When Robbie Rotten challenges Sportacus to a race and uses dirty tricks to try to win, the LazyTown children must think of a way to help Sportacus so that he does not have to leave LazyTown.
Children enjoy a school sports day in this story that addresses such questions as: Which team am I in? Where do I go? Who's the winner? and many more. Includes tips for reading with young children.
SCOOBY-DOO is an 'Ameri-canine' icon, the most beloved cartoon pooch of the past three generations. The snack-sniffling sleuth and his pals are in the midst of a huge popularity and awareness upswing The Picture Clue books are based on the traditional "rebus Reader" - using a picture as a tool for learning a word. On the sample spread, you can see where a picture is substituted for a word. This gives a young reader a sense of pride that she is "reading" the story. All pictures and vocabulary are on flashcards at the end of the book. Did a ((monster)) take the sports day ((wagon)) full of ((softballs))? It's another mystery for ((Scooby)) and the gang!
A brand new full colour blue Early Reader story about Katie Cat and her weirdibeast friends from million copy selling author Alan Gibbons writing with his daughters, Megan and Rachel.
Book Band: White (Ideal for ages 6+) An entertaining, sporty story, ideal for children practising their reading at home or in school. Emmie's school is having a big sports day and everyone has to choose an event to take part in. There are running races, long jump, an egg-and-spoon race, and even the three-legged race. But Emmie isn't sure what to choose and she is sure that she is going to come in last... This fun and sporty adventure from author Jane Lawes is perfect for children who are learning to read by themselves and for Key Stage 1. It features engaging illustrations by Sarah Jennings and relatable characters young readers will find hard to resist. _______________ Bloomsbury Young Readers are the perfect way to get children reading, with book-banded stories by brilliant authors like Julia Donaldson. The series is ideal for both home and school, with gorgeous colour illustrations, tips for parents, and fun activity ideas. Online guided reading and teaching notes, written by the Centre for Literacy in Primary Education (CLPE), are available at bloomsburyreaders.com. 'Every child needs a Bloomsbury Young Reader. Fun, stretching, just the right length, full of adventurous vocabulary and punctuation.' - Julie-Ann McCulloch, Teacher
A much-loved classic with a great new cover from the creators of Kipper and Percy the Park Keeper. It's Sports Day! There's games and hoops and bean bags, eggs and spoons - lots of fun to have - excitement, cheers and occasional tears. It's going to be a day to remember! 'The charmingly comical Inkpen, as always, hits the spot.' The Guardian 'Nick Butterworth is one of the best picture book writers alive.' The Independent
For the last quarter century, Dan Jenkins has been fixing his cold-eyed stare and wisecracking style on the real-life Billy Clyde and Kenny Lee Pucketts of the sports world. You Call It Sports, But I Say It’s a Jungle Out There is a collection of his best work from Sports Illustrated, Playboy, Golf Digest, and his nationally syndicated column, and includes a stack of new pieces written especially for this book. Jenkins spares no one in his search for the culprits who have taken the fun out of sports: NFL owners and refs, PGA Tour administrators, basketball players who can’t read, tennis players who can’t speak English (or say anything worth hearing when they do). He also finds things worth celebrating: the electric charge given off by Arnold Palmer at his best, the excitement of a truly great college football game, or a real heavyweight champion, like Joe Louis. Overflowing with good ol’ boys, great one-liners, famous sporting events, and barroom tales, this is the best of Dan Jenkins—which is to say, it’s as good as sportswriting gets anywhere.
In life as in sports, it's how you play the game that matters You don't have to be a star athlete to take away valuable lessons from the world of sports, whether it's learning how to get along with others, to never give up, or to be gracious in victory and defeat. In this companion volume to his New York Times bestseller, The Games Do Count, Brian Kilmeade reveals personal stories of the defining sports moments in the lives of athletes, CEOs, actors, politicians, and historical figures—and how what they learned on the field prepared them to handle life and overcome adversity with courage, dignity, and sportsmanship.
The aim of this volume is to further develop the relationship between culture and manifold phenomena of creativity, innovation and entrepreneurship in order to promote further and better understanding how, why, and when these phenomena are manifested themselves across different cultures. Currently, cross-cultural research is one of the most dynamically and rapidly growing areas. At the same time, creativity, inventiveness, innovation, and entrepreneurship are championed in the literature as the critical element that is vital not just for companies, but also for the development of societies. A sizable body of research demonstrates that cultural differences may foster or inhibit creative, inventive, innovative and entrepreneurial activities; and each culture has its own strengths and weaknesses in these regards. Better understanding of cultural diversity in these phenomena can help to build on strengths and overcome weaknesses. Cross-cultural studies in this field represent a comparatively new class of interdisciplinary research. This is a field where cultural, sociological, psychological, historical, economic, management, technology and business studies closely intersect. In this book, a global team of researchers representing Europe, Asia, and the Americas review, analyze, structure, systematize and discuss various concepts, assumptions, speculations, theories, and empirical research which focus on the effect of national cultures on creativity, invention, innovation, and entrepreneurship. They argue that national culture is not only an extremely important determinant of innovation and business development, but also demonstrate that some aspects relating to these phenomena may be universal among all cultures, thereby identifying those factors that may easily be transferred across cultures from those that are unique to their specific context.