An amateur HAM radio operator intercepts a garbled shortwave transmission that indicates the Gestapo's top henchman is coming to America to kill Erika Lehmann, the Nazis' top spy.
During the critical, last months of the Second World War, Nazi spy Erika Lehmann returns to Germany seeking revenge after discovering Heinrich Himmler ordered her father's murder. A story of one woman's journey of self-discovery through heartbreak, disillusionment, and eventual redemption.
The sequel to the award-winning novel, "Invitation to Valhalla," is a nonstop thriller that continues the story of the enigmatic German spy Erika Lehmann.
Squid Game meets The Hunger Games in this thriller where modern-day recruits compete with ancient weapons in a deadly game across the streets of Edinburgh. Welcome to the Pantheon Games. Let the streets of Edinburgh run with blood... The Games are the biggest underground event in the world, followed by millions online. New recruits must leave behind their twenty-first century lives and vie for dominance in a gruelling battle to the death armed only with ancient weapons – and their wits. Tyler Maitland and Lana Cameron have their own reasons for signing their lives away. Now they must risk everything and join the ranks of seven warrior teams that inhabit this illicit world. Their journey will be more extraordinary and horrifying than anything they could have dreamed, testing them to breaking point. Will they find what they seek? Or will they succumb to the nature of the Pantheon? Let the Season begin. Discover The Pantheon, perfect for dystopian fiction fans who loved The Hunger Games and Chain-Gang All-Stars. 'The Wolf Mile is a thrilling ride and a heck of a debut. C.F. Barrington knocks it out of the park.' Matthew Harffy 'The moment you ask yourself if it could just be true, the story has you.' Anthony Riches 'Gripping and original – a terrific read!' Joe Heap 'So gripping that I sometimes find myself holding my breath while I'm reading!' Ruth Hogan 'A brilliant eccentric concept which hits you like a fever dream.' Giles Kristian
The fifth installment of Bernard Cornwell’s New York Times bestselling Saxon Tales chronicling the epic saga of the making of England, “like Game of Thrones, but real” (The Observer, London)—the basis for The Last Kingdom, the hit television series. At the end of the ninth century, with King Alfred of Wessex in ill health and his heir still an untested youth, it falls to Alfred’s reluctant warlord Uhtred to outwit and outbattle the invading enemy Danes, led by the sword of savage warrior Harald Bloodhair. But the sweetness of Uhtred’s victory is soured by tragedy, forcing him to break with the Saxon king. Joining the Vikings, allied with his old friend Ragnar—and his old foe Haesten—Uhtred devises a strategy to invade and conquer Wessex itself. But fate has very different plans. Bernard Cornwell’s The Burning Land is an irresistible new chapter in his epic story of the birth of England and the legendary king who made it possible.
Joe Rocker, a modern day high school student and popular football player, finds a hidden 80-year-old diary of a teenage girl. The diary tells the story of a young immigrant girl's life in the Roaring Twenties of America, and of her conflict with the powerful head of the Ku Klux Klan. From the diary, Joe is left with a mystery he is determined to solve.
Laughing Shall I Die explores the Viking fascination with scenes of heroic death. The literature of the Vikings is dominated by famous last stands, famous last words, death songs, and defiant gestures, all presented with grim humor. Much of this mindset is markedly alien to modern sentiment, and academics have accordingly shunned it. And yet, it is this same worldview that has always powered the popular public image of the Vikings—with their berserkers, valkyries, and cults of Valhalla and Ragnarok—and has also been surprisingly corroborated by archaeological discoveries such as the Ridgeway massacre site in Dorset. Was it this mindset that powered the sudden eruption of the Vikings onto the European scene? Was it a belief in heroic death that made them so lastingly successful against so many bellicose opponents? Weighing the evidence of sagas and poems against the accounts of the Vikings’ victims, Tom Shippey considers these questions as he plumbs the complexities of Viking psychology. Along the way, he recounts many of the great bravura scenes of Old Norse literature, including the Fall of the House of the Skjoldungs, the clash between the two great longships Ironbeard and Long Serpent, and the death of Thormod the skald. One of the most exciting books on Vikings for a generation, Laughing Shall I Die presents Vikings for what they were: not peaceful explorers and traders, but warriors, marauders, and storytellers.
Not long before the exploits of Eivor Wolf-Kissed, Jarl Stensson and his sons, Ulf and Björn, make their way to England at the behest of Halfdan Ragnarsson and Ivarr the Boneless. Filled with excitement, confidence and bloodlust, the two brothers are eager to go to war against Aelfred the Great and his Anglo Saxon army. But they would do well not to underestimate what awaits them on those green shores...
Presents a treasure trove of 135 letters, written over a period of 42 years, from Edith Wharton to her teacher, considered a great find in the literary world, given that only three letters from the Age of Innocence author's childhood and early adulthood were thought to have survived.
In the months just after the end of WW II, two deadly and cunning women find themselves pitted against each other in a lethal game of cat-and-mouse. One was Nazi Germany's top spy now working for the United States: her opponent, Soviet Russia's most feared assassin. Fall from Valhalla is a superbly researched uber-thriller set in the clandestine world of undercover 'spooks' and 'ghosts' operating during the earliest days of the Cold War.