Madness on the Orient Express

Madness on the Orient Express

Author: James Lowder

Publisher: Chaosium

Published: 2014-11-13

Total Pages: 288

ISBN-13: 9781568823997

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16 LOVECRAFTIAN TALES FROM AN UNFORGETTABLE JOURNEY Trains embody the promise and peril of technological advance. They unlock opportunities for wealth and travel, but also create incredible chaos--uprooting populations and blighting landscapes. Work on or around the rails leads to unwelcome discoveries and, in light of the Mythos, dire implications in the spread of the rail system as a whole. A certain path to uncovering unwelcome truths about the universe is to venture beyond our own "placid island of ignorance" and encounter foreign cultures. The Orient Express serves as the perfect vehicle for such excursions, designed as a bridge between West and East. Movement into mystery forms the central action for many stories in this volume. The only limitation placed upon writers for this collection was that their works somehow involve the Orient Express and the Mythos. The last warning whistle has blown, and we are getting underway. Have your tickets at the ready and settle in for a journey across unexpected landscapes to a destination that--well, we'll just let you see for yourself when you arrive. We promise this though: murder will be the least of your problems on this trip aboard the Orient Express!


Masks of Nyarlathotep

Masks of Nyarlathotep

Author: Larry DiTillio

Publisher:

Published: 2010-06

Total Pages: 0

ISBN-13: 9781568823294

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Masks of Nyarlathotep is a Lovecraftian exercise in horror and mystery. This Call of Cthulhu roleplaying classic is a series of linked adventures forming one long and unforgettable campaign. Horrifying deeds and dangerous sorcery dog those who dare attempt to unravel the fate of the Carlyle Expedition. Set in 1925, adventures begin in New York, then move overseas to England, Egypt, Kenya Colony, Shanghai, and western Australia. Such extended globetrotting requires wit and planning by the players. Their investigators must have steady finances, good language skills, and a willingness to persevere despite governmental interference and cultist harassment. Meanwhile the keeper must bring to life different exotic locales, recreate the sensibilities of other cultures, and balance non-player-character foes and friends to allow each investigator to earn his or her own destiny--ultimate triumph, perhaps, or perhaps madness and agonizing death.


Orient Express

Orient Express

Author: L. N. Isinwyll

Publisher:

Published: 1991-08-01

Total Pages: 205

ISBN-13: 9780933635760

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HORROR ON THE ORIENT EXPRESS contains a massive adventure for the CALL OF CTHULHU roleplaying game. Beginning in 1920s London, the investigators journey to Paris and thence to the ancient city of Constantinople. With luck, they also return home. Four books are contained within. In addition there are numerous player handouts, a European route map, luggage stickers, scrolls, passports, plans of the train, and fragments of an ancient artifact collected along the way.


Vampire on the Orient Express

Vampire on the Orient Express

Author: Shane Carrow

Publisher:

Published: 2020-08-04

Total Pages: 202

ISBN-13:

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Paris, 1914. American adventurer Sam Carter boards the Orient Express, departing France in style after an impulsive decision to desert the Foreign Legion. British diplomat Lucas Avery is already nursing a drink in the smoking car, resenting his assignment to the distant Ottoman Empire. Neither man expects anything more from the next three days and three thousand miles than rich food, expensive champagne and fine cigars.But something dangerous is lurking aboard the train, hiding in plain sight among French aristocrats and German businessmen. Through fire and darkness, through blood and ice, the Orient Express is bearing an ancient evil across the continent - and not all its passengers will live to see Constantinople...