How to Make Webcomics

How to Make Webcomics

Author: Brad J. Guigar

Publisher: Image Comics

Published: 2008

Total Pages: 0

ISBN-13: 9781582408705

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"Finally, a book about how to make Webcomics from some guys who actually know how to do it!"--Page 4 of cover


How to Webcomic

How to Webcomic

Author: Star Prichard

Publisher:

Published: 2023-06-13

Total Pages: 0

ISBN-13: 9781737734123

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Learn to make your very own webcomic and get your story out there! "How to Webcomic" is the ultimate guide to making the comic of your dreams a reality, and includes topics such as writing, drawing, self-promotion, crowdfunding, and more!


The Complete Guide to Self-Publishing Comics

The Complete Guide to Self-Publishing Comics

Author: Comfort Love

Publisher: Watson-Guptill

Published: 2015-05-19

Total Pages: 244

ISBN-13: 0804137811

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Take Control of Your Comics-Making Destiny Creating your own comic is easier than ever before. With advances in technology, the increased connectivity of social media, and the ever-increasing popularity of the comics medium, successful DIY comics publishing is within your reach. With The Complete Guide to Self-Publishing Comics, creators/instructors Comfort Love and Adam Withers provide a step-by-step breakdown of the comics-making process, perfect for any aspiring comics creator. This unprecedented, in-depth coverage gives you expert analysis on each step—writing, drawing, coloring, lettering, publishing, and marketing. Along the way, luminaries in the fields of comics, manga, and webcomics—like Mark Waid, Adam Warren, Scott Kurtz, and Jill Thompson—lend a hand, providing “Pro Tips” on essential topics for achieving your comics-making dreams. With the insights and expertise contained within these pages, you’ll have everything you need and no excuses left: It’s time to make your comics!


The Breakaways

The Breakaways

Author: Cathy G. Johnson

Publisher: First Second

Published: 2019-03-05

Total Pages: 226

ISBN-13: 1626723575

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Quiet, sensitive Faith starts middle school already worrying about how she will fit in. To her surprise, Amanda, a popular eighth grader, convinces her to join the school soccer team, the Bloodhounds. Having never played soccer in her life, Faith ends up on the C team, a ragtag group that’s way better at drama than at teamwork. Although they are awful at soccer, Faith and her teammates soon form a bond both on and off the soccer field that challenges their notions of loyalty, identity, friendship, and unity. The Breakaways from Cathy G. Johnson is a raw, and beautifully honest graphic novel that looks into the lives of a diverse and defiantly independent group of kids learning to make room for themselves in the world.


Reinventing Comics

Reinventing Comics

Author: Scott McCloud

Publisher: Harper Collins

Published: 2000-07-25

Total Pages: 260

ISBN-13: 0060953500

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In 1993, Scott McCloud tore down the wall between high and low culture with the acclaimed international hit Understanding Comics, a massive comic book that explored the inner workings of the worlds most misunderstood art form. Now, McCloud takes comics to te next leavle, charting twelve different revolutions in how comics are created, read, and preceived today, and how they're poised to conquer the new millennium. Part One of this fascinating and in-depth book includes: The life of comics as an art form and as literture The battle for creators' rights Reinventing the business of comics The volatile and shifting public percptions of comics Sexual and ethnic representation on comics Then in Part Two, McCloud paints a brethtaling picture of comics' digital revolutions, including: The intricacies of digital production The exploding world of online delivery The ultimate challenges of the infinite digital canvas


Making Comics

Making Comics

Author: Scott McCloud

Publisher: William Morrow Paperbacks

Published: 2006-09-05

Total Pages: 264

ISBN-13: 9780060780944

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Presents instructions for aspiring cartoonists on the art form's key techniques, sharing concise and accessible guidelines on such principles as capturing the human condition through words and images in a minimalist style.


Understanding Comics

Understanding Comics

Author: Scott McCloud

Publisher: Harper Collins

Published: 1994-04-27

Total Pages: 226

ISBN-13: 006097625X

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Praised throughout the cartoon industry by such luminaries as Art Spiegelman, Matt Groening, and Will Eisner, this innovative comic book provides a detailed look at the history, meaning, and art of comics and cartooning.


The Webcomics Handbook

The Webcomics Handbook

Author: Brad Guigar

Publisher: Toonhound Studios LLC

Published: 2014-08-12

Total Pages: 0

ISBN-13: 9780981520964

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The long-awaited sequel to the seminal How To Make Webcomics, this massive tutorial based on Brad Guigar's four years of writing at Webcomics.com covers the art, business, and promotion of digital comics. With chapters devoted to website basics, digital downloads, social media, advertising, business, and much more, this book is the perfect blend of step-by-step guidance and friendly, hard-won experience from one of the very first cartoonists on the Web.


Catch Me! Fight Me! Love Me!

Catch Me! Fight Me! Love Me!

Author: Sharean Morishita

Publisher:

Published: 2020-10-24

Total Pages: 0

ISBN-13: 9780578776903

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Oriana and Jae-hwa act as a fake married couple for a new online video series.The one rule is that actual "close relationships" aren't allowed to develop and everything is to stay strictly professional.This of course isn't a problem for Oriana because she isn't interested in that and Jae-hwa flat out doesn't care.But maybe their constant interaction with each other might change things around....or make things worse....you never know in the game of love and fakeness~ Follow along if you want to read this ambw inspiring but petty fake married life~


You Can Do a Graphic Novel

You Can Do a Graphic Novel

Author: Barbara Slate

Publisher:

Published: 2018-10-15

Total Pages: 234

ISBN-13: 9780937258071

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A guide to creating visual stories, from a single panel to a graphic novel, from a veteran in the field! Barbara Slate guides aspiring graphic storytellers through the same process she learned in her early days working for Marvel and DC Comics-a process she has simplified for the classes she teaches in schools, libraries, and colleges. Suitable for all ages from elementary school to senior citizens, it is presented in the form of a graphic novel itself. The book covers all the components and shows readers how to: Find their own drawing style regardless of ability; create memorable characters, compelling plots and subplots, and engaging dialog; lay out pages that grab the reader's eyes, and traverse the business.