VideoHound's Golden Movie Retriever 1999

VideoHound's Golden Movie Retriever 1999

Author: Martin Connors

Publisher:

Published: 1999

Total Pages: 1852

ISBN-13:

DOWNLOAD EBOOK

This comprehensive guide contains the most extensive listing of movies available on video--with 1,000 new movies, added categories, and more--plus a multitude of cross-referencing within its 13 primary indexes.


Videohound's Golden Movie Retriever 2000

Videohound's Golden Movie Retriever 2000

Author: Martin Connors

Publisher: Gale Cengage

Published: 1999-08

Total Pages: 1734

ISBN-13: 9781578590421

DOWNLOAD EBOOK

No other movie guide offers you 24,000 movie reviews (1,000 more than last year) or in-depth indexes--sure to help you settle that office bet, complete the crossword, experience find-the-movie serendipity, or impress friends, family and complete strangers with your fountain of movie trivia. We make our book (the big orange one you presumably have in your hands right now) easy to find and easy to use for a reason--your movie-watching enjoyment is one thing we take seriously. Book jacket.


Videohound's Golden Movie Retriever, 1997

Videohound's Golden Movie Retriever, 1997

Author: Visible Ink

Publisher: Gale Cengage

Published: 1996-08

Total Pages: 1616

ISBN-13: 9780787607807

DOWNLOAD EBOOK

The alternative life raft in a sea of similarity, VideoHound competes on content, categories, and indexing, but the dramatic difference is the attitude. Irreverent, slightly tongue-in-cheek, the Hound never takes himself too seriously. The 1997 edition, fully expanded and updated with 1,000 new entries, provides information and opinions on 22,000-plus videos--more than any other guide on the market--including documentaties, made-for-TV movies, and animated features. Includes Web site entertainment directory.


Video Hounds Golden Movie Retrievee

Video Hounds Golden Movie Retrievee

Author: Gale Group

Publisher: Gale Cengage

Published: 2000-08

Total Pages: 1830

ISBN-13: 9781578591206

DOWNLOAD EBOOK

Containing the most extensive listing of movies available on video and a multitude of cross-referencing within its 10 primary indexes, this new edition includes 1,000 new movies (23,000 in all), expanded indexing, a fresh new introduction and more of the beloved categories.


My Louisiana Sky

My Louisiana Sky

Author: Kimberly Willis Holt

Publisher: Henry Holt and Company (BYR)

Published: 2011-02-15

Total Pages: 220

ISBN-13: 142999102X

DOWNLOAD EBOOK

Tiger Ann Parker wants nothing more than to get out of the rural town of Saitter, Louisiana--far away from her mentally disabled mother, her "slow" father who can't read an electric bill, and her classmates who taunt her. So when Aunt Dorie Kay asks Tiger to sp the summer with her in Baton Rouge, Tiger can't wait to go. But before she leaves, the sudden revelation of a dark family secret prompts Tiger to make a decision that will ultimately change her life. Set in the South in the late 1950s, this coming-of-age novel explores a twelve-year-old girl's struggle to accept her grandmother's death, her mentally deficient parents, and the changing world around her. It is a novel filled with beautiful language and unforgettable characters, and the importance of family and home. My Louisiana Sky is a 1998 Boston Globe - Horn Book Award Honor Book for Fiction.


Fantasy/Animation

Fantasy/Animation

Author: Christopher Holliday

Publisher: Routledge

Published: 2018-04-27

Total Pages: 310

ISBN-13: 1351681419

DOWNLOAD EBOOK

This book examines the relationship that exists between fantasy cinema and the medium of animation. Animation has played a key role in defining our collective expectations and experiences of fantasy cinema, just as fantasy storytelling has often served as inspiration for our most popular animated film and television. Bringing together contributions from world-renowned film and media scholars, Fantasy/Animation considers the various historical, theoretical, and cultural ramifications of the animated fantasy film. This collection provides a range of chapters on subjects including Disney, Pixar, and Studio Ghibli, filmmakers such as Ralph Bakshi and James Cameron, and on film and television franchises such as Dreamworks’ How To Train Your Dragon (2010–) and HBO’s Game of Thrones (2011–).


The Anime Machine

The Anime Machine

Author: Thomas Lamarre

Publisher: U of Minnesota Press

Published: 2013-11-30

Total Pages: 684

ISBN-13: 145291477X

DOWNLOAD EBOOK

Despite the longevity of animation and its significance within the history of cinema, film theorists have focused on live-action motion pictures and largely ignored hand-drawn and computer-generated movies. Thomas Lamarre contends that the history, techniques, and complex visual language of animation, particularly Japanese animation, demands serious and sustained engagement, and in The Anime Machine he lays the foundation for a new critical theory for reading Japanese animation, showing how anime fundamentally differs from other visual media. The Anime Machine defines the visual characteristics of anime and the meanings generated by those specifically “animetic” effects—the multiplanar image, the distributive field of vision, exploded projection, modulation, and other techniques of character animation—through close analysis of major films and television series, studios, animators, and directors, as well as Japanese theories of animation. Lamarre first addresses the technology of anime: the cells on which the images are drawn, the animation stand at which the animator works, the layers of drawings in a frame, the techniques of drawing and blurring lines, how characters are made to move. He then examines foundational works of anime, including the films and television series of Miyazaki Hayao and Anno Hideaki, the multimedia art of Murakami Takashi, and CLAMP’s manga and anime adaptations, to illuminate the profound connections between animators, characters, spectators, and technology. Working at the intersection of the philosophy of technology and the history of thought, Lamarre explores how anime and its related media entail material orientations and demonstrates concretely how the “animetic machine” encourages a specific approach to thinking about technology and opens new ways for understanding our place in the technologized world around us.


New Horizons for Asian Museums and Museology

New Horizons for Asian Museums and Museology

Author: Naoko Sonoda

Publisher: Springer

Published: 2016-07-20

Total Pages: 198

ISBN-13: 9811008868

DOWNLOAD EBOOK

This book presents up-to-date information about museums and museology in present-day Asia, focusing on Japan, Mongolia, Myanmar, and Thailand.Asian countries today have developed or are developing their own museology and museums, which are not simple copies of European or North American models. This book provides readers with carefully chosen examples of museum activities—for example, exhibition and sharing information, database construction, access to and conservation of museum collections, relationships between museums and local communities, and international cooperation in the field of cultural heritage. Readers are expected to include museum professionals and museology students.Throughout the course of this book, the reader will understand that a museum is not only a place for collecting, representing, and preserving cultural heritage but also plays a fundamental role in community development. This book is highly recommended to readers who seek a worldwide vision of museum studies.The peer-reviewed chapters in this volume are written versions of the lectures delivered by selected speakers at the international symposium "New Horizons for Asian Museums and Museology" held in February 2015 at the National Museum of Ethnology, Japan.