Computer Fundamentals

Computer Fundamentals

Author: Anita Goel

Publisher: Pearson Education India

Published: 2010-09

Total Pages: 596

ISBN-13: 9788131733097

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Computer Fundamentals is specifically designed to be used at the beginner level. It covers all the basic hardware and software concepts in computers and its peripherals in a very lucid manner.


Computing Fundamentals

Computing Fundamentals

Author: Faithe Wempen

Publisher: John Wiley & Sons

Published: 2014-11-26

Total Pages: 746

ISBN-13: 1119039622

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The absolute beginner's guide to learning basic computer skills Computing Fundamentals, Introduction to Computers gets you up to speed on basic computing skills, showing you everything you need to know to conquer entry-level computing courses. Written by a Microsoft Office Master Instructor, this useful guide walks you step-by-step through the most important concepts and skills you need to be proficient on the computer, using nontechnical, easy-to-understand language. You'll start at the very beginning, getting acquainted with the actual, physical machine, then progress through the most common software at your own pace. You'll learn how to navigate Windows 8.1, how to access and get around on the Internet, and how to stay connected with email. Clear instruction guides you through Microsoft Office 2013, helping you create documents in Word, spreadsheets in Excel, and presentations in PowerPoint. You'll even learn how to keep your information secure with special guidance on security and privacy. Maybe you're preparing for a compulsory computing course, brushing up for a new job, or just curious about how a computer can make your life easier. If you're an absolute beginner, this is your complete guide to learning the essential skills you need: Understand the basics of how your computer works Learn your way around Windows 8.1 Create documents, spreadsheets, and presentations Send email, surf the Web, and keep your data secure With clear explanations and step-by-step instruction, Computing Fundamentals, Introduction to Computers will have you up and running in no time.


Fundamentals of Digital Logic and Microcontrollers

Fundamentals of Digital Logic and Microcontrollers

Author: M. Rafiquzzaman

Publisher: John Wiley & Sons

Published: 2014-11-06

Total Pages: 514

ISBN-13: 1118969308

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Updated to reflect the latest advances in the field, the Sixth Edition of Fundamentals of Digital Logic and Microcontrollers further enhances its reputation as the most accessible introduction to the basic principles and tools required in the design of digital systems. Features updates and revision to more than half of the material from the previous edition Offers an all-encompassing focus on the areas of computer design, digital logic, and digital systems, unlike other texts in the marketplace Written with clear and concise explanations of fundamental topics such as number system and Boolean algebra, and simplified examples and tutorials utilizing the PIC18F4321 microcontroller Covers an enhanced version of both combinational and sequential logic design, basics of computer organization, and microcontrollers


The Elements of Computing Systems

The Elements of Computing Systems

Author: Noam Nisan

Publisher:

Published: 2008

Total Pages: 343

ISBN-13: 0262640686

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This title gives students an integrated and rigorous picture of applied computer science, as it comes to play in the construction of a simple yet powerful computer system.


Progress in Computing, Analytics and Networking

Progress in Computing, Analytics and Networking

Author: Prasant Kumar Pattnaik

Publisher: Springer

Published: 2018-04-10

Total Pages: 826

ISBN-13: 9811078718

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The book focuses to foster new and original research ideas and results in three broad areas: computing, analytics, and networking with its prospective applications in the various interdisciplinary domains of engineering. This is an exciting and emerging interdisciplinary area in which a wide range of theory and methodologies are being investigated and developed to tackle complex and challenging real world problems. It also provides insights into the International Conference on Computing Analytics and Networking (ICCAN 2017) which is a premier international open forum for scientists, researchers and technocrats in academia as well as in industries from different parts of the world to present, interact, and exchange the state of art of concepts, prototypes, innovative research ideas in several diversified fields. The book includes invited keynote papers and paper presentations from both academia and industry to initiate and ignite our young minds in the meadow of momentous research and thereby enrich their existing knowledge. The book aims at postgraduate students and researchers working in the discipline of Computer Science & Engineering. It will be also useful for the researchers working in the domain of electronics as it contains some hardware technologies and forthcoming communication technologies.


Fundamentals of Digital Manufacturing Science

Fundamentals of Digital Manufacturing Science

Author: Zude Zhou

Publisher: Springer Science & Business Media

Published: 2011-10-22

Total Pages: 373

ISBN-13: 0857295640

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The manufacturing industry will reap significant benefits from encouraging the development of digital manufacturing science and technology. Digital Manufacturing Science uses theorems, illustrations and tables to introduce the definition, theory architecture, main content, and key technologies of digital manufacturing science. Readers will be able to develop an in-depth understanding of the emergence and the development, the theoretical background, and the techniques and methods of digital manufacturing science. Furthermore, they will also be able to use the basic theories and key technologies described in Digital Manufacturing Science to solve practical engineering problems in modern manufacturing processes. Digital Manufacturing Science is aimed at advanced undergraduate and postgraduate students, academic researchers and researchers in the manufacturing industry. It allows readers to integrate the theories and technologies described with their own research works, and to propose new ideas and new methods to improve the theory and application of digital manufacturing science.


Fundamentals of Computer Graphics

Fundamentals of Computer Graphics

Author: Steve Marschner

Publisher: CRC Press

Published: 2018-10-24

Total Pages: 749

ISBN-13: 1315362546

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Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fourth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference. Focusing on geometric intuition, the book gives the necessary information for understanding how images get onto the screen by using the complementary approaches of ray tracing and rasterization. It covers topics common to an introductory course, such as sampling theory, texture mapping, spatial data structure, and splines. It also includes a number of contributed chapters from authors known for their expertise and clear way of explaining concepts. Highlights of the Fourth Edition Include: Updated coverage of existing topics Major updates and improvements to several chapters, including texture mapping, graphics hardware, signal processing, and data structures A text now printed entirely in four-color to enhance illustrative figures of concepts The fourth edition of Fundamentals of Computer Graphics continues to provide an outstanding and comprehensive introduction to basic computer graphic technology and theory. It retains an informal and intuitive style while improving precision, consistency, and completeness of material, allowing aspiring and experienced graphics programmers to better understand and apply foundational principles to the development of efficient code in creating film, game, or web designs. Key Features Provides a thorough treatment of basic and advanced topics in current graphics algorithms Explains core principles intuitively, with numerous examples and pseudo-code Gives updated coverage of the graphics pipeline, signal processing, texture mapping, graphics hardware, reflection models, and curves and surfaces Uses color images to give more illustrative power to concepts