Innovative and Creative Developments in Multimodal Interaction Systems

Innovative and Creative Developments in Multimodal Interaction Systems

Author: Yves Rybarczyk

Publisher: Springer

Published: 2014-04-16

Total Pages: 237

ISBN-13: 3642551432

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This book contains the outcome of the 9th IFIP WG 5.5 International Summer Workshop on Multimodal Interfaces, eNTERFACE 2013, held in Lisbon, Portugal, in July/August 2013. The 9 papers included in this book represent the results of a 4-week workshop, where senior and junior researchers worked together on projects tackling new trends in human-machine interaction (HMI). The papers are organized in two topical sections. The first one presents different proposals focused on some fundamental issues regarding multimodal interactions, i.e., telepresence, speech synthesis and interactive modeling. The second is a set of development examples in key areas of HMI applications, i.e., education, entertainment and assistive technologies.


New Advances in Information Systems and Technologies

New Advances in Information Systems and Technologies

Author: Álvaro Rocha

Publisher: Springer

Published: 2016-03-15

Total Pages: 1113

ISBN-13: 3319312324

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This book contains a selection of articles from The 2016 World Conference on Information Systems and Technologies (WorldCIST'16), held between the 22nd and 24th of March at Recife, Pernambuco, Brazil. WorldCIST is a global forum for researchers and practitioners to present and discuss recent results and innovations, current trends, professional experiences and challenges of modern Information Systems and Technologies research, together with their technological development and applications. The main topics covered are: Information and Knowledge Management; Organizational Models and Information Systems; Software and Systems Modeling; Software Systems, Architectures, Applications and Tools; Multimedia Systems and Applications; Computer Networks, Mobility and Pervasive Systems; Intelligent and Decision Support Systems; Big Data Analytics and Applications; Human-Computer Interaction; Health Informatics; Information Technologies in Education; Information Technologies in Radiocommunications.


Recent Advances in Information Systems and Technologies

Recent Advances in Information Systems and Technologies

Author: Álvaro Rocha

Publisher: Springer

Published: 2017-03-28

Total Pages: 1072

ISBN-13: 3319565389

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This book presents a selection of papers from the 2017 World Conference on Information Systems and Technologies (WorldCIST'17), held between the 11st and 13th of April 2017 at Porto Santo Island, Madeira, Portugal. WorldCIST is a global forum for researchers and practitioners to present and discuss recent results and innovations, current trends, professional experiences and challenges involved in modern Information Systems and Technologies research, together with technological developments and applications. The main topics covered are: Information and Knowledge Management; Organizational Models and Information Systems; Software and Systems Modeling; Software Systems, Architectures, Applications and Tools; Multimedia Systems and Applications; Computer Networks, Mobility and Pervasive Systems; Intelligent and Decision Support Systems; Big Data Analytics and Applications; Human–Computer Interaction; Ethics, Computers & Security; Health Informatics; Information Technologies in Education; and Information Technologies in Radiocommunications.


Toward Robotic Socially Believable Behaving Systems - Volume I

Toward Robotic Socially Believable Behaving Systems - Volume I

Author: Anna Esposito

Publisher: Springer

Published: 2016-03-21

Total Pages: 251

ISBN-13: 3319310569

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This volume is a collection of research studies on the modeling of emotions in complex autonomous systems. Several experts in the field are reporting their efforts and reviewing the literature in order to shed lights on how the processes of coding and decoding emotional states took place in humans, which are the physiological, physical, and psychological variables involved, invent new mathematical models and algorithms to describe them, and motivate these investigations in the light of observable societal changes and needs, such as the aging population and the cost of health care services. The consequences are the implementation of emotionally and socially believable machines, acting as helpers into domestic spheres, where emotions drive behaviors and actions. The contents of the book are highly multidisciplinary since the modeling of emotions in robotic socially believable systems requires a holistic perspective on topics coming from different research domains such as computer science, engineering, sociology, psychology, linguistic, and information communication. The book is of interest both to experts and students since last research works on a so complex multidisciplinary topic are described in a neat and didactical scientific language.


Usability, Accessibility and Ambient Assisted Living

Usability, Accessibility and Ambient Assisted Living

Author: Alexandra Queirós

Publisher: Springer

Published: 2019-01-21

Total Pages: 106

ISBN-13: 3319912267

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Worldwide, the population ageing is a reality. The concept of Active Ageing, adopted by the World Health Organization, aims to guarantee quality ageing and appears as a strategy to solve this demographic challenge. The technological solutions might have a key role in the promotion of human functioning and in the mitigation of disabilities, particularly those resulting from the natural ageing process. This perspective is evident in the development of Ambient Assisted Living (AAL) solutions. In this context, it is relevant to know about the recent developments in AAL and discuss future trends and challenges in this area. One of the objectives of this book is to do a systematic literature review on AAL, not only considering the technology used, but also the health condition that is intended to improve. For this purpose, we consider the human functioning, in particular the conceptual model of International Classification of Functioning, Disability and Health (ICF). Considering that the ICF conceptual framework is accepted within the healthcare domain, the use of its concepts and terminologies to promote multidisciplinary approaches for AAL solutions development processes can help to overcome difficulties of communication between users, careers and technological developers. AAL solutions must consider in their development the needs of the person that will use AAL solutions. The development must be user-centred and usability questions cannot be forgotten. In addition, the acceptance of the AAL solutions is closely related to the quality of the systems, so it is necessary to appropriately assess these solutions.


Digital Materialities

Digital Materialities

Author: Sarah Pink

Publisher: Routledge

Published: 2020-05-26

Total Pages: 212

ISBN-13: 1000189767

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As the distinction between the digital and the material world becomes increasingly blurred, the ways in which we think about design are also shifting and evolving. How can the human, digital and material be brought together to intervene in the world? What constitutes our digital-material environments? How can we engage with digital technologies to make sustainable, healthy and meaningful decisions, both now and in the future? Digital Materialities presents twelve chapters by scholars and practitioners working at the intersection between design and digital research in the UK, Spain, Australia and the USA. By incorporating in-depth understandings of the digital-material world from both the social sciences and design, the book considers how this combined knowledge might advance our capacity to design for the future. Divided into three parts, the focus of the book moves from the theoretical to the practical: how different digital materialities are imagined and emerge, through software emulation, urban sensors and smart homes; how new digital designs are sparked through collaborations between social scientists and designers; and finally, how digital design emerges from the insider work of everyday designers. A fascinating, ground-breaking book for students and scholars of digital anthropology, media and communication, and anyone interested in the future of digital design.


Advances in Intelligent Systems Research and Innovation

Advances in Intelligent Systems Research and Innovation

Author: Vassil Sgurev

Publisher: Springer Nature

Published: 2021-11-03

Total Pages: 489

ISBN-13: 3030781240

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This book represents the experience of successful researchers from four continents on a broad range of intelligent systems, and it hints how to avoid anticipated conflicts and problems during multidisciplinary innovative research from Industry 4.0 and/or Internet of Things through modern machine learning, and software agent applications to open data science big data/advance analytics/visual analytics/text mining/web mining/knowledge discovery/deep data mining issues. The considered intelligent part is essential in most smart/control systems, cyber security, bioinformatics, virtual reality, robotics, mathematical modelling projects, and its significance rapidly increases in other technologies. Theoretical foundations of fuzzy sets, mathematical and non-classical logic also are rapidly developing.


Human-Computer Interaction. User Interface Design, Development and Multimodality

Human-Computer Interaction. User Interface Design, Development and Multimodality

Author: Masaaki Kurosu

Publisher: Springer

Published: 2017-06-28

Total Pages: 747

ISBN-13: 331958071X

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The two-volume set LNCS 10271 and 10272 constitutes the refereed proceedings of the 19th International Conference on Human-Computer Interaction, HCII 2017, held in Vancouver, BC, Canada, in July 2017. The total of 1228 papers presented at the 15 colocated HCII 2017 conferences was carefully reviewed and selected from 4340 submissions. The papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. They cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The papers included in this volume cover the following topics: HCI theory and education; HCI, innovation and technology acceptance; interaction design and evaluation methods; user interface development; methods, tools, and architectures; multimodal interaction; and emotions in HCI.


Information Technology and Innovation Trends in Organizations

Information Technology and Innovation Trends in Organizations

Author: Alessandro D'Atri

Publisher: Springer Science & Business Media

Published: 2011-07-07

Total Pages: 526

ISBN-13: 3790826324

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The book examines a wide range of issues that characterize the current IT based innovation trends in organisations. It contains a collection of research papers focusing on themes of growing interest in the field of Information System, Organization Studies, and Management. The book offers a multi-disciplinary view on Information Systems aiming to disseminate academic knowledge. It might be particularly relevant to IT practitioners such as information systems managers, business managers and IT consultants. The volume is divided into XIV sections, each one focusing on a specific theme. A preface written by Joey George, president of the Association for Information Systems opens the text. The content of each section is based on a selection of the best papers (original double blind peer reviewed contributions) presented at the annual conference of the Italian chapter of AIS, which has been held in Naples, Italy, on October 2010.


Interactivity, Game Creation, Design, Learning, and Innovation

Interactivity, Game Creation, Design, Learning, and Innovation

Author: Anthony L. Brooks

Publisher: Springer

Published: 2017-03-17

Total Pages: 334

ISBN-13: 331955834X

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This book constitutes the proceedings of two conferences: The 5th International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2016) and the First International Conference on Design, Learning and Innovation (DLI 2016). ArtsIT is reflecting trends in the expanding field of digital art, interactive art, and how game creation is considered an art form. The decision was made to augment the title of ArtsIT to be in future known as “The International Conference on Interactivity, Game Creation, Design, Learning, and Innovation”. The event was hosted in Esbjerg, Denmark in May 2016 and attracted 76 submissions from which 34 full papers were selected for publication in this book. The papers represent a forum for the dissemination of cutting-edge research results in the area of arts, design and technology.