The Justice League Dark team is called into action by Wonder Woman in hopes of finding Pandora's Box, which may hold the only answers to save an ailing Superman. Not about to let the Seven Deadly Sins escape from Pandora's Box, The Phantom Stranger pleads with the remaining members of the Justice League to stop Wonder Woman before she accidentally puts an end to the world as they know it. This volume collects Justice League Dark #22-29.
The Justice League Dark team is called into action by Wonder Woman in hopes of finding Pandora's Box, which may hold the only answers to save an ailing Superman. Not about to let the Seven Deadly Sins escape from Pandora's Box, The Phantom Stranger pleads with the remaining members of the Justice League to stop Wonder Woman before she accidentally puts an end to the world as they know it. This volume collects Justice League Dark #22-29.
After the fight with Blight and the Trinity of Sin, Zatanna tries to rebuild the Justice League Dark, but with John Constantine's methods in question, it remains to be determined what his new role in the team might be.
New York Times best selling author Jeff Lemire takes over Justice League Dark and just when you thought it couldn't get darker... Vampires across the world have gone berserk, attacking anything with a pulse. Fearing her apocalyptic vision of the future has come to pass, Madame Xanadu mobilizes the team to intervene. But everything the Justice League Dark members know about how to slay a vampire is useless, for the world has changed.
The world’s magic is fading, and new enemies have appeared to take advantage of Earth’s weakness. Doctor Fate has assembled the Lords of Order, trapping the magical community on Earth. To save magic, the Justice League Dark must escape Doctor Fate’s snares and fight the Otherkind. But can they do all of that without calling on even more dangerous powers for assistance? Collects issues #8-12 and ANNUAL #1.
One of the boldest eras in Justice League history continues in this massive collection, featuring the second half of superstar writer Geoff Johns’ run on DC’s premier super-team! In 2011, DC’s “New 52” era ushered in daring reinventions of pop culture’s greatest characters with the Justice League at the forefront! This omnibus collection of the second half of visionary writer Geoff Johns’ time on Justice League pits the team against some of their greatest threats, as super-villains look to inherit Earth in the Forever Evil saga! In a flash of light, the world's most powerful heroes vanish as the Crime Syndicate arrives from Earth-3! As this evil version of the Justice League takes over the DC Universe, no one stands in the way of them and complete domination...no one except for Lex Luthor. His main ally in this seemingly impossible battle? Batman. But that’s just a prelude to the main event: the Darkseid War! The Justice League first came together years ago to stop Darkseid and his Parademon army from invading our Earth. Now Darkseid will once again make the planet a war zone, as Earth becomes the frontline in his battle with the Anti-Monitor—one of the most powerfully destructive creatures ever created! New York Times bestselling writer Geoff Johns teams up with some of comics’ top artists, including David Finch, Ivan Reis, and Jason Fabok for the biggest battles the DC Universe has ever seen! This hardcover omnibus collects Justice League #24-52, Forever Evil #1-7, DC Universe: Rebirth #1, DC Sneak Peek: Justice League #1, Justice League feat. Secret Society #234, Justice League of America feat. Black Adam #74, Justice League: Darkseid War Special #1, Justice League: Darkseid War: Batman #1, Justice League: Darkseid War: The Flash #1, Justice League: Darkseid War: Green Lantern #1, Justice League: Darkseid War: Lex Luthor #1, Justice League: Darkseid War: Shazam #1, and Justice League: Darkseid War: Superman #1.
The World's Deadliest Assassin's new era continues in DEATHSTROKE VOL. 4, as part of DC Rebirth! With a thousand enemies and a thousand kills, Slade Wilson, a.k.a. Deathstroke, is the world's greatest assassin. His genetically enhanced strength, reflexes, healing and intellect--plus his ruthless dedication to his work--have made him one of the most feared people on the planet. Written by Christopher Priest (BLACK PANTHER), this game-changing volume collects DEATHSTROKE #21-25.
This book will change everything. DC REBIRTH OMNIBUS is the collection of the beginning of the DC Rebirth series and the start of our superheroes remembering who they once were. Wally West, the original Kid Flash is lost in time and fading away from everyone's memory, including his own. His only chance of staying in tact is to reach out to those he once fought next to and be remembered. The clock has turned and time is missing, yet even the heroes of the DC Universe don't realize that something is wrong. It takes the return of Wally West, the original Kid Flash, to alert the heroes that something is not right with the world and try to find out who is behind this missing time? What are the ramifications of this discovery? The very foundations of the DC Universe are rocked here with the DC REBIRTH OMNIBUS, collecting each best-selling REBIRTH special from 21 different series in one complete edition. This epic volume features contributions from some of the industry's best writers, including Geoff Johns, Scott Snyder, Tom King,Peter J. Tomasi and Greg Rucka, and its most talented artists, such as Gary Frank, Ethan Van Sciver, Ivan Reis, Phil Jimenez, Mikel Janin, Doug Mahnke and Yanick Paquette.
THE JUSTICE LEAGUE IS VICTORIOUS. NOW THE TRUE BATTLE BEGINS! Far beyond the realms of our understanding lies the sixth dimension--the control room of the Multiverse, where cosmic beings set our fates in motion long ago. Now, with our Multiverse hurtling toward a final judgment it will not survive, our only hope lies in the sixth dimension. No mortals have ever visited it...but the Justice League are no mere mortals! Through the doorway to the sixth dimension, the Justice League discovers a future version of Earth, where the hard choices have already been made and the Multiverse has already been saved. All they need to do now is accept this gift, and their battle will be over. But the easy choice is never as easy as it seems. As the Justice League learns the terrible secret of this seeming paradise, Superman must fight to free himself from an impossible trap--a universe designed just to imprison him. With a powerful being and an entire world aligned against our heroes, will the fate of the Justice League and the entire Multiverse come down to an assist from the Legion of Doom? Tying into DC's "Year of the Villain" event, Scott Snyder (BATMAN: LAST KNIGHT ON EARTH), Jorge Jimenez (SUPERMAN), Javier Fernandez (GREEN ARROW), James Tynion IV (JUSTICE LEAGUE DARK) and Francis Manapul (THE FLASH) take the World's Greatest Super Heroes past the thresholds of imagination, into previously uncharted territory! Collects JUSTICE LEAGUE #19-28.
Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.