ICGG 2022 - Proceedings of the 20th International Conference on Geometry and Graphics

ICGG 2022 - Proceedings of the 20th International Conference on Geometry and Graphics

Author: Liang-Yee Cheng

Publisher: Springer Nature

Published: 2022-08-12

Total Pages: 1080

ISBN-13: 3031135881

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This book covers recent achievements on the ever-expanding field of Geometry and Graphics on both analogical and digital fronts, from theoretical investigations to a broad range of applications, new teaching methodologies, and historical aspects. It is from 20th International Conference on Geometry and Graphics (ICGG2022), a series of conference that started in 1978 and promoted by International Society for Geometry and Graphics, which aims to foster international collaboration and stimulate the scientific research and teaching innovations in the multidisciplinary field. The contents of the book are organized in: Theoretical Geometry and Graphics; Applied Geometry and Graphics; Engineering Computer Graphics; Graphics Education; Geometry and Graphics in History, and are intent for the academics, researchers, and professionals in architecture, engineering, industrial design, mathematics, and arts.


ICGG 2020 - Proceedings of the 19th International Conference on Geometry and Graphics

ICGG 2020 - Proceedings of the 19th International Conference on Geometry and Graphics

Author: Liang-Yee Cheng

Publisher: Springer Nature

Published: 2020-12-01

Total Pages: 966

ISBN-13: 3030634035

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This book covers various aspects of Geometry and Graphics, from recent achievements on theoretical researches to a wide range of innovative applications, as well as new teaching methodologies and experiences, and reinterpretations and findings about the masterpieces of the past. It is from the 19th International Conference on Geometry and Graphics, which was held in São Paulo, Brazil. The conference started in 1978 and is promoted by the International Society for Geometry and Graphics, which aims to foster international collaboration and stimulate the scientific research and teaching methodology in the fields of Geometry and Graphics. Organized five topics, which are Theoretical Graphics and Geometry; Applied Geometry and Graphics; Engineering Computer Graphics; Graphics Education and Geometry; Graphics in History, the book is intended for the professionals, academics and researchers in architecture, engineering, industrial design, mathematics and arts involved in the multidisciplinary field.


ICGG 2018 - Proceedings of the 18th International Conference on Geometry and Graphics

ICGG 2018 - Proceedings of the 18th International Conference on Geometry and Graphics

Author: Luigi Cocchiarella

Publisher: Springer

Published: 2018-07-06

Total Pages: 2334

ISBN-13: 3319955888

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This book gathers peer-reviewed papers presented at the 18th International Conference on Geometry and Graphics (ICGG), held in Milan, Italy, on August 3-7, 2018. The spectrum of papers ranges from theoretical research to applications, including education, in several fields of science, technology and the arts. The ICGG 2018 mainly focused on the following topics and subtopics: Theoretical Graphics and Geometry (Geometry of Curves and Surfaces, Kinematic and Descriptive Geometry, Computer Aided Geometric Design), Applied Geometry and Graphics (Modeling of Objects, Phenomena and Processes, Applications of Geometry in Engineering, Art and Architecture, Computer Animation and Games, Graphic Simulation in Urban and Territorial Studies), Engineering Computer Graphics (Computer Aided Design and Drafting, Computational Geometry, Geometric and Solid Modeling, Image Synthesis, Pattern Recognition, Digital Image Processing) and Graphics Education (Education Technology Research, Multimedia Educational Software Development, E-learning, Virtual Reality, Educational Systems, Educational Software Development Tools, MOOCs). Given its breadth of coverage, the book introduces engineers, architects and designers interested in computer applications, graphics and geometry to the latest advances in the field, with a particular focus on science, the arts and mathematics education.


Geometry and Vision

Geometry and Vision

Author: Minh Nguyen

Publisher: Springer Nature

Published: 2021-03-17

Total Pages: 394

ISBN-13: 303072073X

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This book constitutes selected papers from the First International Symposium on Geometry and Vision, ISGV 2021, held in Auckland, New Zealand, in January 2021. Due to the COVID-19 pandemic the conference was held in partially virtual format. The 29 papers were thoroughly reviewed and selected from 50 submissions. They cover topics in areas of digital geometry, graphics, image and video technologies, computer vision, and multimedia technologies.


Geometric Science of Information

Geometric Science of Information

Author: Frank Nielsen

Publisher: Springer Nature

Published: 2021-07-14

Total Pages: 929

ISBN-13: 3030802094

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This book constitutes the proceedings of the 5th International Conference on Geometric Science of Information, GSI 2021, held in Paris, France, in July 2021. The 98 papers presented in this volume were carefully reviewed and selected from 125 submissions. They cover all the main topics and highlights in the domain of geometric science of information, including information geometry manifolds of structured data/information and their advanced applications. The papers are organized in the following topics: Probability and statistics on Riemannian Manifolds; sub-Riemannian geometry and neuromathematics; shapes spaces; geometry of quantum states; geometric and structure preserving discretizations; information geometry in physics; Lie group machine learning; geometric and symplectic methods for hydrodynamical models; harmonic analysis on Lie groups; statistical manifold and Hessian information geometry; geometric mechanics; deformed entropy, cross-entropy, and relative entropy; transformation information geometry; statistics, information and topology; geometric deep learning; topological and geometrical structures in neurosciences; computational information geometry; manifold and optimization; divergence statistics; optimal transport and learning; and geometric structures in thermodynamics and statistical physics.


Engineering Graphics

Engineering Graphics

Author: Aleksandr Yurievich Brailov

Publisher: Springer

Published: 2016-04-01

Total Pages: 347

ISBN-13: 3319297198

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This professional treatise on engineering graphics emphasizes engineering geometry as the theoretical foundation for communication of design ideas with real world structures and products. It considers each theoretical notion of engineering geometry as a complex solution of direct- and inverse-problems of descriptive geometry and each solution of basic engineering problems presented is accompanied by construction of biunique two- and three-dimension models of geometrical images. The book explains the universal structure of formal algorithms of the solutions of positional, metric, and axonometric problems, as well as the solutions of problems of construction in developing a curvilinear surface. The book further characterizes and explains the added laws of projective connections to facilitate construction of geometrical images in any of eight octants. Laws of projective connections allow constructing the complex drawing of a geometrical image in the American system of measurement and the European system of measurement without errors and mistakes. The arrangement of projections of a geometrical image on the complex drawing corresponds to an arrangement of views of a product in the projective drawing for the European system of measurement. The volume is ideal for engineers working on a range of design projects as well as for students of civil, structural, and industrial engineering and engineering design.


Advances in Computer Graphics

Advances in Computer Graphics

Author: Marina Gavrilova

Publisher: Springer

Published: 2019-06-11

Total Pages: 598

ISBN-13: 3030225143

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This book constitutes the refereed proceedings of the 36th Computer Graphics International Conference, CGI 2019, held in Calgary, AB, Canada, in June 2019. The 30 revised full papers presented together with 28 short papers were carefully reviewed and selected from 231 submissions. The papers address topics such as: 3D reconstruction and rendering, virtual reality and augmented reality, computer animation, geometric modelling, geometric computing, shape and surface modelling, visual analytics, image processing, pattern recognition, motion planning, gait and activity biometric recognition, machine learning for graphics and applications in security, smart electronics, autonomous navigation systems, robotics, geographical information systems, and medicine and art.


Digital Geometry

Digital Geometry

Author: Reinhard Klette

Publisher: Morgan Kaufmann

Published: 2004-08-06

Total Pages: 676

ISBN-13: 1558608613

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The first book on digital geometry by the leaders in the field.