Unity in Action

Unity in Action

Author: Joseph Hocking

Publisher: Simon and Schuster

Published: 2018-03-27

Total Pages: 586

ISBN-13: 1638356211

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Summary Manning's bestselling and highly recommended Unity book has been fully revised! Unity in Action, Second Edition teaches you to write and deploy games with the Unity game development platform. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Foreword by Jesse Schell, author of The Art of Game Design Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Build your next game without sweating the low-level details. The Unity game development platform handles the heavy lifting, so you can focus on game play, graphics, and user experience. With support for C# programming, a huge ecosystem of production-quality prebuilt assets, and a strong dev community, Unity can get your next great game idea off the drawing board and onto the screen! About the Book Unity in Action, Second Edition teaches you to write and deploy games with Unity. As you explore the many interesting examples, you'll get hands-on practice with Unity's intuitive workflow tools and state-of-the-art rendering engine. This practical guide exposes every aspect of the game dev process, from the initial groundwork to creating custom AI scripts and building easy-to-read UIs. And because you asked for it, this totally revised Second Edition includes a new chapter on building 2D platformers with Unity's expanded 2D toolkit. What's Inside Revised for new best practices, updates, and more! 2D and 3D games Characters that run, jump, and bump into things Connect your games to the internet About the Reader You need to know C# or a similar language. No game development knowledge is assumed. About the Author Joe Hocking is a software engineer and Unity expert specializing in interactive media development. Table of Contents PART 1 - First steps Getting to know Unity Building a demo that puts you in 3D space Adding enemies and projectiles to the 3D game Developing graphics for your game PART 2 - Getting comfortable Building a Memory game using Unity's 2D functionality Creating a basic 2D Platformer Putting a GUI onto a game Creating a third-person 3D game: player movement and animation Adding interactive devices and items within the game PART 3 - Strong finish Connecting your game to the internet Playing audio: sound effects and music Putting the parts together into a complete game Deploying your game to players' devices


The Everlasting Empire

The Everlasting Empire

Author: Yuri Pines

Publisher: Princeton University Press

Published: 2012-05-27

Total Pages: 256

ISBN-13: 0691134952

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Established in 221 BCE, the Chinese empire lasted for 2,132 years before being replaced by the Republic of China in 1912. During its two millennia, the empire endured internal wars, foreign incursions, alien occupations, and devastating rebellions--yet fundamental institutional, sociopolitical, and cultural features of the empire remained intact. The Everlasting Empire traces the roots of the Chinese empire's exceptional longevity and unparalleled political durability, and shows how lessons from the imperial past are relevant for China today. Yuri Pines demonstrates that the empire survived and adjusted to a variety of domestic and external challenges through a peculiar combination of rigid ideological premises and their flexible implementation. The empire's major political actors and neighbors shared its fundamental ideological principles, such as unity under a single monarch--hence, even the empire's strongest domestic and foreign foes adopted the system of imperial rule. Yet details of this rule were constantly negotiated and adjusted. Pines shows how deep tensions between political actors including the emperor, the literati, local elites, and rebellious commoners actually enabled the empire's basic institutional framework to remain critically vital and adaptable to ever-changing sociopolitical circumstances. As contemporary China moves toward a new period of prosperity and power in the twenty-first century, Pines argues that the legacy of the empire may become an increasingly important force in shaping the nation's future trajectory.


Diversity in the Great Unity

Diversity in the Great Unity

Author: Lala Zuo

Publisher: University of Hawaii Press

Published: 2019-09-30

Total Pages: 250

ISBN-13: 082487983X

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Timber-framed architecture has long been viewed as an embodiment of Chinese civilization, a hierarchic society ruled by Confucian orthodoxy. Throughout its history, Chinese architectural design was closely regulated by court-enforced building codes, which created a highly standardized and modularized system. In Diversity in the Great Unity—the first in-depth English-language work to present regional traditions of Chinese architecture based on a detailed study of the timber construction system—Lala Zuo maintains that during the nearly century-long Yuan dynasty (1271–1368), the tradition of “Han-Chinese” architecture as coded, uniform, and controlled by the central government did not take hold. She presents case studies of twenty buildings along the Yangtze River built during the Yuan, often considered a transitional phase in Chinese architectural history. Most of the structures have firm dates, and all are analyzed according to patronage, chronology, and function. Their representativeness is determined by their broad geographic distribution as well as by their scarcity. Numerous photographs and line-drawings accompany the analyses. Referencing Yuan architecture in north China along the Yellow River, Zuo outlines its characteristics in three regions and connects the regional traditions to periods before and after the Yuan, allowing her to contextualize architecture in Yuan social and political history. She explains how the division of regional traditions, especially those in the south, contributed to the transformation of dynastic styles from the Song (960–1279) to the Ming (1368–1644) and how the Song-Yuan migration may have affected architectural design. An appendix presents an extensive glossary of Chinese architectural terms in Song terminology to enable a better understanding of the subject. Although the primary focus of this book is the technical evolution of surviving Yuan architecture, its interdisciplinary approach goes beyond architecture by offering a re-evaluation of Chinese society in light of cultural and religious diversity under Mongol rule.


Unity Game Development in 24 Hours, Sams Teach Yourself

Unity Game Development in 24 Hours, Sams Teach Yourself

Author: Ben Tristem

Publisher: Sams Publishing

Published: 2015-11-16

Total Pages: 692

ISBN-13: 0134272137

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In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 5 game engine at the heart of Hearthstone: Heroes of Warcraft, Kerbal Space Program, and many other sizzling-hot games! This book’s straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Step-by-step instructions carefully walk you through the most common Unity game development tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills. Notes and tips point out shortcuts and solutions.


Introduction to Game Design, Prototyping, and Development

Introduction to Game Design, Prototyping, and Development

Author: Jeremy Gibson

Publisher: Pearson Education

Published: 2015

Total Pages: 944

ISBN-13: 0321933168

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This hands-on guide covers both game development and design, and both Unity and C♯. This guide illuminates the basic tenets of game design and presents a detailed, project-based introduction to game prototyping and development, using both paper and the Unity game engine.


Game Engine Architecture

Game Engine Architecture

Author: Jason Gregory

Publisher: CRC Press

Published: 2017-03-27

Total Pages: 1042

ISBN-13: 135160564X

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Hailed as a "must-have textbook" (CHOICE, January 2010), the first edition of Game Engine Architecture provided readers with a complete guide to the theory and practice of game engine software development. Updating the content to match today’s landscape of game engine architecture, this second edition continues to thoroughly cover the major components that make up a typical commercial game engine. New to the Second Edition Information on new topics, including the latest variant of the C++ programming language, C++11, and the architecture of the eighth generation of gaming consoles, the Xbox One and PlayStation 4 New chapter on audio technology covering the fundamentals of the physics, mathematics, and technology that go into creating an AAA game audio engine Updated sections on multicore programming, pipelined CPU architecture and optimization, localization, pseudovectors and Grassman algebra, dual quaternions, SIMD vector math, memory alignment, and anti-aliasing Insight into the making of Naughty Dog’s latest hit, The Last of Us The book presents the theory underlying various subsystems that comprise a commercial game engine as well as the data structures, algorithms, and software interfaces that are typically used to implement them. It primarily focuses on the engine itself, including a host of low-level foundation systems, the rendering engine, the collision system, the physics simulation, character animation, and audio. An in-depth discussion on the "gameplay foundation layer" delves into the game’s object model, world editor, event system, and scripting system. The text also touches on some aspects of gameplay programming, including player mechanics, cameras, and AI. An awareness-building tool and a jumping-off point for further learning, Game Engine Architecture, Second Edition gives readers a solid understanding of both the theory and common practices employed within each of the engineering disciplines covered. The book will help readers on their journey through this fascinating and multifaceted field.


The Origins and Continuity of Chinese Sociology

The Origins and Continuity of Chinese Sociology

Author: Tiankui Jing

Publisher: Springer Nature

Published: 2022-11-14

Total Pages: 507

ISBN-13: 9811956812

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This book examines the origins and basic concepts of sociology in China and traces the discipline’s evolutionary trajectory. Building on the premise that qunxue, which goes back to Xunzi, is essentially the Chinese antecedent of modern/Western sociology, contributors try to show the distinctive ways qunxue addresses a wide range of both foundational and practical issues related to society using its own set of conceptual, analytical and methodological apparatus. The book argues that the rise of Chinese sociology will depend crucially on whether the rich heritage of traditional Chinese sociology can be fully appreciated and integrated with the Western tradition of learning. Following two preliminary chapters laying out qunxue’s basic paramters, the four remaining chapters focus on its four primary concerns: cultivation of the self (xiushen), regulation of the family (qijia), governance of the state (zhiguo), and realization of universal peace (pingtianxia).


Y

Y

Author: Max Ostrovsky

Publisher: University Press of America

Published: 2007

Total Pages: 424

ISBN-13: 9780761834991

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Combining history, archeology, sociology, political science, and agricultural studies, Y=Arctgx: The Hyperbola of the World Order presents a theory claiming that any political system with a firm agricultural foundation is pre-destined to reach political unity and turn this state into the norm. Using the circumscription theory-the idea that states first arose in areas of the world where agricultural land was in short supply-and exhaustive historical evidence, this timely work proposes the emergence of a single world state.


Allegoresis

Allegoresis

Author: Longxi Zhang

Publisher: Cornell University Press

Published: 2018-05-31

Total Pages: 270

ISBN-13: 1501711296

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Why is it that a text, particularly a canonical text, is often said to contain a meaning different from what it literally says? How did allegorical readings arise and develop? By looking at such examples as Jewish and Christian interpretations of the Song of Songs and traditional Chinese commentaries on the Confucian classic Book of Poetry, Zhang Longxi discusses allegorical readings from a broad perspective that bridges the usual East/West cultural divide and examines their social and political implications. His approach is wide-ranging, cross-cultural, and cross-disciplinary, exploring allegoresis with regard to religion, philosophy, and literature. In his inquiry into allegory and allegorical interpretation, Zhang examines the idea of a self-explanatory text of the Bible as conceived by Augustine, Aquinas, and Luther; discusses the importance of the literal basis of textual interpretation; and takes up the question of moral responsibility and political allegiance. Zhang, who regards utopia as an allegory of social and political ideas, explores how utopian visions vary in their Chinese and Western expressions, in the process commenting on contemporary literary theory and political readings of literature past and present.


Visible Church, Visible Unity

Visible Church, Visible Unity

Author: Ola Tjørhom

Publisher: Liturgical Press

Published: 2004

Total Pages: 140

ISBN-13: 9780814628737

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In Visible Church-Visible Unity Ola Tjorhom explores central questions in current ecclesiological and ecumenical debates from the perspective of an evangelical catholicity of "the Great Tradition of the Church." Tjorhom shows how the fundamental visibility of the Church and the similarly visible nature of church fellowship is a corrective cover against "invisible" perceptions of these entities. This theme of visibility is developed in view of the sacraments, the ministries, and the mission of the Church. Visible Church-Visible Unity includes "Chapter 1: Toward the End of the Reformation Project? The Riddle of Protestantism," "Chapter 2: The Great Tradition of the Church'-An Old Way Forward?" "Chapter 3: The Church-Mother of Faith and Priest of Creation," "Chapter 4: The Goal of Visible Unity-Reaffirming Our Commitment," and "Chapter 5: Life in the Spirit-Toward a 'Materialist' Spirituality."