The Congressional Record is the official record of the proceedings and debates of the United States Congress. It is published daily when Congress is in session. The Congressional Record began publication in 1873. Debates for sessions prior to 1873 are recorded in The Debates and Proceedings in the Congress of the United States (1789-1824), the Register of Debates in Congress (1824-1837), and the Congressional Globe (1833-1873)
This dictionary contains 10,000 Russian words in order of importance starting with the most common and finishing with words that occur about 8 times in a million. All the words have English translations, many have examples of usage and the entries include information on stress and grammatical irregularities. There is also a complete alphabetical index to the words in the list. A learner who knows all or most of these 10,000 words can be regarded as competent in Russian for all normal purposes. The list takes you from a beginner's core vocabulary through to postgraduate level.
How do you teach tolerance, self-awareness, and responsibility? How can you help children deal with fear, mistrust, or aggression? Play a game with them! Games are an ideal way to help children develop social and emotional skills; they are exciting, relaxing, and fun. 101 LIFE SKILLS GAMES FOR CHILDREN: LEARNING, GROWING, GETTING ALONG (Ages 6-12) is a resource that can help children understand and deal with problems that arise in daily interactions with other children and adults. These games help children develop social and emotional skills and enhance self-awareness. The games address the following issues: dependence, aggression, fear, resentment, disability, accusations, boasting, honesty, flexibility, patience, secrets, conscience, inhibitions, stereotypes, noise, lying, performance, closeness, weaknesses, self confidence, fun, reassurance, love, respect, integrating a new classmate, group conflict. Organized in three main chapters: (I-Games, You-Games and We-Games), the book is well structured and easily accessible. It specifies an objective for every game, gives step-by-step instructions, and offers questions for reflection. It provides possible variations for each game, examples, tips, and ideas for role plays. Each game contains references to appropriate follow-up games and is illustrated with charming drawings.
Drawing focus on a crucial period of contemporary British history, this book explores Cold War anxieties over Imperial decline and British identity through analysis of space in popular twentieth-century spy fiction, enabling the cultural impact of decolonisation to be read in a new and revealing light. Visiting the literary representation of space, identity, and power in the work of Ian Fleming, Graham Greene, and John le Carré, it is an excellent resource for any scholars with an interest in spy fiction, British fiction, and popular literature.
The classic geological study of the Grand Canyon, commissioned by the fledgling U.S. Geological Survey, is admired today as much for its literary qualities as for its scientific value.