Libellus Sanguinis

Libellus Sanguinis

Author: Robert Hatch

Publisher: White Wolf Games Studio

Published: 1997-09

Total Pages: 0

ISBN-13: 9781565042865

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Dark Ages: Vampire takes you to the nights before the Camarilla, when kine truly had reason to be afraid of the dark. The vampires of this bygone age ride the dark as lords, play their games with the crowned heads of Europe, and travel to the mysterious lands of the East as they wage their ages-old war. The diablerie of saulot, the waking of Mithras, the destruction of Michael the patriarch, the return of the Dracon -- it all means the time of reflection is over. The Inquisition stirs and the time to act is now. Across Europe, monarchs of the night set princes and barons at each other's undying throats. Young vampires take to the field ready to claim their domain and become powerful lords in their own right. Blood calls to blood. Vital character books for players and Storytellers.


Dark Ages Clanbook

Dark Ages Clanbook

Author: Deirdre Brooks

Publisher: White Wolf Games Studio

Published: 2001-02

Total Pages: 0

ISBN-13: 9781588462053

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Dark Ages: Vampire takes you to the nights before the Camarilla, when kine truly had reason to be afraid of the dark. The vampires of this bygone age ride the dark as lords, play their games with the crowned heads of Europe, and travel to the mysterious lands of the East as they wage their ages-old war. The diablerie of saulot, the waking of Mithras, the destruction of Michael the patriarch, the return of the Dracon -- it all means the time of reflection is over. The Inquisition stirs and the time to act is now. Across Europe, monarchs of the night set princes and barons at each other's undying throats. Young vampires take to the field ready to claim their domain and become powerful lords in their own right. Blood calls to blood. Vital character books for players and Storytellers.


Wolves at the Door

Wolves at the Door

Author: Jason Langlois

Publisher: White Wolf Games Studio

Published: 2000-04

Total Pages: 0

ISBN-13: 9781565042032

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Dark Ages: Vampire takes you to the nights before the Camarilla, when kine truly had reason to be afraid of the dark. The vampires of this bygone age ride the dark as lords, play their games with the crowned heads of Europe, and travel to the mysterious lands of the East as they wage their ages-old war. The diablerie of saulot, the waking of Mithras, the destruction of Michael the patriarch, the return of the Dracon -- it all means the time of reflection is over. The Inquisition stirs and the time to act is now. Across Europe, monarchs of the night set princes and barons at each other's undying throats. Young vampires take to the field ready to claim their domain and become powerful lords in their own right. Blood calls to blood. Vital character books for players and Storytellers.


Dark Ages Companion

Dark Ages Companion

Author:

Publisher: White Wolf Games Studio

Published: 1997-05

Total Pages: 0

ISBN-13: 9781565042797

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A sourcebook for Vampire: The Dark Ages offers information on new bloodlines and their mystical disciplines, the roads of the Cainites, and other details about paganism and medieval Europe necessary to enhance play of the role playing game.


House of Tremere

House of Tremere

Author: Robin D. Laws

Publisher: White Wolf Publishing

Published: 2000-12

Total Pages: 0

ISBN-13: 9781565042728

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Dark Ages: Vampire takes you to the nights before the Camarilla, when kine truly had reason to be afraid of the dark. The vampires of this bygone age ride the dark as lords, play their games with the crowned heads of Europe, and travel to the mysterious lands of the East as they wage their ages-old war. The diablerie of saulot, the waking of Mithras, the destruction of Michael the patriarch, the return of the Dracon -- it all means the time of reflection is over. The Inquisition stirs and the time to act is now. Across Europe, monarchs of the night set princes and barons at each other's undying throats. Young vampires take to the field ready to claim their domain and become powerful lords in their own right. Blood calls to blood. Secrets and conspiracies in the haven of Clan Tremere.


The Ashen Knight

The Ashen Knight

Author: Robert Barrett

Publisher: White Wolf Games Studio

Published: 2000-03

Total Pages: 0

ISBN-13: 9781565042414

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Dark Ages: Vampire takes you to the nights before the Camarilla, when kine truly had reason to be afraid of the dark. The vampires of this bygone age ride the dark as lords, play their games with the crowned heads of Europe, and travel to the mysterious lands of the East as they wage their ages-old war. The diablerie of saulot, the waking of Mithras, the destruction of Michael the patriarch, the return of the Dracon -- it all means the time of reflection is over. The Inquisition stirs and the time to act is now. Across Europe, monarchs of the night set princes and barons at each other's undying throats. Young vampires take to the field ready to claim their domain and become powerful lords in their own right. Blood calls to blood. Rules for playing vampire knights.


History, Frankish Identity and the Framing of Western Ethnicity, 550–850

History, Frankish Identity and the Framing of Western Ethnicity, 550–850

Author: Helmut Reimitz

Publisher: Cambridge University Press

Published: 2015-08-06

Total Pages: 529

ISBN-13: 1316381021

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This pioneering study explores early medieval Frankish identity as a window into the formation of a distinct Western conception of ethnicity. Focusing on the turbulent and varied history of Frankish identity in Merovingian and Carolingian historiography, it offers a new basis for comparing the history of collective and ethnic identity in the Christian West with other contexts, especially the Islamic and Byzantine worlds. The tremendous political success of the Frankish kingdoms provided the medieval West with fundamental political, religious and social structures, including a change from the Roman perspective on ethnicity as the quality of the 'Other' to the Carolingian perception that a variety of Christian peoples were chosen by God to reign over the former Roman provinces. Interpreting identity as an open-ended process, Helmut Reimitz explores the role of Frankish identity in the multiple efforts through which societies tried to find order in the rapidly changing post-Roman world.


Transylvania Chronicles

Transylvania Chronicles

Author: Brian Campbell

Publisher: White Wolf Games Studio

Published: 1998-03

Total Pages: 0

ISBN-13: 9781565042902

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Saulot has fallen, and to what end? The demon Kupala rages in his anscestral home at whose behest? Beneath the dead soil of Transylvania pulses and undying heart, but for how long? The prophecies of Gehenna are coming to fruition in the Dark Medieval world. Only those who could defy destiny itself can stem the dark tide of the final nights.


The Quest for an Appropriate Past in Literature, Art and Architecture

The Quest for an Appropriate Past in Literature, Art and Architecture

Author:

Publisher: BRILL

Published: 2018-10-16

Total Pages: 818

ISBN-13: 9004378219

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This volume explores the various strategies by which appropriate pasts were construed in scholarship, literature, art, and architecture in order to create “national”, regional, or local identities in late medieval and early modern Europe. Because authority was based on lineage, political and territorial claims were underpinned by historical arguments, either true or otherwise. Literature, scholarship, art, and architecture were pivotal media that were used to give evidence of the impressive old lineage of states, regions, or families. These claims were related not only to classical antiquity but also to other periods that were regarded as antiquities, such as the Middle Ages, especially the chivalric age. The authors of this volume analyse these intriguing early modern constructions of “antiquity” and investigate the ways in which they were applied in political, intellectual and artistic contexts in the period of 1400–1700. Contributors include: Barbara Arciszewska, Bianca De Divitiis, Karl Enenkel, Hubertus Günther, Thomas Haye, Harald Hendrix, Stephan Hoppe, Marc Laureys, Frédérique Lemerle, Coen Maas, Anne-Françoise Morel, Kristoffer Neville, Konrad Ottenheym, Yves Pauwels, Christian Peters, Christoph Pieper, David Rijser, Bernd Roling, Nuno Senos, Paul Smith, Pieter Vlaardingerbroek, and Matthew Walker.


Transylvania Chronicles

Transylvania Chronicles

Author: Brian Campbell

Publisher: White Wolf Games Studio

Published: 1998-09

Total Pages: 0

ISBN-13: 9781565042919

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Transylvania Chronicles 2: Son of the Dragon continues the adventure begun in Dark Tides Rising. The players' characters are now centuries-old, scarred veterans of the great Jyhad, with their own estates and connections in the fledgling Camarilla, Sabbat or even both. Yet not even their great power may be enough to stand against the impaler, Dracula himself.