages: 639

ISBN-13: 1781944334

DOWNLOAD EBOOK

Mikhail Tal, the 'magician from Riga,' was the greatest attacking World Champion of them all, and this enchanting autobiography chronicles his extraordinary career with charm and humor. Dazzling games are interspersed throughout with anecdotes and witty self-interviews, and in typically objective fashion he related both the downs and ups of his encounters. An inveterate smoker and drinker, Tal's life on the circuit was punctuated by bouts in the hospital with kidney problems, but nothing could dull his love for chess and his sheer genius on the chessboard. His illustrious tournament record, up to his death in 1992, is included here in full, along with 100 complete games and nearly as many positions. Tal's annotations in this book are a world apart from ordinary games collections. No reader could fail to be swept along by his passion and vitality as he sets the scene for an encounter and then recounts every psychological twist and turn.


Finite and Infinite Games

Finite and Infinite Games

Author: James Carse

Publisher: Simon and Schuster

Published: 2011-10-11

Total Pages: 155

ISBN-13: 1451657293

DOWNLOAD EBOOK

“There are at least two kinds of games,” states James P. Carse as he begins this extraordinary book. “One could be called finite; the other infinite. A finite game is played for the purpose of winning, an infinite game for the purpose of continuing the play.” Finite games are the familiar contests of everyday life; they are played in order to be won, which is when they end. But infinite games are more mysterious. Their object is not winning, but ensuring the continuation of play. The rules may change, the boundaries may change, even the participants may change—as long as the game is never allowed to come to an end. What are infinite games? How do they affect the ways we play our finite games? What are we doing when we play—finitely or infinitely? And how can infinite games affect the ways in which we live our lives? Carse explores these questions with stunning elegance, teasing out of his distinctions a universe of observation and insight, noting where and why and how we play, finitely and infinitely. He surveys our world—from the finite games of the playing field and playing board to the infinite games found in culture and religion—leaving all we think we know illuminated and transformed. Along the way, Carse finds new ways of understanding everything, from how an actress portrays a role to how we engage in sex, from the nature of evil to the nature of science. Finite games, he shows, may offer wealth and status, power and glory, but infinite games offer something far more subtle and far grander. Carse has written a book rich in insight and aphorism. Already an international literary event, Finite and Infinite Games is certain to be argued about and celebrated for years to come. Reading it is the first step in learning to play the infinite game.


Lost in a Good Game

Lost in a Good Game

Author: Pete Etchells

Publisher: Icon Books

Published: 2019-04-04

Total Pages: 332

ISBN-13: 1785785060

DOWNLOAD EBOOK

'Etchells writes eloquently ... A heartfelt defence of a demonised pastime' The Times 'Once in an age, a piece of culture comes along that feels like it was specifically created for you, the beats and words and ideas are there because it is your life the creator is describing. Lost In A Good Game is exactly that. It will touch your heart and mind. And even if Bowser, Chun-li or Q-Bert weren't crucial parts of your youth, this is a flawless victory for everyone' Adam Rutherford When Pete Etchells was 14, his father died from motor neurone disease. In order to cope, he immersed himself in a virtual world - first as an escape, but later to try to understand what had happened. Etchells is now a researcher into the psychological effects of video games, and was co-author on a recent paper explaining why WHO plans to classify 'game addiction' as a danger to public health are based on bad science and (he thinks) are a bad idea. In this, his first book, he journeys through the history and development of video games - from Turing's chess machine to mass multiplayer online games like World of Warcraft- via scientific study, to investigate the highs and lows of playing and get to the bottom of our relationship with games - why we do it, and what they really mean to us. At the same time, Lost in a Good Game is a very unusual memoir of a writer coming to terms with his grief via virtual worlds, as he tries to work out what area of popular culture we should classify games (a relatively new technology) under.


Life's Games

Life's Games

Author: Bethany Danielle Dennis Fulghum

Publisher: Dorrance Publishing

Published: 2022-05-26

Total Pages: 94

ISBN-13: 1639375481

DOWNLOAD EBOOK

Life’s Games By: Bethany Danielle Dennis Fulghum Some of our earliest memories are of making games out of life. That is true of me. I clearly remember at one point my sister and I using our parents’ home/restaurant as our stage or playground. So began my life-long love affair with games of all sorts – fun, challenging, and sometimes tragic when life itself plays mercilessly with you. This collection of poetry found in Life’s Games, written between 1993-2003, is a reflection of the impact that life’s curve can throw at a person and the insights viewed from youth’s eyes. And whether or not it feels like a strange, cruel game, it is still life as we each in our own way know it.


Games in Everyday Life

Games in Everyday Life

Author: Nathan Hulsey

Publisher: Emerald Group Publishing

Published: 2019-11-25

Total Pages: 225

ISBN-13: 1838679375

DOWNLOAD EBOOK

In this book, Nathan Hulsey explores the links between game design, surveillance, computation, and the emerging technologies that impact our everyday lives at home, at work, and with our family and friends.


Sid Meier's Memoir!: A Life in Computer Games

Sid Meier's Memoir!: A Life in Computer Games

Author: Sid Meier

Publisher: W. W. Norton & Company

Published: 2020-09-08

Total Pages: 233

ISBN-13: 1324005882

DOWNLOAD EBOOK

The life and career of the legendary developer celebrated as the “godfather of computer gaming” and creator of Civilization, featuring his rules of good game design. "Sid Meier is a foundation of what gaming is for me today." — Phil Spencer, head of Xbox Over his four-decade career, Sid Meier has produced some of the world’s most popular video games, including Sid Meier’s Civilization, which has sold more than 51 million units worldwide and accumulated more than one billion hours of play. Sid Meier’s Memoir! is the story of an obsessive young computer enthusiast who helped launch a multibillion-dollar industry. Writing with warmth and ironic humor, Meier describes the genesis of his influential studio, MicroProse, founded in 1982 after a trip to a Las Vegas arcade, and recounts the development of landmark games, from vintage classics like Pirates! and Railroad Tycoon, to Civilization and beyond. Articulating his philosophy that a video game should be “a series of interesting decisions,” Meier also shares his perspective on the history of the industry, the psychology of gamers, and fascinating insights into the creative process, including his rules of good game design.


The Game of Life (and How to Play It) by Florence Scovel Shinn

The Game of Life (and How to Play It) by Florence Scovel Shinn

Author: Richard Lode

Publisher: Createspace Independent Publishing Platform

Published: 2017-03-08

Total Pages: 132

ISBN-13: 9781544260334

DOWNLOAD EBOOK

Most people consider life a battle, but it is not a battle, it is a game. It is a game, however, which cannot be played successfully without the knowledge of spiritual law, and the Old and the New Testaments give the rules of the game with wonderful clearness. Jesus the Christ taught that it was a great game of Giving and Receiving. If we give hate, we will receive hate; if we give love, we will receive love; if we give criticism, we will receive criticism; if we lie we will be lied to; if we cheat we will be cheated. We are taught also, that the imaging faculty plays a leading part in the game of life. Keep thy heart (or imagination) with all diligence, for out of it are the issues of life." (Prov. 4:23.)


Ten Things Video Games Can Teach Us

Ten Things Video Games Can Teach Us

Author: Jordan Erica Webber

Publisher: Robinson

Published: 2020-02-11

Total Pages: 0

ISBN-13: 9781472143594

DOWNLOAD EBOOK

WOULD YOU KILL ONE PERSON TO SAVE FIVE OTHERS? If you could upload all of your memories into a machine, would that machine be you? Is it possible we're all already artificial intelligences, living inside a simulation? These sound like questions from a philosophy class, but in fact they're from modern, popular video games. Philosophical discussion often uses thought experiments to consider ideas that we can't test in real life, and media like books, films, and games can make these thought experiments far more accessible to a non-academic audience. Thanks to their interactive nature, video games can be especially effective ways to explore these ideas. Each chapter of this book introduces a philosophical topic through discussion of relevant video games, with interviews with game creators and expert philosophers. In ten chapters, this book demonstrates how video games can help us to consider the following questions: 1. Why do video games make for good thought experiments? (From the ethical dilemmas of the Mass Effect series to 'philosophy games'.) 2. What can we actually know? (From why Phoenix Wright is right for the wrong reasons to whether No Man's Sky is a lie.) 3. Is virtual reality a kind of reality? (On whether VR headsets like the Oculus Rift, PlayStation VR, and HTC Vive deal in mass-market hallucination.) 4. What constitutes a mind? (From the souls of Beyond: Two Souls to the synths of Fallout 4.) 5. What can you lose before you're no longer yourself? (Identity crises in the likes of The Swapper and BioShock Infinite.) 6. Does it mean anything to say we have choice? (Determinism and free will in Bioshock, Portal 2 and Deus Ex.) 7. What does it mean to be a good or dutiful person? (Virtue ethics in the Ultima series and duty ethics in Planescape: Torment.) 8. Is there anything better in life than to be happy? (Utilitarianism in Bioshock 2 and Harvest Moon.) 10. How should we be governed, for whom and by who? (Government and rights in Eve Online, Crusader Kings, Democracy 3 and Fable 3.) 11. Is it ever right to take another life? And how do we cope with our own death? (The Harm Thesis and the good death in To The Moon and Lost Odyssey.)


Life After the Games

Life After the Games

Author: Holly Miller

Publisher: Xulon Press

Published: 2007-05

Total Pages: 170

ISBN-13: 1602661871

DOWNLOAD EBOOK

All I see regarding life is this; when you are at the weakest place and you can't seem to go on any further.... God is your only strength. When you are at the lowest, even touching the bottom .You must decide to "PUSH OFF!" The moment I heard those two words they echoed in my heart from that second to now. "Superman" -renowned-Christopher Reeves, a quadriplegic fervently spoke those words. More notably, Joel the prophet said; "let the weak say I am Strong!" It is still a combat zone out there-all trying to make all the right moves and do all the profound things. Well, guess what? Nothing you do will ever compare to the triumph you will sense, until you recognize you are not equipped to do it all by your self. You must surrender to your own strength and allow God to bring you through this life of Games. What a great book! It is a blessing to read such an open challenge to today's young people. The transparency and personal applications throughout the book are awesome. There are many valuable "nuggets" of gold and they shine as you read through the pages. Joyce Williams-Author and Speaker Co-Founder and Director of Shepherds' Fold Ministries This book is a delight and full of endearing stories. The candid yet joyful words aren't just tales; they are a wealth of information that adds direction to Teens-Young adults-Single-and divorced woman. If I were single or divorced, I would wish for this book. Paula Page Former-Mrs. Kansas USA My little sister is as beautiful on the outside and as powerful on the inside as Queen Ester. She is as bold as a lion and she tells it like it is. I can clearly see her greatest hope is that the scales of deception fall off as you read her book. Rhonda Knox-Ordained Minister- Voice for Nepal "You Said GO Ministries" Holly Miller is a Christian, a follower of the Lord Jesus Christ. Reared by a Preacher in a small town of Grove Oklahoma-Holly has learned to embrace the word of God and apply it to her everyday life. She is passionate about people and actively gives women hope and encouragement in their daily lives. Being steadfast in the truth of the word of God, she is sought after for counsel and only offers Jesus Christ as the Light and the solution. Happily married- Holly's husband Charlie calls her a "warrior" as she stands against the enemy.