Jump Time

Jump Time

Author: Jean Houston

Publisher:

Published: 2004

Total Pages: 0

ISBN-13: 9781591810186

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Dr.Houston provides practical and potent ideas on ways to create a truly new future for ourselves, our community, and our planet.


Jump Shot

Jump Shot

Author: Tiki Barber

Publisher: Simon and Schuster

Published: 2013-11-05

Total Pages: 160

ISBN-13: 1442457317

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The Barber brothers know their way around a football field—but can they succeed on the basketball court? Find out in this slam dunk with “lively basketball action and life lessons aplenty (Kirkus Reviews)” from NFL superstars and bestselling authors Tiki and Ronde Barber. As Tiki and Ronde count the days until the start of football season, the basketball coach approaches them looking for new recruits, and Tiki and Ronde sign on. While Hidden Valley Junior High has always been a powerhouse in football, the school has never done as well in basketball. Ronde is a good passer, but he needs Tiki to get free to sink his shots. Tiki doesn’t feel the inner confidence he felt on the football field: it’s one thing to play in the driveway, but it’s another to sink one on the court, when so much is on the line. The brothers need a winning attitude—and they need to bring everyone together to win. That is their only way to victory. Can they do it?


Super Rabbit Boy’s Time Jump!: A Branches Book (Press Start! #9)

Super Rabbit Boy’s Time Jump!: A Branches Book (Press Start! #9)

Author: Thomas Flintham

Publisher: Scholastic Inc.

Published: 2020-09-01

Total Pages: 86

ISBN-13: 1338568981

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Super Rabbit Boy must travel back in time to stop King Viking! Pick a book. Grow a Reader!This series is part of Scholastic's early chapter book line, Branches, aimed at newly independent readers. With easy-to-read text, high-interest content, fast-paced plots, and illustrations on every page, these books will boost reading confidence and stamina. Branches books help readers grow!King Viking has built a Super Mega Robot Time Machine! Now he has gone back in time to team up with his younger self, Prince Viking. Together, they want to stop Baby Rabbit Boy from ever finding the magical carrot power-up that turned him into Super Rabbit Boy. Super Rabbit Boy must go on a quest through time to stop King Viking from stealing his powers! Will he be on time to save the day?


Discrete-Time Markov Jump Linear Systems

Discrete-Time Markov Jump Linear Systems

Author: O.L.V. Costa

Publisher: Springer Science & Business Media

Published: 2006-03-30

Total Pages: 287

ISBN-13: 1846280826

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This will be the most up-to-date book in the area (the closest competition was published in 1990) This book takes a new slant and is in discrete rather than continuous time


Continuous-Time Markov Jump Linear Systems

Continuous-Time Markov Jump Linear Systems

Author: Oswaldo Luiz do Valle Costa

Publisher: Springer Science & Business Media

Published: 2012-12-18

Total Pages: 295

ISBN-13: 3642341004

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It has been widely recognized nowadays the importance of introducing mathematical models that take into account possible sudden changes in the dynamical behavior of a high-integrity systems or a safety-critical system. Such systems can be found in aircraft control, nuclear power stations, robotic manipulator systems, integrated communication networks and large-scale flexible structures for space stations, and are inherently vulnerable to abrupt changes in their structures caused by component or interconnection failures. In this regard, a particularly interesting class of models is the so-called Markov jump linear systems (MJLS), which have been used in numerous applications including robotics, economics and wireless communication. Combining probability and operator theory, the present volume provides a unified and rigorous treatment of recent results in control theory of continuous-time MJLS. This unique approach is of great interest to experts working in the field of linear systems with Markovian jump parameters or in stochastic control. The volume focuses on one of the few cases of stochastic control problems with an actual explicit solution and offers material well-suited to coursework, introducing students to an interesting and active research area. The book is addressed to researchers working in control and signal processing engineering. Prerequisites include a solid background in classical linear control theory, basic familiarity with continuous-time Markov chains and probability theory, and some elementary knowledge of operator theory. ​


Jump Up Time

Jump Up Time

Author: Lynn Joseph

Publisher:

Published: 1998

Total Pages: 40

ISBN-13:

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Although she is jealous of all the attention being paid to her older sister's Carnival costume, Lily helps Christine when she gets nervous before time to go on stage.


A Time to Jump

A Time to Jump

Author: Malcolm Folley

Publisher:

Published: 2001

Total Pages: 0

ISBN-13: 9780002740722

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Jonathan Edwards became an instant celebrity when he broke a 10-year-old world record for the triple jump at Gothenburg in 1995. Here, he charts his struggle to reach the top in his sporting career. At the core of Edwards' life has been his Christian faith. He became known as the athlete who refused to compete on Sundays, a decision which led him to miss the 1991 World Championships in Tokyo. He later reversed this decision as he came to believe that he had been given a gift and it was his responsibility to use it.


Game Over, Super Rabbit Boy!: A Branches Book (Press Start! #1)

Game Over, Super Rabbit Boy!: A Branches Book (Press Start! #1)

Author: Thomas Flintham

Publisher: Scholastic Inc.

Published: 2016-12-27

Total Pages: 88

ISBN-13: 1338035258

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Super Rabbit Boy is the strongest, bravest, fastest animal in all the land...and he's also the star in a video game! Pick a book. Grow a Reader!This series is part of Scholastic's early chapter book line, Branches, aimed at newly independent readers. With easy-to-read text, high-interest content, fast-paced plots, and illustrations on every page, these books will boost reading confidence and stamina. Branches books help readers grow!Uh-oh, Animal Town is in trouble! Meanie King Viking has created a dreaded robot army to spread No Fun across the land. On top of that, he has stolen the happiest and most fun animal ever, Singing Dog. There is only one person who can save the day -- Super Rabbit Boy! Super Rabbit Boy is super fast and super brave, but he's also a video game character living in a video game world. What will happen when Sunny, the boy playing the game, loses each level? Will it be game over for Super Rabbit Boy and all his friends?With full-color art by Thomas Flintham!


When to Jump

When to Jump

Author: Mike Lewis

Publisher: Picador

Published: 2019-01-08

Total Pages: 334

ISBN-13: 1250295734

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“A lively and inspiring guidebook for anyone who wants to make the jump from normal to extraordinary.” —Tony Robbins, #1 New York Times bestselling author of Unshakeable and MONEY: Master the Game An inspirational book that lays out the “Jump Curve”—four steps to wholeheartedly pursuing the career of your dreams—through experiences from a variety of people who have jumped and never looked back When Mike Lewis was twenty-four and working in a prestigious corporate job, he eagerly wanted to leave and pursue his dream of becoming a professional squash player. But he had questions: When is the right time to move from work that is comfortable to a career you have only dared to dream of? How have other people made such a jump? What did they feel when making that jump—and afterward? Mike sought guidance from others who had “jumped,” and the responses he got—from a banker who started a brewery, a publicist who became a Bishop, a garbage collector who became a furniture designer, and on and on—were so clear-eyed and inspiring that Mike wanted to share what he had learned with others who might be helped by those stories. First, though, he started playing squash professionally. The right book at the right time, When to Jump offers more than forty heartening stories (from the founder of Bonobos, the author of The Big Short, the designer of the Lyft logo, the Humans of New York creator, and many more) and takeaways that will inspire, instruct, and reassure, including the ingenious four-phase Jump Curve.


The Cat in the Hat.

The Cat in the Hat.

Author: Dr. Seuss

Publisher:

Published: 1985

Total Pages: 73

ISBN-13: 0307930440

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Two children sitting at home on a rainy day are visited by the cat who shows them some tricks and games.