Hands-On Music Generation with Magenta

Hands-On Music Generation with Magenta

Author: Alexandre DuBreuil

Publisher: Packt Publishing Ltd

Published: 2020-01-31

Total Pages: 348

ISBN-13: 1838825762

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Design and use machine learning models for music generation using Magenta and make them interact with existing music creation tools Key FeaturesLearn how machine learning, deep learning, and reinforcement learning are used in music generationGenerate new content by manipulating the source data using Magenta utilities, and train machine learning models with itExplore various Magenta projects such as Magenta Studio, MusicVAE, and NSynthBook Description The importance of machine learning (ML) in art is growing at a rapid pace due to recent advancements in the field, and Magenta is at the forefront of this innovation. With this book, you’ll follow a hands-on approach to using ML models for music generation, learning how to integrate them into an existing music production workflow. Complete with practical examples and explanations of the theoretical background required to understand the underlying technologies, this book is the perfect starting point to begin exploring music generation. The book will help you learn how to use the models in Magenta for generating percussion sequences, monophonic and polyphonic melodies in MIDI, and instrument sounds in raw audio. Through practical examples and in-depth explanations, you’ll understand ML models such as RNNs, VAEs, and GANs. Using this knowledge, you’ll create and train your own models for advanced music generation use cases, along with preparing new datasets. Finally, you’ll get to grips with integrating Magenta with other technologies, such as digital audio workstations (DAWs), and using Magenta.js to distribute music generation apps in the browser. By the end of this book, you'll be well-versed with Magenta and have developed the skills you need to use ML models for music generation in your own style. What you will learnUse RNN models in Magenta to generate MIDI percussion, and monophonic and polyphonic sequencesUse WaveNet and GAN models to generate instrument notes in the form of raw audioEmploy Variational Autoencoder models like MusicVAE and GrooVAE to sample, interpolate, and humanize existing sequencesPrepare and create your dataset on specific styles and instrumentsTrain your network on your personal datasets and fix problems when training networksApply MIDI to synchronize Magenta with existing music production tools like DAWsWho this book is for This book is for technically inclined artists and musically inclined computer scientists. Readers who want to get hands-on with building generative music applications that use deep learning will also find this book useful. Although prior musical or technical competence is not required, basic knowledge of the Python programming language is assumed.


Making Musical Apps

Making Musical Apps

Author: Peter Brinkmann

Publisher: "O'Reilly Media, Inc."

Published: 2012-02-17

Total Pages: 123

ISBN-13: 1449331394

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Want to turn your mobile device into a musical instrument? Or equip your game with interactive audio, rather than canned samples? You can do it with Pure Data (Pd), an open source visual programming environment that lets you manipulate digital audio in real time. This concise book shows you how to use Pd—with help from the libpd library—as an easily embeddable and widely portable sound engine. Whether you’re an audio developer looking to create musical apps with sophisticated audio capabilities, or an application developer ready to enhance mobile games with real-time procedural audio, Making Musical Apps introduces you to Pd and libpd, and provides hands-on instructions for creating musical apps for Android and iOS. Get a crash course in Pd, and discover how to generate and control sounds Learn how to create and deploy algorithmic compositions that react to a user’s activity and environment Use Java or Objective-C to integrate Pd and libpd into mobile apps Learn the steps necessary to build libpd-based apps for Android and iOS


Hands-On Machine Learning on Google Cloud Platform

Hands-On Machine Learning on Google Cloud Platform

Author: Giuseppe Ciaburro

Publisher: Packt Publishing Ltd

Published: 2018-04-30

Total Pages: 489

ISBN-13: 1788398874

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Unleash Google's Cloud Platform to build, train and optimize machine learning models Key Features Get well versed in GCP pre-existing services to build your own smart models A comprehensive guide covering aspects from data processing, analyzing to building and training ML models A practical approach to produce your trained ML models and port them to your mobile for easy access Book Description Google Cloud Machine Learning Engine combines the services of Google Cloud Platform with the power and flexibility of TensorFlow. With this book, you will not only learn to build and train different complexities of machine learning models at scale but also host them in the cloud to make predictions. This book is focused on making the most of the Google Machine Learning Platform for large datasets and complex problems. You will learn from scratch how to create powerful machine learning based applications for a wide variety of problems by leveraging different data services from the Google Cloud Platform. Applications include NLP, Speech to text, Reinforcement learning, Time series, recommender systems, image classification, video content inference and many other. We will implement a wide variety of deep learning use cases and also make extensive use of data related services comprising the Google Cloud Platform ecosystem such as Firebase, Storage APIs, Datalab and so forth. This will enable you to integrate Machine Learning and data processing features into your web and mobile applications. By the end of this book, you will know the main difficulties that you may encounter and get appropriate strategies to overcome these difficulties and build efficient systems. What you will learn Use Google Cloud Platform to build data-based applications for dashboards, web, and mobile Create, train and optimize deep learning models for various data science problems on big data Learn how to leverage BigQuery to explore big datasets Use Google’s pre-trained TensorFlow models for NLP, image, video and much more Create models and architectures for Time series, Reinforcement Learning, and generative models Create, evaluate, and optimize TensorFlow and Keras models for a wide range of applications Who this book is for This book is for data scientists, machine learning developers and AI developers who want to learn Google Cloud Platform services to build machine learning applications. Since the interaction with the Google ML platform is mostly done via the command line, the reader is supposed to have some familiarity with the bash shell and Python scripting. Some understanding of machine learning and data science concepts will be handy


Deep Learning Techniques for Music Generation

Deep Learning Techniques for Music Generation

Author: Jean-Pierre Briot

Publisher: Springer

Published: 2019-11-08

Total Pages: 284

ISBN-13: 3319701630

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This book is a survey and analysis of how deep learning can be used to generate musical content. The authors offer a comprehensive presentation of the foundations of deep learning techniques for music generation. They also develop a conceptual framework used to classify and analyze various types of architecture, encoding models, generation strategies, and ways to control the generation. The five dimensions of this framework are: objective (the kind of musical content to be generated, e.g., melody, accompaniment); representation (the musical elements to be considered and how to encode them, e.g., chord, silence, piano roll, one-hot encoding); architecture (the structure organizing neurons, their connexions, and the flow of their activations, e.g., feedforward, recurrent, variational autoencoder); challenge (the desired properties and issues, e.g., variability, incrementality, adaptability); and strategy (the way to model and control the process of generation, e.g., single-step feedforward, iterative feedforward, decoder feedforward, sampling). To illustrate the possible design decisions and to allow comparison and correlation analysis they analyze and classify more than 40 systems, and they discuss important open challenges such as interactivity, originality, and structure. The authors have extensive knowledge and experience in all related research, technical, performance, and business aspects. The book is suitable for students, practitioners, and researchers in the artificial intelligence, machine learning, and music creation domains. The reader does not require any prior knowledge about artificial neural networks, deep learning, or computer music. The text is fully supported with a comprehensive table of acronyms, bibliography, glossary, and index, and supplementary material is available from the authors' website.


Music in the AI Era

Music in the AI Era

Author: Mitsuko Aramaki

Publisher: Springer Nature

Published: 2023-06-21

Total Pages: 338

ISBN-13: 303135382X

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This book constitutes the refereed proceedings and revised selected papers from the 15th International Symposium on Music in the AI Era, CMMR 2021, which took place during November 15–19, 2021 as a virtual event. The 24 full papers included in this book were carefully reviewed and selected from 48 submissions. The papers are grouped in thematical sessions on Music technology in the IA era; Interactive systems for music; Music Information Retrieval and Modeling; and Music and Performance Analysis.


Jumpstart Logic Pro 10.6

Jumpstart Logic Pro 10.6

Author: Jay Asher

Publisher: Packt Publishing Ltd

Published: 2020-10-30

Total Pages: 304

ISBN-13: 1800561458

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A practical guide that takes you from understanding the fundamentals of Logic Pro to discovering professional music creation techniques with an easy-to-follow approach Key FeaturesExplore the world of music production by getting up to speed with Logic ProUnderstand the fundamentals of music production such as recording, editing, and adding effects to musicLearn to produce virtual sounds and music effects to enhance your music and create a final master from a raw music fileBook Description Logic Pro is Apple's flagship application for music creation, found in many professional music studios across the globe. It is a powerful digital audio workstation that comes with all the software tools that you need to create music that sounds great. In the previous version, Logic Pro 10.5, Apple had added impressive features to what was already a full package of tools, loops, FX plug-ins, and software instruments. Providing a comprehensive introduction if you're new to Mac computer music creation, this practical guide will show you how to use Logic Pro and have you up to speed in no time. You'll not only understand what Apple's Logic Pro software can do but also get hands-on with using it to accomplish various musical tasks. The book starts by getting you up and running with the basic terminologies. As you progress, you'll explore how to create audio and MIDI musical parts. To build on your knowledge further, the book will guide you through developing an automated mix. In addition to this, you'll learn how to bounce mixes and audio files for distribution. By the end of this book, you'll be well-versed with Logic Pro and have the skills you need to create professional-quality music. What you will learnGet to grips with Audio and MIDI and how they are different, along with covering Apple LoopsRecord and edit audio, such as your voice or guitarCreate and edit MIDI parts, using Logic Pro's software instrumentsDevelop realistic drums and electronic drums with Logic Pro 10.5's amazing DrummerExplore the new Step Sequencer, Live Loops, and Quick Sampler that were included with version 10.5Edit your arrangement and prepare the parts for mixingDiscover the principles of good mixing, including automation, pre-mastering, and final bouncingWho this book is for This book is for musicians, songwriters, and music producers who want to learn Logic Pro from scratch with the help of expert guidance. A basic understanding of music theories such as chords and notes is highly recommended before you get started. This Logic Pro book also assumes that you'll be working on a Mac.


Jumpstart Logic Pro X 10.5

Jumpstart Logic Pro X 10.5

Author: Jay Asher

Publisher: Packt Publishing Ltd

Published: 2020-10-30

Total Pages: 304

ISBN-13: 1800562772

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A practical guide that takes you from understanding the fundamentals of Logic Pro X to discovering professional music creation techniques with an easy-to-follow approach Key FeaturesExplore the world of music production by getting up to speed with Logic Pro XUnderstand the fundamentals of music production such as recording, editing, and adding effects to musicLearn to produce virtual sounds and music effects to enhance your music and create a final master from a raw music fileBook Description Logic Pro X is Apple's flagship application for music creation, found in many professional music studios across the globe. It is a powerful digital audio workstation that comes with all the software tools that you need to create music that sounds great. In the latest version, Logic Pro X 10.5, Apple has added impressive features to what was already a full package of tools, loops, FX plug-ins, and software instruments. Providing a comprehensive introduction if you're new to Mac computer music creation, this practical guide will show you how to use Logic Pro X and have you up to speed in no time. You'll not only understand what Apple's Logic Pro X software can do but also get hands-on with using it to accomplish various musical tasks. The book starts by getting you up and running with the basic terminologies. As you progress, you'll explore how to create audio and MIDI musical parts. To build on your knowledge further, the book will guide you through developing an automated mix. In addition to this, you'll learn how to bounce mixes and audio files for distribution. By the end of this book, you'll be well-versed with Logic Pro X and have the skills you need to create professional-quality music. What you will learnGet to grips with Audio and MIDI and how they are different, along with covering Apple LoopsRecord and edit audio, such as your voice or guitarCreate and edit MIDI parts, using Logic Pro X's software instrumentsDevelop realistic drums and electronic drums with Logic Pro X 10.5's amazing DrummerExplore the new Step Sequencer, Live Loops, and Quick Sampler that are now included with version 10.5Edit your arrangement and prepare the parts for mixingDiscover the principles of good mixing, including automation, pre-mastering, and final bouncingWho this book is for This book is for musicians, songwriters, and music producers who want to learn Logic Pro X from scratch with the help of expert guidance. A basic understanding of music theories such as chords and notes is highly recommended before you get started. This Logic Pro X book also assumes that you'll be working on a Mac.


Deep Learning with Python

Deep Learning with Python

Author: Francois Chollet

Publisher: Simon and Schuster

Published: 2017-11-30

Total Pages: 597

ISBN-13: 1638352046

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Summary Deep Learning with Python introduces the field of deep learning using the Python language and the powerful Keras library. Written by Keras creator and Google AI researcher François Chollet, this book builds your understanding through intuitive explanations and practical examples. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Machine learning has made remarkable progress in recent years. We went from near-unusable speech and image recognition, to near-human accuracy. We went from machines that couldn't beat a serious Go player, to defeating a world champion. Behind this progress is deep learning—a combination of engineering advances, best practices, and theory that enables a wealth of previously impossible smart applications. About the Book Deep Learning with Python introduces the field of deep learning using the Python language and the powerful Keras library. Written by Keras creator and Google AI researcher François Chollet, this book builds your understanding through intuitive explanations and practical examples. You'll explore challenging concepts and practice with applications in computer vision, natural-language processing, and generative models. By the time you finish, you'll have the knowledge and hands-on skills to apply deep learning in your own projects. What's Inside Deep learning from first principles Setting up your own deep-learning environment Image-classification models Deep learning for text and sequences Neural style transfer, text generation, and image generation About the Reader Readers need intermediate Python skills. No previous experience with Keras, TensorFlow, or machine learning is required. About the Author François Chollet works on deep learning at Google in Mountain View, CA. He is the creator of the Keras deep-learning library, as well as a contributor to the TensorFlow machine-learning framework. He also does deep-learning research, with a focus on computer vision and the application of machine learning to formal reasoning. His papers have been published at major conferences in the field, including the Conference on Computer Vision and Pattern Recognition (CVPR), the Conference and Workshop on Neural Information Processing Systems (NIPS), the International Conference on Learning Representations (ICLR), and others. Table of Contents PART 1 - FUNDAMENTALS OF DEEP LEARNING What is deep learning? Before we begin: the mathematical building blocks of neural networks Getting started with neural networks Fundamentals of machine learning PART 2 - DEEP LEARNING IN PRACTICE Deep learning for computer vision Deep learning for text and sequences Advanced deep-learning best practices Generative deep learning Conclusions appendix A - Installing Keras and its dependencies on Ubuntu appendix B - Running Jupyter notebooks on an EC2 GPU instance


Mapping Hacks

Mapping Hacks

Author: Schuyler Erle

Publisher: "O'Reilly Media, Inc."

Published: 2005-06-09

Total Pages: 564

ISBN-13: 1491951656

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Since the dawn of creation, man has designed maps to help identify the space that we occupy. From Lewis and Clark's pencil-sketched maps of mountain trails to Jacques Cousteau's sophisticated charts of the ocean floor, creating maps of the utmost precision has been a constant pursuit. So why should things change now?Well, they shouldn't. The reality is that map creation, or "cartography," has only improved in its ease-of-use over time. In fact, with the recent explosion of inexpensive computing and the growing availability of public mapping data, mapmaking today extends all the way to the ordinary PC user.Mapping Hacks, the latest page-turner from O'Reilly Press, tackles this notion head on. It's a collection of one hundred simple--and mostly free--techniques available to developers and power users who want draw digital maps or otherwise visualize geographic data. Authors Schuyler Erle, Rich Gibson, and Jo Walsh do more than just illuminate the basic concepts of location and cartography, they walk you through the process one step at a time.Mapping Hacks shows you where to find the best sources of geographic data, and then how to integrate that data into your own map. But that's just an appetizer. This comprehensive resource also shows you how to interpret and manipulate unwieldy cartography data, as well as how to incorporate personal photo galleries into your maps. It even provides practical uses for GPS (Global Positioning System) devices--those touch-of-a-button street maps integrated into cars and mobile phones. Just imagine: If Captain Kidd had this technology, we'd all know where to find his buried treasure!With all of these industrial-strength tips and tools, Mapping Hacks effectively takes the sting out of the digital mapmaking and navigational process. Now you can create your own maps for business, pleasure, or entertainment--without ever having to sharpen a single pencil.


Mobile Deep Learning with TensorFlow Lite, ML Kit and Flutter

Mobile Deep Learning with TensorFlow Lite, ML Kit and Flutter

Author: Anubhav Singh

Publisher: Packt Publishing Ltd

Published: 2020-04-06

Total Pages: 372

ISBN-13: 178961399X

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Learn how to deploy effective deep learning solutions on cross-platform applications built using TensorFlow Lite, ML Kit, and Flutter Key FeaturesWork through projects covering mobile vision, style transfer, speech processing, and multimedia processingCover interesting deep learning solutions for mobileBuild your confidence in training models, performance tuning, memory optimization, and neural network deployment through every projectBook Description Deep learning is rapidly becoming the most popular topic in the mobile app industry. This book introduces trending deep learning concepts and their use cases with an industrial and application-focused approach. You will cover a range of projects covering tasks such as mobile vision, facial recognition, smart artificial intelligence assistant, augmented reality, and more. With the help of eight projects, you will learn how to integrate deep learning processes into mobile platforms, iOS, and Android. This will help you to transform deep learning features into robust mobile apps efficiently. You’ll get hands-on experience of selecting the right deep learning architectures and optimizing mobile deep learning models while following an application oriented-approach to deep learning on native mobile apps. We will later cover various pre-trained and custom-built deep learning model-based APIs such as machine learning (ML) Kit through Firebase. Further on, the book will take you through examples of creating custom deep learning models with TensorFlow Lite. Each project will demonstrate how to integrate deep learning libraries into your mobile apps, right from preparing the model through to deployment. By the end of this book, you’ll have mastered the skills to build and deploy deep learning mobile applications on both iOS and Android. What you will learnCreate your own customized chatbot by extending the functionality of Google AssistantImprove learning accuracy with the help of features available on mobile devicesPerform visual recognition tasks using image processingUse augmented reality to generate captions for a camera feedAuthenticate users and create a mechanism to identify rare and suspicious user interactionsDevelop a chess engine based on deep reinforcement learningExplore the concepts and methods involved in rolling out production-ready deep learning iOS and Android applicationsWho this book is for This book is for data scientists, deep learning and computer vision engineers, and natural language processing (NLP) engineers who want to build smart mobile apps using deep learning methods. You will also find this book useful if you want to improve your mobile app’s user interface (UI) by harnessing the potential of deep learning. Basic knowledge of neural networks and coding experience in Python will be beneficial to get started with this book.