Deep in the mysterious Himalayan mountains of Tibet, a journalist and his daughter, Lilah, are separated during a snowstorm. He vanishes without a trace, but she makes it back to civilization with a tale of a Silver Tower that marks the entrance to a village inhabited by giants. Now you and the intrepid Indiana Jones must find Lilah's missing father somewhere beyond the snow-capped peaks where hideous monsters dwell, bent on destroying anyone who dares enter their sacred lands . . .
You must accompany Indy Jones on his desperate mission to find the crystal Eye, that has the power to change the future. You are pursued by ruthless villains, your lives are constantly in danger. You must decide the moves to make every dangerous step of the way.
In this multi-plot adventure, readers brave hungry tigers, vicious thugs, and a violent secret society called The Golden Lotus when they travel through China with Indiana Jones to locate an ancient jade dragon with diamond eyes.
By the author of "Goosebumps" and "99 Fear Street." When two priceless mummies are stolen from the National Museum, it is your job to get them back. You travel with the intrepid Indiana Jones to Cairo, where an ancient cult has come back to life after a thousand years, but with a modern twist: laboratory cats trained as vicious killers. The mysterious pyramids hold other terrors. Deep within the maze of secret chambers and underground chasms, scorpions and snakes abound. And something else lurks in the shadows -- mummies that emerge from age-old tombs to walk the earth, hungry for human brains . . .
Off the coast of Eastern China, archaeologist Billie Simpson is leading a dig for Malaysian artifacts on Howling Island when her expedition is raided by a crazed scientist vowing to kill them all. Barely escaping, Billie now desperately wants to return to the island to find her brother. Together, you and Indiana Jones must navigate strange noises, vicious dogs, brainwashed gorillas and a demonic man with wicked ideas for some very hideous experiments . . .
Eternal Life or instant death? It all depends on whether you and Indiana Jones can find the priceless goblet in Dracula's grave. The reader makes the decisions.
The tale begins over three-hundred years ago, when the Fair People—the goblins, fairies, dragons, and other fabled and fantastic creatures of a dozen lands—fled the Old World for the New, seeking haven from the ways of Man. With them came their precious jewels: diamonds, rubies, emeralds, pearls... But then the Fair People vanished, taking with them their twelve fabulous treasures. And they remained hidden until now... Across North America, these twelve treasures, over ten-thousand dollars in precious jewels, are buried. The key to finding each can be found within the twelve full color paintings and verses of The Secret. Yet The Secret is much more than that. At long last, you can learn not only the whereabouts of the Fair People's treasure, but also the modern forms and hiding places of their descendants: the Toll Trolls, Maitre D'eamons, Elf Alphas, Tupperwerewolves, Freudian Sylphs, Culture Vultures, West Ghosts and other delightful creatures in the world around us. The Secret is a field guide to them all. Many "armchair treasure hunt" books have been published over the years, most notably Masquerade (1979) by British artist Kit Williams. Masquerade promised a jewel-encrusted golden hare to the first person to unravel the riddle that Williams cleverly hid in his art. In 1982, while everyone in Britain was still madly digging up hedgerows and pastures in search of the golden hare, The Secret: A Treasure Hunt was published in America. The previous year, author and publisher Byron Preiss had traveled to 12 locations in the continental U.S. (and possibly Canada) to secretly bury a dozen ceramic casques. Each casque contained a small key that could be redeemed for one of 12 jewels Preiss kept in a safe deposit box in New York. The key to finding the casques was to match one of 12 paintings to one of 12 poetic verses, solve the resulting riddle, and start digging. Since 1982, only two of the 12 casques have been recovered. The first was located in Grant Park, Chicago, in 1984 by a group of students. The second was unearthed in 2004 in Cleveland by two members of the Quest4Treasure forum. Preiss was killed in an auto accident in the summer of 2005, but the hunt for his casques continues.