Bicycle Repair Manual

Bicycle Repair Manual

Author: Chris Sidwells

Publisher: Penguin

Published: 2008-05-19

Total Pages: 162

ISBN-13: 0756662206

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From mountain bikes and road racers to hybrids, the Bicycle Repair Manual helps riders keep their bikes in peak condition. Perfect for beginners and dedicated cyclists alike, this updated guide to bicycle repair includes the latest technological advances in cycling, troubleshooting charts, hints and tips for diagnosing and problem, and servicing schedules.


Sloane's New Bicycle Maintenance Manual

Sloane's New Bicycle Maintenance Manual

Author: Eugene Sloane

Publisher: Simon and Schuster

Published: 2010-06-15

Total Pages: 337

ISBN-13: 1451602685

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Eugene A. Sloane, one of the leading authorities on bicycles and bicycling, has completely revised and expanded his invaluable Bicycle Maintenance Manual, adding all new information on equipment, tools, and the latest in bicycle technology. With more than 250 photographs, many of them detailing step-by-step processes such as installing a chain, mending a flat, and building a wheel, Sloane's New Bicycle Maintenance Manual is a must for cyclists of all levels of experience. The combination of illustrations and Sloane's extrememly accessible instructions makes tasks like adjusting brakes, removing derailleurs, and painting a frame projects you can take on at home. THe dozens of topics covered also include: - tires, tubes and valves - cranks, chainwheels and chains - handlebars and stems - wheel alignment and lacing - touring maintenance - seats, seatposts and more


Big Blue Book of Bicycle Repair

Big Blue Book of Bicycle Repair

Author: C. Calvin Jones

Publisher: Park Tool

Published: 2019-04-24

Total Pages: 654

ISBN-13:

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The BBB-4 Big Blue Book of Bicycle Repair by Calvin Jones is packed with easy-to-follow, step-by-step procedures, color photos and repair tips for keeping almost any road or off-road bike running smoothly and trouble-free. Whether it's repairing a flat tire, adjusting brakes and shifting systems, truing wheels, or maintaining hub, headset and bottom bracket bearing systems, the BBB-4 has you covered. Thoroughly researched and revised, the 4th edition of the Big Blue Book contains updated photos, torque specifications and troubleshooting tables, along with new content on wheel building, electronic shifting, 12-speed and 1X drivetrains, tubeless tires, disc brakes, headset and bottom bracket standards, and more. Truly an indispensable tool and reference source for both the novice and advanced bicycle mechanic.


The Haynes Bicycle Book

The Haynes Bicycle Book

Author: Bob Henderson

Publisher: Haynes Repair Manual (Paperbac

Published: 2001

Total Pages: 0

ISBN-13: 9781563924286

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Total Car Care is the most complete, step-by-step automotive repair manual you'll ever use. All repair procedures are supported by detailed specifications, exploded views, and photographs. From the simplest repair procedure to the most complex, trust Chilton's Total Car Care to give you everything you need to do the job. Save time and money by doing it yourself, with the confidence only a Chilton Repair Manual can provide.


Unity Game Audio Implementation

Unity Game Audio Implementation

Author: Andrew Coggan

Publisher: CRC Press

Published: 2021-12-30

Total Pages: 423

ISBN-13: 1000483258

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Unity Game Audio Implementation offers a unique, practical, project-based approach to learning about aspects of Interactive Game Audio for those who have never used a game engine before and don’t want to learn computer programming right now. The book offers insight into the skills needed to design game-ready sounds in current Digital Audio Workstation (DAW) and shows how to implement these sounds within the Unity game engine. The reader will also learn about interactive music and how to set this up to respond to a variety of events in the game, with the option of adding in their own story and dialogue. All the information is presented in a practical working context from an established Game Audio Sound Designer with AAA games experience. The chapters are accompanied by several game levels teaching all about the techniques and theories before offering instructive steps for how to put them into action. After completing the practical tasks in this book, not only will the reader create an interactive soundscape for a multilevel playable game featuring all their own audio, they will also receive tips on how to use their finished project in support of an application for Video Game Sound Designer jobs.