Java 6 Illuminated

Java 6 Illuminated

Author: Julie Anderson

Publisher: Jones & Bartlett Learning

Published: 2008-02-12

Total Pages: 1285

ISBN-13: 076374963X

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Provides a comprehensive introduction to pgramming using the most current version of the Java language. In addition to providing all of the material necessary for a complete introductory course in Java programming, the book also features flexible coverage of other topics of interest.


SCJP Sun Certified Programmer for Java 5 Study Guide (Exam 310-055)

SCJP Sun Certified Programmer for Java 5 Study Guide (Exam 310-055)

Author: Kathy Sierra

Publisher: McGraw Hill Professional

Published: 2006-01-08

Total Pages: 941

ISBN-13: 0071483713

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Get the book that shows you not only what to study, but how to study. The only classroom-based integrated study system for professional certification gives you complete coverage of all objectives for the Sun Certified Programmer for Java 5 exam, hundreds of practice exam questions, and hands-on exercises. The CD-ROM features full practice exam software plus an adaptive test engine.


Beginning Java Game Programming

Beginning Java Game Programming

Author: Jonathan S. Harbour

Publisher: Course Technology Ptr

Published: 2008-01

Total Pages: 346

ISBN-13: 9781598634761

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An introduction to game programming for the PC, Mac, and Linux systems provides detailed instructions on how to create computer games using the Java platform, including information on 2D programming, creating sound and audio effects, and advanced Sprite animation. Original. (Beginner)


New Java

New Java

Author: Tim Jowers

Publisher: Lulu.com

Published: 2007-10-01

Total Pages: 354

ISBN-13: 143032628X

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Each release of Java from Java 1.4 to Java 5 to Java 6 brings a wealth of powerful new classes, exceptional new language features, and other exciting improvements. New Java: Java 1.4, Java 5, and Java 6 covers the features new to each major release and is ideal for an experienced programmer who wants to master Java and its newest features. Quickly master all of the features of Java from generics to digital signatures and auto-boxing to web services. Each feature gets its own chapter with explanation and clear, understandable examples. Taken together the book will bring any competent programmer up to speed on Java 1.4, Java 5, and Java 6.


JavaTech, an Introduction to Scientific and Technical Computing with Java

JavaTech, an Introduction to Scientific and Technical Computing with Java

Author: Clark S. Lindsey

Publisher: Cambridge University Press

Published: 2005-10-13

Total Pages: 736

ISBN-13: 9780521821131

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"JavaTech demonstrates the ease with which Java can be used to create powerful network applications and distributed computing applications. It can be used as a textbook for introductory or intermediate level programming courses, and for more advanced students and researchers who need to learn Java for a particular task. JavaTech is up to date with Java 5.0."--BOOK JACKET.


Think Java

Think Java

Author: Allen B. Downey

Publisher: "O'Reilly Media, Inc."

Published: 2016-05-06

Total Pages: 251

ISBN-13: 1491929537

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Currently used at many colleges, universities, and high schools, this hands-on introduction to computer science is ideal for people with little or no programming experience. The goal of this concise book is not just to teach you Java, but to help you think like a computer scientist. You’ll learn how to program—a useful skill by itself—but you’ll also discover how to use programming as a means to an end. Authors Allen Downey and Chris Mayfield start with the most basic concepts and gradually move into topics that are more complex, such as recursion and object-oriented programming. Each brief chapter covers the material for one week of a college course and includes exercises to help you practice what you’ve learned. Learn one concept at a time: tackle complex topics in a series of small steps with examples Understand how to formulate problems, think creatively about solutions, and write programs clearly and accurately Determine which development techniques work best for you, and practice the important skill of debugging Learn relationships among input and output, decisions and loops, classes and methods, strings and arrays Work on exercises involving word games, graphics, puzzles, and playing cards


Java Examples in a Nutshell

Java Examples in a Nutshell

Author: David Flanagan

Publisher: "O'Reilly Media, Inc."

Published: 2004-01-21

Total Pages: 721

ISBN-13: 0596552327

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The author of the best-selling Java in a Nutshell has created an entire book of real-world Java programming examples that you can learn from. If you learn best "by example," this is the book for you.This third edition covers Java 1.4 and contains 193 complete, practical examples: over 21,900 lines of densely commented, professionally written Java code, covering 20 distinct client-side and server-side APIs. It includes new chapters on the Java Sound API and the New I/O API. The chapters on XML and servlets have been rewritten to cover the latest versions of the specifications and to demonstrate best practices for Java 1.4. New and updated examples throughout the book demonstrate many other new Java features and APIs.Java Examples in a Nutshell is a companion volume to Java in a Nutshell, Java Foundation Classes in a Nutshell, and Java Enterprise in a Nutshell. It picks up where those quick references leave off, providing a wealth of examples for both novices and experts. This book doesn't hold your hand; it simply delivers well-commented working examples with succinct explanations to help you learn and explore Java and its APIs.Java Examples in a Nutshell contains examples that demonstrate: Core APIs, including I/O, New I/O, threads, networking, security, serialization, and reflection Desktop APIs, highlighting Swing GUIs, Java 2D graphics, preferences, printing, drag-and-drop, JavaBeans, applets, and sound Enterprise APIs, including JDBC (database access), JAXP (XML parsing and transformation), Servlets 2.4, JSP 2.0 (JavaServer Pages), and RMI The book begins with introductory examples demonstrating structured and object-oriented programming techniques for new Java programmers. A special index at the end of the book makes it easy to look up examples that use a particular Java class or accomplish a desired task. In between, each chapter includes exercises that challenge readers and suggest further avenues for exploration.


Head First Java

Head First Java

Author: Kathy Sierra

Publisher: "O'Reilly Media, Inc."

Published: 2005

Total Pages: 722

ISBN-13: 0596800762

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Learning a complex new language is no easy task, especially when it's an object-oriented computer programming language like Java. Your brain doesn't always want to take in the dry, technical stuff you're forced to study. Your brain craves novelty. Head First Java combines puzzles, strong visuals, mysteries, and soul-searching interviews with famous Java objects to engage you in many different ways. Despite its playful appearance, Head First Java is serious: a complete introduction to object-oriented programming and Java. Its unique approach not only shows you what you need to know about Java syntax, it teaches you to think like a Java programmer. You'll learn everything from the fundamentals to advanced topics, including threads, network sockets, and distributed programming with RMI. The second edition focuses on Java 5.0, a major update to the platform, with deep, code-level changes.--From publisher description.


Wicked Cool Java

Wicked Cool Java

Author: Brian D. Eubanks

Publisher: No Starch Press

Published: 2005

Total Pages: 252

ISBN-13: 1593270615

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Containing 101 fun, interesting, and useful ways to get more out of Java, this title targets developers and system architects who have some basic Java knowledge but may not be familiar with the wide range of libraries available.