The Oxford Handbook of Religion and Science

The Oxford Handbook of Religion and Science

Author: Philip Clayton

Publisher: Oxford Handbooks Online

Published: 2006

Total Pages: 1041

ISBN-13: 0199279276

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The field of `science and religion' is exploding in popularity among both academics and the reading public. This is a comprehensive and authoritative introduction to the debate, written by the leading experts yet accessible to the general reader.


What Video Games Have to Teach Us About Learning and Literacy. Second Edition

What Video Games Have to Teach Us About Learning and Literacy. Second Edition

Author: James Paul Gee

Publisher: Macmillan

Published: 2014-12-02

Total Pages: 233

ISBN-13: 1466886420

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Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.


The Complete Home Learning Sourcebook

The Complete Home Learning Sourcebook

Author: Rebecca Rupp

Publisher: Three Rivers Press (CA)

Published: 1998

Total Pages: 882

ISBN-13: 0609801090

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Lists all the resources needed to create a balanced curriculum for homeschooling--from preschool to high school level.