Fun with Algorithms

Fun with Algorithms

Author: Paolo Boldi

Publisher: Springer

Published: 2010-05-29

Total Pages: 390

ISBN-13: 3642131220

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This book constitutes the proceedings of the 5th International Conference, FUN 2010, held in June 2010 in Ischia, Italy. FUN with algorithms is a three-yearly conference that aims at atractings works which, besides a deep and interesting algorithmic content, also present amusing and fun aspects. The 32 full papers and 3 invited talks are carefully selected from 54 submissions and focus on topics such as distibuted algorithms, graph computations, parallelism, zero-knowledge proof, iphone, pattern matching and strategy games.


Fun with Algorithms

Fun with Algorithms

Author: Alfredo Ferro

Publisher: Springer

Published: 2014-05-28

Total Pages: 388

ISBN-13: 3319078909

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This book constitutes the refereed proceedings of the 7th International Conference, FUN 2014, held in July 2014 in Lipari Island, Sicily, Italy. The 29 revised full papers were carefully reviewed and selected from 49 submissions. They feature a large variety of topics in the field of the use, design and analysis of algorithms and data structures, focusing on results that provide amusing, witty but nonetheless original and scientifically profound contributions to the area. In particular, algorithmic questions rooted in biology, cryptography, game theory, graphs, the internet, robotics and mobility, combinatorics, geometry, stringology, as well as space-conscious, randomized, parallel, distributed algorithms and their visualization are addressed.


Fun with Algorithms

Fun with Algorithms

Author: Evangelos Kranakis

Publisher: Springer

Published: 2012-05-31

Total Pages: 403

ISBN-13: 3642303471

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This book constitutes the refereed proceedings of the 6th International Conference, FUN 2012, held in June 2012 in Venice, Italy. The 34 revised full papers were carefully reviewed and selected from 56 submissions. They feature a large variety of topics in the field of the use, design, and analysis of algorithms and data structures, focusing on results that provide amusing, witty but nonetheless original and scientifically profound contributions to the area.


Fun with Algorithms

Fun with Algorithms

Author: Pierluigi Crescenzi

Publisher: Springer

Published: 2007-06-27

Total Pages: 281

ISBN-13: 3540729143

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This book constitutes the refereed proceedings of the 4th International Conference on Fun with Algorithms, FUN 2007, held in Castiglioncello, Italy in June 2007. It details the use, design, and analysis of algorithms and data structures, focusing on results that provide amusing, witty, but nonetheless original and scientifically profound, contributions to the area.


Nine Algorithms That Changed the Future

Nine Algorithms That Changed the Future

Author: John MacCormick

Publisher: Princeton University Press

Published: 2020-09-15

Total Pages: 232

ISBN-13: 0691209057

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Nine revolutionary algorithms that power our computers and smartphones Every day, we use our computers to perform remarkable feats. A simple web search picks out a handful of relevant needles from the world's biggest haystack. Uploading a photo to Facebook transmits millions of pieces of information over numerous error-prone network links, yet somehow a perfect copy of the photo arrives intact. Without even knowing it, we use public-key cryptography to transmit secret information like credit card numbers, and we use digital signatures to verify the identity of the websites we visit. How do our computers perform these tasks with such ease? John MacCormick answers this question in language anyone can understand, using vivid examples to explain the fundamental tricks behind nine computer algorithms that power our PCs, tablets, and smartphones.


The Constitution of Algorithms

The Constitution of Algorithms

Author: Florian Jaton

Publisher: MIT Press

Published: 2021-04-27

Total Pages: 401

ISBN-13: 0262542145

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A laboratory study that investigates how algorithms come into existence. Algorithms--often associated with the terms big data, machine learning, or artificial intelligence--underlie the technologies we use every day, and disputes over the consequences, actual or potential, of new algorithms arise regularly. In this book, Florian Jaton offers a new way to study computerized methods, providing an account of where algorithms come from and how they are constituted, investigating the practical activities by which algorithms are progressively assembled rather than what they may suggest or require once they are assembled.


Mazes for Programmers

Mazes for Programmers

Author: Jamis Buck

Publisher: Pragmatic Bookshelf

Published: 2015-07-15

Total Pages: 385

ISBN-13: 1680503960

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Unlock the secrets to creating random mazes! Whether you're a game developer, an algorithm connoisseur, or simply in search of a new puzzle, you're about to level up. Learn algorithms to randomly generate mazes in a variety of shapes, sizes, and dimensions. Bend them into Moebius strips, fold them into cubes, and wrap them around spheres. Stretch them into other dimensions, squeeze them into arbitrary outlines, and tile them in a dizzying variety of ways. From twelve little algorithms, you'll discover a vast reservoir of ideas and inspiration. From video games to movies, mazes are ubiquitous. Explore a dozen algorithms for generating these puzzles randomly, from Binary Tree to Eller's, each copiously illustrated and accompanied by working implementations in Ruby. You'll learn their pros and cons, and how to choose the right one for the job. You'll start by learning six maze algorithms and transition from making mazes on paper to writing programs that generate and draw them. You'll be introduced to Dijkstra's algorithm and see how it can help solve, analyze, and visualize mazes. Part 2 shows you how to constrain your mazes to different shapes and outlines, such as text, circles, hex and triangle grids, and more. You'll learn techniques for culling dead-ends, and for making your passages weave over and under each other. Part 3 looks at six more algorithms, taking it all to the next level. You'll learn how to build your mazes in multiple dimensions, and even on curved surfaces. Through it all, you'll discover yourself brimming with ideas, the best medicine for programmer's block, burn-out, and the grayest of days. By the time you're done, you'll be energized and full of maze-related possibilities! What You Need: The example code requires version 2 of the Ruby programming language. Some examples depend on the ChunkyPNG library to generate PNG images, and one chapter uses POV-Ray version 3.7 to render 3D graphics.


Algorithms Unplugged

Algorithms Unplugged

Author: Berthold Vöcking

Publisher: Springer Science & Business Media

Published: 2010-12-10

Total Pages: 389

ISBN-13: 3642153283

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Algorithms specify the way computers process information and how they execute tasks. Many recent technological innovations and achievements rely on algorithmic ideas – they facilitate new applications in science, medicine, production, logistics, traffic, communi¬cation and entertainment. Efficient algorithms not only enable your personal computer to execute the newest generation of games with features unimaginable only a few years ago, they are also key to several recent scientific breakthroughs – for example, the sequencing of the human genome would not have been possible without the invention of new algorithmic ideas that speed up computations by several orders of magnitude. The greatest improvements in the area of algorithms rely on beautiful ideas for tackling computational tasks more efficiently. The problems solved are not restricted to arithmetic tasks in a narrow sense but often relate to exciting questions of nonmathematical flavor, such as: How can I find the exit out of a maze? How can I partition a treasure map so that the treasure can only be found if all parts of the map are recombined? How should I plan my trip to minimize cost? Solving these challenging problems requires logical reasoning, geometric and combinatorial imagination, and, last but not least, creativity – the skills needed for the design and analysis of algorithms. In this book we present some of the most beautiful algorithmic ideas in 41 articles written in colloquial, nontechnical language. Most of the articles arose out of an initiative among German-language universities to communicate the fascination of algorithms and computer science to high-school students. The book can be understood without any prior knowledge of algorithms and computing, and it will be an enlightening and fun read for students and interested adults.


101 Algorithms Questions You Must Know

101 Algorithms Questions You Must Know

Author: Amrinder Arora

Publisher:

Published: 2018-12-29

Total Pages: 159

ISBN-13: 9781718157422

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"101 Algorithms Questions You Must Know" presents 101 asymptotic complexity Questions and Answers, organized by Algorithm Design Techniques. Serving as a useful accompaniment to "Analysis and Design of Algorithms" (ISBN 978-1516513086), the questions are distributed as follows: 9 Warm up Questions on Math Basics, 19 Questions on Asymptotic Analysis and Asymptotic Notation, 3 Questions on Data Structures, 17 Questions on Divide and Conquer, 8 Questions on Greedy Algorithms, 18 Questions on Dynamic Programming, 5 Questions on Graph Traversal (BFS/DFS), 4 Questions on Branch and Bound, 9 Questions on NP-Completeness 3 Questions on Lower Bounds, and 6 Questions on Graph Theory.Covering many questions used by major technology companies as their interview questions, this book serves both software professionals as well as graduate students in the field.


Algorithms

Algorithms

Author: Blake Hoena

Publisher: Capstone

Published: 2019-05-01

Total Pages: 24

ISBN-13: 1496636007

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Do you have a problem? Maybe you can use an algorithm to fix it! Learn about the codes all around us in Algorithms: Solve a Problem! Sing along as you learn to Code It!