Goblin Slayer is back on his feet...much to the dismay of many, many goblins... Read the next chapter of Goblin Slayer Side Story: Year One at the same time as Japan!
Upon seeing Spearman’s new weapon, Goblin Slayer reflects on the benefits of owning a magic weapon—but he’s about to become deeply familiar with the dangers of fighting against one... Read the next chapter of Goblin Slayer: Year One the same day as Japan!
For the sake of his fallen party member, Rookie Warrior puts his life on the line in the fierce battle against the Rock Eater. Meanwhile, as the rain pours down on a small village in the foothills, thunder and pale-blue light rend the evening sky to shreds, and a certain young adventurer kills goblins one by one. Who knows what perils lie in wait for him there...
The top of the tower is not the end of the road, and it comes time for the traveling companions to part ways... Read the next chapter of Goblin Slayer Side Story: Year One at the same time as Japan!
THE DIE IS CAST. After his sister is brutally murdered during a goblin raid, a young boy swears vengeance upon the creatures who killed not only her but also the rest of his village. Five years later and now a novice adventurer, he is by chance reunited with his childhood friend, another survivor of the massacre. Despite his inexperience, crude battle gear, and low rank, the boy sets off alone on a mission to defeat a nest full of goblins-thus begins the origin story of how he came to be known as Goblin Slayer!
Goblin Slayer and his party head north to the snowy mountains in search of Noble Fencer, a young adventurer who disappeared during a goblin hunt. There, they discover a looming goblin threat more dangerous than anything they've faced before. A new battle for their lives begins-one that will not end until the mountains are blanketed with crimson snow...
Not so very long ago, the Death began stalking the continent. The King of Time issued aproclamation: "Find the source of this Death and seal it away."The source: the Dungeon of the Dead. A fortress city that arose at the mouth of thedungeon serves adventurers who seek companions, challenge the dungeon, battle, find loot... and sometimes die. You are an adventurer who has come to the fortress city in hopes of reaching the dungeon's lower- most depths-but can you and your party conquer the untold evils that lurk beneath the surface?
NOW YOU CAN ROLL THE DICE! The Four-Cornered World from the famous Goblin Slayer series springs to life like never before in this tabletop role-playing game. This book contains all the information you’ll need to create characters like Dwarf Shaman, High Elf Archer, or Lizard Priest and embark on thrilling quests for the Adventurers Guild. It also includes two premade scenarios for game masters to run with their players right away. With plenty of skills and spells for every adventuring persuasion and tons of new lore, there’s something for all soon-to-be heroes within these pages!
Together with Spearman and Heavy Warrior, Goblin Slayer takes on the Demon's Tower. No doubt his plan of attack will be suitably inventive...! And while he's off on this adventure, Cow Girl and Priestess use their day wandering around town to...try on bikini armor?! Plus, after High Elf Archer and Guild Girl go underwear shopping together, they team up for a round of tabletop gaming! These, and many more, are the stories of the people surrounding Goblin Slayer. This window into their separate yet connected lives closes with this volume-don't miss it!
After protecting a village from a horde of goblins, a certain young man has been called "Goblin Slayer" for the first time. One day, while slaughtering yet another group of goblins, he finds a ring that glows with a mysterious light, which he has appraised by an eccentric magician who lives outside town known as Arc Mage. She, in turn, requests his help in compiling a bestiary for the Guild. He is put in charge of the section on-of course, goblins. With a single ring, and a single light, a brand-new story begins.