How to Use Images

How to Use Images

Author: Lester Meachem

Publisher: Laurence King Publishing

Published: 2010-05-28

Total Pages: 192

ISBN-13: 1780675240

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Fundamental to the study of graphic design is the creative use of images in a design context. This book teaches you how to select and use images for a range of applications, including: magazines and newspapers, posters, booklets, books, leaflets, stationery, book and CD covers, advertising and promotional material, packaging, point of purchase, web pages and digital advertisements. The book explores methodologies for choosing, placing, combining, manipulating and montaging imagery and the relationship of image to text. It has chapters on selection, structure and layout, composition, communication, colour, image potential, and production Using fully illustrated case studies from leading graphic designers and practical exercises, the book provides professional insights and tips into ways of using pictures and will be invaluable for graphic design students.


Professional Web Video

Professional Web Video

Author: Richard Harrington

Publisher: Taylor & Francis

Published: 2011

Total Pages: 309

ISBN-13: 0240815092

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First Published in 2011. Routledge is an imprint of Taylor & Francis, an informa company.


Saving Images

Saving Images

Author: Gordon W. Lathrop

Publisher: Fortress Press

Published: 2017-11-15

Total Pages: 223

ISBN-13: 1506406343

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Gordon W. Lathrop explores the place of the Bible as the subject of critical exegesis in contemporary liturgy. The text is grounded in the life of the assembly and the role of intertextuality in its creation. Lathrop finds patterns in biblical narratives that suggest revising our models of the "shape" of liturgy (Dix, Schmemann) and our understanding of baptism, preaching, Eucharist, and congregational prayer.Saving Images calls for a new, reconceived biblical-liturgical movement that takes seriously both biblical scholarship and the mystery at the heart of worship.


Image Problems

Image Problems

Author: Robert Daniel DeCaroli

Publisher: University of Washington Press

Published: 2015-03-01

Total Pages: 274

ISBN-13: 029580579X

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This deft and lively study by Robert DeCaroli explores the questions of how and why the earliest verifiable images of the historical Buddha were created. In so doing, DeCaroli steps away from old questions of where and when to present the history of Buddhism’s relationship with figural art as an ongoing set of negotiations within the Buddhist community and in society at large. By comparing innovations in Brahmanical, Jain, and royal artistic practice, DeCaroli examines why no image of the Buddha was made until approximately five hundred years after his death and what changed in the centuries surrounding the start of the Common Era to suddenly make those images desirable and acceptable. The textual and archaeological sources reveal that figural likenesses held special importance in South Asia and were seen as having a significant amount of agency and power. Anxiety over image use extended well beyond the Buddhists, helping to explain why images of Vedic gods, Jain teachers, and political elites also are absent from the material record of the centuries BCE. DeCaroli shows how the emergence of powerful dynasties and rulers, who benefited from novel modes of visual authority, was at the root of the changes in attitude toward figural images. However, as DeCaroli demonstrates, a strain of unease with figural art persisted, even after a tradition of images of the Buddha had become established.


Getting Started with Coding

Getting Started with Coding

Author: Camille McCue

Publisher: John Wiley & Sons

Published: 2019-10-08

Total Pages: 145

ISBN-13: 1119641632

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An introduction to coding for kids Coding know-how is the coolest new tool kids can add to their creativity toolboxes—and all they need to get started is a computer connected to the internet and the lessons in this book. Easy! The book offers fun step-by-step projects to create games, animations, and other digital toys while teaching a bit about coding along the way. Plus, each project has an end goal to instill confidence and a sense of accomplishment in young coders once the project comes to life. Create simple applications in Scratch to learn how to build things with coding Experiment with “real” coding with tools built in JavaScript Use free online tools Share what you build with friends, family, and teachers Get creative and get coding!


Digital Imaging

Digital Imaging

Author: Jill Marie Koelling

Publisher: Rowman Altamira

Published: 2004

Total Pages: 98

ISBN-13: 9780759104464

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Digital Imaging is the essential guide to understanding digitization and managing a digitizing project. Koelling covers everything from deciding if digitizing is for you to planning and management, choosing equipment, and managing databases. Not only does she guide you in mastering the technical details, she also helps you find the fun in working with images.


Brand Management

Brand Management

Author: Emmanuel Mogaji

Publisher: Springer Nature

Published: 2021-04-02

Total Pages: 276

ISBN-13: 3030661199

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Branding is an increasingly important part of business strategy for all types of businesses, including start-ups, SMEs, NGOs, and large corporations. This textbook provides an introduction to brand management that can be applied to all these types of organizations. Using story-telling to guide the reader through the main concepts, theories and emerging issues, it offers a theoretical and applied perspective to brand management. Highlighting the relationship between different brand concepts, this textbook explores the role of branding from both a corporate and a consumer perspective and highlights implications for employability and future career options. With case studies, activities, learning objectives and online resources for lecturers, this book is an ideal accompaniment for undergraduates, post graduates or students who have never studied branding before. Written in an approachable way, it gives readers the basics, allowing them to enhance their understanding of the core topics and advance their study further.


Copyright Fair Use Image Debat

Copyright Fair Use Image Debat

Author: Robert A . Baron

Publisher: Routledge

Published: 2005-11-04

Total Pages: 359

ISBN-13: 1135300879

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First published in 1997. Routledge is an imprint of Taylor & Francis, an informa company.


Smashing WordPress

Smashing WordPress

Author: Thord Daniel Hedengren

Publisher: John Wiley & Sons

Published: 2012-04-05

Total Pages: 385

ISBN-13: 1119943671

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The ultimate guide to WordPress, from the world's most popular resource for web designers and developers As one of the hottest tools on the web today for creating a blog, WordPress has evolved to be much more that just a blogging platform and has been pushed beyond its original purpose. With this new edition of a perennially popular WordPress resource, Smashing Magazine offers you the information you need so you can maximize the potential and power of WordPress. WordPress expert Thord Daniel Hedengren takes you beyond the basic blog to show you how to leverage the capabilities of WordPress to power advanced websites. Addresses new theming options, custom post types, custom headers, menus, background, and more Explains how to build beautiful and unique WordPress themes and creating amazing navigation Walks you through building plugins, integrating theme options, creating custom login forms and admin themes, and using the Loop to control content Zeroes in on building a WordPress project for SEO Highlights integrating WordPress with the social web Smashing WordPress, Third Edition teaches you how to make WordPress look any way you like—from a corporate site to a photography gallery and much, much more!


Image Analysis and Recognition

Image Analysis and Recognition

Author: Mohamed Kamel

Publisher: Springer

Published: 2007-08-30

Total Pages: 1333

ISBN-13: 3540742603

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The refereed proceedings of the 4th International Conference on Image Analysis and Recognition are featured in this volume. Seventy-one full papers are presented along with forty-four poster papers. These papers cover image restoration and enhancement, image and video processing and analysis, image segmentation, computer vision, pattern recognition for image analysis, shape and matching, motion analysis, tracking, and more.