Official Hake's Price Guide to Character Toys

Official Hake's Price Guide to Character Toys

Author: Ted Hake

Publisher:

Published: 2006

Total Pages: 0

ISBN-13: 9780375721052

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America’s leading toy dealer and collector presents the most comprehensive reference and price guide devoted to character-themed toys—a nostalgic virtual history of American entertainment from the 1890s to the present. • Based on cartoons, comic strips, and advertisements from Dick Tracy to SpongeBob SquarePants. • Market report on the latest toy prices • Brief histories of the characters • Guides readers in building valuable collections • Prices for 40,000 toys in over 370 categories • Over 100 pages with brilliant, full-color images of collectible toys, from Captain Marvel to Garfield toToy Story • Tips on caring for a collection and determining its value


Button Power

Button Power

Author: Christen Carter

Publisher:

Published: 2020

Total Pages: 0

ISBN-13: 9781616898700

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"A collection of more than 2,000 colorful and artistic pin-back buttons, forming a people's history of American culture and politics that focuses on a range of subjects: advertising, arts and entertainment, historical events, movements and causes, humor, nature, celebrated personalities and organizations, geographical features, sports, transportation, wars and anti-war movements"--


The Official Hake Price Guide to Character Toys

The Official Hake Price Guide to Character Toys

Author: Ted Hake

Publisher: House of Collectibles

Published: 2004-09

Total Pages: 0

ISBN-13: 9781400046676

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The leading authority on toys produces a virtual history of entertainment from the 1890s to the present. This book is the definitive visual guide and checklist for all toy collectors. With over 42,000 prices and 14,000 photographs, you will be able to put a value on everything--from Captain Marvel action figures, SpongeBob PEZ dispensers, and Dick Tracy watches to Toy Story collectibles--this book has it all -Over 14,000 items with pictures and over 100 pages in full color. -More than 42,000 prices. -360 unique categories. -How to grade, value and restore your toys. -How to buy and sell a toy collection.


The Official Price Guide to Disney Collectibles

The Official Price Guide to Disney Collectibles

Author: Ted Hake

Publisher: House of Collectibles

Published: 2007

Total Pages: 0

ISBN-13: 9780375722622

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Written by a noted expert, this book contains nearly 10,000 items in more than 125 sections of Disney collectibles. From thousands of the earliest and rarest Mickey Mouse collectibles to some of the best for The Incredibles, all things Disney are included in this full-color book.


Overstreet Comic Book Price Guide to Lost Universes

Overstreet Comic Book Price Guide to Lost Universes

Author: Robert M. Overstreet

Publisher: Gemstone Publishing

Published: 2021-11-23

Total Pages: 336

ISBN-13: 9781603602853

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The highly collectible world of lost universes gets a brand-new specially focused edition of The Overstreet Comic Book Price Guide that also serves as a Photo-Journal of all the books listed. From in-depth looks at the original Milestone and Valiant to Tower's T.H.U.N.D.E.R. Agents and Charlton's superheroes, and from Topp's Kirbyverse and the MLJ/Archie heroes to Malibu's Ultraverse and Marvel's New Universe, this full-color book dives deep into Atlas-Seaboard, Comics Greatest World, Continuity, Defiant, Future Comics, Triumphant and more. Not only is packed with images and prices, but it also includes creator and collector interviews and insights.


The Supervillain Book

The Supervillain Book

Author: Gina Misiroglu

Publisher: Visible Ink Press

Published: 2006-07-01

Total Pages: 1327

ISBN-13: 1578597943

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Everything you ever wanted to know about the bad guys in comics, film, and television! A must-read for anyone who was ever enthralled with mythic wickedness, The Supervillain Book: The Evil Side of Comics and Hollywood exhaustively explores the extraordinary lives and careers of hundreds of overachieving evildoers. Drawing from sources in comic books, film, live-action and animated television, newspaper strips, toys, and manga and anime, it is the definitive guide to nefarious masterminds, mad scientists, and destructive dominators who have battled super- and other fictional heroes. The Supervillain Book investigates each character’s origin, modus operandi, costumes, weapons and gadgetry, secret hideouts, chief henchmen, and minions, while serving up a supersized trove of fascinating trivia. It also takes you behind the scenes, describing the creation and development of these marvelously malicious, menacing, and malevolent characters. With 350 entries on pop culture’s most malicious evildoers, this comprehensive resource also includes 125 illustrations, a helpful resource section, and an extensive index, adding to its usefulness. What would a good guy be without the bad guy? Boring. You won’t be bored with this indispensable guide to the wicked world of supervillains!


Trigger

Trigger

Author: Leo Pando

Publisher: McFarland

Published: 2019-03-11

Total Pages: 374

ISBN-13: 1476634521

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Roy Rogers' golden palomino, Trigger, was the perhaps the most famous horse in film--more popular than the man himself among certain fans. In its expanded second edition, this detailed look at the animals and men who created the legend of "the smartest horse in the movies" examines the life story of the original Trigger--and his doubles, particularly Little Trigger, the extraordinary trick horse. Movies in which Trigger appeared without Rogers are discussed. More than 200 photographs (90 new to this edition) and 30,000 words of additional material are included, covering unresolved aspects of Trigger's story, controversies surrounding the sale of the Roy Roger's Museum collection and the fate of his legacy.


Dictionary of Toys and Games in American Popular Culture

Dictionary of Toys and Games in American Popular Culture

Author: Frank Hoffmann

Publisher: Routledge

Published: 2013-10-08

Total Pages: 181

ISBN-13: 1135418535

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Keep the information you need on playthings and pop culture at your fingertips! The Dictionary of Toys and Games in American Popular Culture is an A-to-Z reference guide to the playthings that amused us as children and fascinate us as adults. This enlightening—and entertaining—resource, complete with cross-references, provides easy access to concise but detailed descriptions that place toys and board games in their social and cultural contexts. From action figures to yo-yos, the book is your tour guide through the museum of sought-after collectibles and forgotten treasures that mirror the fads and fashions that helped define pop culture in the United States. The Dictionary of Toys and Games in American Popular Culture is a historical, yet current, reflection of society’s ever-changing attitudes toward childhood and its cultural touchstones. The book is filled with physical descriptions of each entry, including size, color, and material composition, and the age group most often associated with the item. It also includes biographical sketches of inventors, manufacturers, and distributors— a virtual “Who’s Who” of the American toy industry, including Milton Bradley, Walt Disney, and Jim Henson. With a brief glimpse through its pages or a lengthy look from cover to cover, you’ll discover (or re-discover) real hero action figures, toys with commercial tie-ins, fast-food promotional giveaways, penny prize package toys, and advertising icons and characters in addition to beloved toys and board games like Etch-a-Sketch®, Lincoln Logs®, Colorforms®, Yahtzee®, and Burp Gun, the first toy advertised on nationwide television. The Dictionary of Toys and Games in American Popular Culture presents easy-to-access and easy-to-read descriptions of such toys as: Barbie®, bendies, and Beanie Babies® Monopoly®, Mr. Machine®, and Mr. Potato Head™ Pez®, Plah-Doh®, and Pound Puppies® Scrabble®, Silly Putty®, and Slinky® Tiddly Winks®, Tinker Toys®, and Twister™ and looks at the people behind the scenes of the biggest names in toys, including LEGO® (Ole Kirk Christiansen) Fisher-Price® (Homer G. Fisher) Mattel® (Ruth and Elliott Handler) Hasbro™ (Alan, Merrill, and Stephen Hassenfeld) Toys R Us® (Charles Lazarus) Parker Brothers® (Edward and George Parker) F.A.O. Schwartz (Frederick Schwartz) Kenner® (Albert Steiner) Tonka® (Russell L. Wenkstern) The Dictionary of Toys and Games in American Popular Culture also includes an index and a selected bibliography to meet your casual or professional research needs. Faster (and more entertaining) than searching through a vast assortment of Web sites for information, the book is a vital resource for librarians, toy collectors and appraisers, popular culture enthusiasts, and anyone with an interest in toys—past and present.


The Phantom Unmasked

The Phantom Unmasked

Author: Kevin Patrick

Publisher: University of Iowa Press

Published: 2017-11-15

Total Pages: 271

ISBN-13: 1609385012

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Before Superman, before Batman, there was—the Phantom! Making its debut as an American newspaper comic strip in 1936, The Phantom was the forerunner of the comic-book superhero genre that today animates vast billion-dollar franchises spanning print, film, television, video games, and licensed merchandise. But you’ve probably never heard of it—you probably think Superman inaugurated the genre. That’s because, despite its American origins, The Phantom comic strip has enjoyed far greater popularity with international audiences, most notably in Australia, Sweden, and India, where it has appeared in newspapers, magazines, and comic books. The paradox of the character’s relative obscurity in the United States, offset by his phenomenal success in these three markedly different countries, is the subject of The Phantom Unmasked. By tracing the publication history of The Phantom in magazines and comic books across international markets since the mid-1930s, author Kevin Patrick delves into the largely unexplored prehistory of modern media licensing industries. He also explores the interconnections between the cultural, political, economic, and historical factors that fueled the character’s international popularity. The Phantom Unmasked offers readers a nuanced study of the complex cultural flow of American comic books around the world. Equally important, to provide a rare glimpse of international comics fandom, Patrick surveyed the Phantom’s “phans”—as they call themselves—and lets them explain how and why they came to love the world’s first masked superhero.