From Zero to Java Hero: Master The Art of Java Programming

From Zero to Java Hero: Master The Art of Java Programming

Author: Jarrel E.

Publisher: Jarrel E.

Published: 2023-11-09

Total Pages: 401

ISBN-13:

DOWNLOAD EBOOK

From Zero to Java Hero: Master the Art of Programming is a comprehensive guide designed to empower aspiring programmers with the knowledge and skills needed to excel in the world of Java development. This powerful book offers a transformative journey from a complete novice to a proficient Java developer. Are you ready to embark on a journey that will elevate your programming skills to new heights? From Zero to Java Hero is the ultimate guide for individuals with little to no coding experience who want to unlock the full potential of Java programming. Whether you're a student, a career changer, or someone with a passion for technology, this book will equip you with the tools to become a Java hero. What You Will Learn: Foundations of Java: Begin with the basics, understanding the Java syntax, variables, data types, and operators. Control Flow: Master the art of making decisions and creating loops to control the flow of your programs. Object-Oriented Programming (OOP): Dive into OOP principles and learn to create classes, objects, and methods. Exception Handling: Handle errors gracefully and ensure your code remains robust. File Handling: Learn how to read and write files, an essential skill in software development. Graphical User Interfaces (GUI): Create user-friendly applications with Java's GUI components. Database Connectivity: Explore how to connect your Java applications to databases for real-world data manipulation. Practical Projects: Apply your knowledge through hands-on projects, building real Java applications. Who Should Read This Book: Absolute beginners with no prior programming experience. Students pursuing a degree in computer science or related fields. Career changers looking to transition into the tech industry. Java enthusiasts eager to deepen their coding skills. Instructors seeking a comprehensive resource for teaching Java programming. Why From Zero to Java Hero? This book isn't just about learning Java; it's about gaining the confidence and expertise to build practical, real-world applications. By the end of this journey, you'll have the skills and knowledge necessary to tackle complex coding challenges and embark on a fulfilling career in Java development. Are you ready to transform from a novice into a Java hero? From Zero to Java Hero is your roadmap to success in the world of programming. Start your journey today and become a master of Java development.


From Zero to Java Hero

From Zero to Java Hero

Author: Jarrel E.

Publisher: Mastering Java

Published: 2023-11-09

Total Pages: 0

ISBN-13:

DOWNLOAD EBOOK

From Zero to Java Hero: Master the Art of Programming is a comprehensive guide designed to empower aspiring programmers with the knowledge and skills needed to excel in the world of Java development. This powerful book offers a transformative journey from a complete novice to a proficient Java developer. Are you ready to embark on a journey that will elevate your programming skills to new heights? From Zero to Java Hero is the ultimate guide for individuals with little to no coding experience who want to unlock the full potential of Java programming. Whether you're a student, a career changer, or someone with a passion for technology, this book will equip you with the tools to become a Java hero. What You Will Learn: Foundations of Java: Begin with the basics, understanding the Java syntax, variables, data types, and operators. Control Flow: Master the art of making decisions and creating loops to control the flow of your programs. Object-Oriented Programming (OOP): Dive into OOP principles and learn to create classes, objects, and methods. Exception Handling: Handle errors gracefully and ensure your code remains robust. File Handling: Learn how to read and write files, an essential skill in software development. Graphical User Interfaces (GUI): Create user-friendly applications with Java's GUI components. Database Connectivity: Explore how to connect your Java applications to databases for real-world data manipulation. Practical Projects: Apply your knowledge through hands-on projects, building real Java applications. Who Should Read This Book: Absolute beginners with no prior programming experience. Students pursuing a degree in computer science or related fields. Career changers looking to transition into the tech industry. Java enthusiasts eager to deepen their coding skills. Instructors seeking a comprehensive resource for teaching Java programming. Why From Zero to Java Hero? This book isn't just about learning Java; it's about gaining the confidence and expertise to build practical, real-world applications. By the end of this journey, you'll have the skills and knowledge necessary to tackle complex coding challenges and embark on a fulfilling career in Java development. Are you ready to transform from a novice into a Java hero? From Zero to Java Hero is your roadmap to success in the world of programming. Start your journey today and become a master of Java development.


C++ Game Development: Build High-Performance Games from Scratch

C++ Game Development: Build High-Performance Games from Scratch

Author: Jarrel E.

Publisher: Jarrel E.

Published: 2024-05-10

Total Pages: 125

ISBN-13:

DOWNLOAD EBOOK

Dive into the exciting world of game development with C++ Game Development. Designed for readers with prior knowledge in C++ programming, this comprehensive guide takes you on a thrilling journey through the fundamentals of game development and beyond. From the basics of game programming to advanced techniques in graphics rendering, physics simulation, and multiplayer networking, this book covers all aspects of game development with clarity and depth. Each chapter is meticulously crafted to provide a blend of theoretical knowledge and practical insights, empowering you to unleash your creativity and bring your gaming visions to life. Whether you dream of creating immersive 2D platformers, action-packed shooters, or captivating multiplayer experiences, this book equips you with the skills and techniques needed to turn your ideas into reality. With hands-on tutorials, real-world examples, and expert tips from seasoned game developers, 'C++ Game Development: Unleash Your Creativity' is your essential companion on the path to mastering the art of game development. Get ready to embark on an exhilarating journey into the heart of game development and unleash your creativity like never before. Let the adventure begin!


Thinking in Java

Thinking in Java

Author: Bruce Eckel

Publisher: Prentice Hall Professional

Published: 2003

Total Pages: 1156

ISBN-13: 9780131002876

DOWNLOAD EBOOK

Provides link to sites where book in zip file can be downloaded.


Java For Dummies

Java For Dummies

Author: Barry A. Burd

Publisher: John Wiley & Sons

Published: 2011-03-03

Total Pages: 386

ISBN-13: 1118051068

DOWNLOAD EBOOK

Start building powerful programs with Java 6—fast! Get an overview of Java 6 and begin building your own programs Even if you're new to Java programming—or to programming in general—you can get up and running on this wildly popular language in a hurry. This book makes it easy! From how to install and run Java to understanding classes and objects and juggling values with arrays and collections, you will get up to speed on the new features of Java 6 in no time. Discover how to Use object-oriented programming Work with the changes in Java 6 and JDK 6 Save time by reusing code Mix Java and Javascript with the new scripting tools Troubleshoot code problems and fix bugs All on the bonus CD-ROM Custom build of JCreator and all the code files used in the book Bonus chapters not included in the book Trial version of Jindent, WinOne, and NetCaptor freeware System Requirements: For details and complete system requirements, see the CD-ROM appendix. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.


Algorithms

Algorithms

Author: Robert Sedgewick

Publisher: Addison-Wesley Professional

Published: 2014-02-01

Total Pages: 828

ISBN-13: 0133799107

DOWNLOAD EBOOK

This book is Part I of the fourth edition of Robert Sedgewick and Kevin Wayne’s Algorithms, the leading textbook on algorithms today, widely used in colleges and universities worldwide. Part I contains Chapters 1 through 3 of the book. The fourth edition of Algorithms surveys the most important computer algorithms currently in use and provides a full treatment of data structures and algorithms for sorting, searching, graph processing, and string processing -- including fifty algorithms every programmer should know. In this edition, new Java implementations are written in an accessible modular programming style, where all of the code is exposed to the reader and ready to use. The algorithms in this book represent a body of knowledge developed over the last 50 years that has become indispensable, not just for professional programmers and computer science students but for any student with interests in science, mathematics, and engineering, not to mention students who use computation in the liberal arts. The companion web site, algs4.cs.princeton.edu contains An online synopsis Full Java implementations Test data Exercises and answers Dynamic visualizations Lecture slides Programming assignments with checklists Links to related material The MOOC related to this book is accessible via the "Online Course" link at algs4.cs.princeton.edu. The course offers more than 100 video lecture segments that are integrated with the text, extensive online assessments, and the large-scale discussion forums that have proven so valuable. Offered each fall and spring, this course regularly attracts tens of thousands of registrants. Robert Sedgewick and Kevin Wayne are developing a modern approach to disseminating knowledge that fully embraces technology, enabling people all around the world to discover new ways of learning and teaching. By integrating their textbook, online content, and MOOC, all at the state of the art, they have built a unique resource that greatly expands the breadth and depth of the educational experience.


Head First Java

Head First Java

Author: Kathy Sierra

Publisher: "O'Reilly Media, Inc."

Published: 2005-02-09

Total Pages: 720

ISBN-13: 1449331440

DOWNLOAD EBOOK

Learning a complex new language is no easy task especially when it s an object-oriented computer programming language like Java. You might think the problem is your brain. It seems to have a mind of its own, a mind that doesn't always want to take in the dry, technical stuff you're forced to study. The fact is your brain craves novelty. It's constantly searching, scanning, waiting for something unusual to happen. After all, that's the way it was built to help you stay alive. It takes all the routine, ordinary, dull stuff and filters it to the background so it won't interfere with your brain's real work--recording things that matter. How does your brain know what matters? It's like the creators of the Head First approach say, suppose you're out for a hike and a tiger jumps in front of you, what happens in your brain? Neurons fire. Emotions crank up. Chemicals surge. That's how your brain knows. And that's how your brain will learn Java. Head First Java combines puzzles, strong visuals, mysteries, and soul-searching interviews with famous Java objects to engage you in many different ways. It's fast, it's fun, and it's effective. And, despite its playful appearance, Head First Java is serious stuff: a complete introduction to object-oriented programming and Java. You'll learn everything from the fundamentals to advanced topics, including threads, network sockets, and distributed programming with RMI. And the new. second edition focuses on Java 5.0, the latest version of the Java language and development platform. Because Java 5.0 is a major update to the platform, with deep, code-level changes, even more careful study and implementation is required. So learning the Head First way is more important than ever. If you've read a Head First book, you know what to expect--a visually rich format designed for the way your brain works. If you haven't, you're in for a treat. You'll see why people say it's unlike any other Java book you've ever read. By exploiting how your brain works, Head First Java compresses the time it takes to learn and retain--complex information. Its unique approach not only shows you what you need to know about Java syntax, it teaches you to think like a Java programmer. If you want to be bored, buy some other book. But if you want to understand Java, this book's for you.


Java Programming

Java Programming

Author: Ralph Bravaco

Publisher:

Published: 2009-02-01

Total Pages: 928

ISBN-13: 9780070181397

DOWNLOAD EBOOK

Java Programming, From The Ground Up, with its flexible organization, teaches Java in a way that is refreshing, fun, interesting and still has all the appropriate programming pieces for students to learn. The motivation behind this writing is to bring a logical, readable, entertaining approach to keep your students involved. Each chapter has a Bigger Picture section at the end of the chapter to provide a variety of interesting related topics in computer science. The writing style is conversational and not overly technical so it addresses programming concepts appropriately. Because of the flexibile organization of the text, it can be used for a one or two semester introductory Java programming class, as well as using Java as a second language. The text contains a large variety of carefully designed exercises that are more effective than the competition.


Functional Programming in Java

Functional Programming in Java

Author: Venkat Subramaniam

Publisher: Pragmatic Bookshelf

Published: 2014-02-19

Total Pages: 261

ISBN-13: 1680503545

DOWNLOAD EBOOK

Intermediate level, for programmers fairly familiar with Java, but new to the functional style of programming and lambda expressions. Get ready to program in a whole new way. Functional Programming in Java will help you quickly get on top of the new, essential Java 8 language features and the functional style that will change and improve your code. This short, targeted book will help you make the paradigm shift from the old imperative way to a less error-prone, more elegant, and concise coding style that's also a breeze to parallelize. You'll explore the syntax and semantics of lambda expressions, method and constructor references, and functional interfaces. You'll design and write applications better using the new standards in Java 8 and the JDK. Lambda expressions are lightweight, highly concise anonymous methods backed by functional interfaces in Java 8. You can use them to leap forward into a whole new world of programming in Java. With functional programming capabilities, which have been around for decades in other languages, you can now write elegant, concise, less error-prone code using standard Java. This book will guide you though the paradigm change, offer the essential details about the new features, and show you how to transition from your old way of coding to an improved style. In this book you'll see popular design patterns, such as decorator, builder, and strategy, come to life to solve common design problems, but with little ceremony and effort. With these new capabilities in hand, Functional Programming in Java will help you pick up techniques to implement designs that were beyond easy reach in earlier versions of Java. You'll see how you can reap the benefits of tail call optimization, memoization, and effortless parallelization techniques. Java 8 will change the way you write applications. If you're eager to take advantage of the new features in the language, this is the book for you. What you need: Java 8 with support for lambda expressions and the JDK is required to make use of the concepts and the examples in this book.


Algorithms, Part II

Algorithms, Part II

Author: Robert Sedgewick

Publisher: Addison-Wesley Professional

Published: 2014-02-01

Total Pages: 973

ISBN-13: 0133847268

DOWNLOAD EBOOK

This book is Part II of the fourth edition of Robert Sedgewick and Kevin Wayne’s Algorithms, the leading textbook on algorithms today, widely used in colleges and universities worldwide. Part II contains Chapters 4 through 6 of the book. The fourth edition of Algorithms surveys the most important computer algorithms currently in use and provides a full treatment of data structures and algorithms for sorting, searching, graph processing, and string processing -- including fifty algorithms every programmer should know. In this edition, new Java implementations are written in an accessible modular programming style, where all of the code is exposed to the reader and ready to use. The algorithms in this book represent a body of knowledge developed over the last 50 years that has become indispensable, not just for professional programmers and computer science students but for any student with interests in science, mathematics, and engineering, not to mention students who use computation in the liberal arts. The companion web site, algs4.cs.princeton.edu contains An online synopsis Full Java implementations Test data Exercises and answers Dynamic visualizations Lecture slides Programming assignments with checklists Links to related material The MOOC related to this book is accessible via the "Online Course" link at algs4.cs.princeton.edu. The course offers more than 100 video lecture segments that are integrated with the text, extensive online assessments, and the large-scale discussion forums that have proven so valuable. Offered each fall and spring, this course regularly attracts tens of thousands of registrants. Robert Sedgewick and Kevin Wayne are developing a modern approach to disseminating knowledge that fully embraces technology, enabling people all around the world to discover new ways of learning and teaching. By integrating their textbook, online content, and MOOC, all at the state of the art, they have built a unique resource that greatly expands the breadth and depth of the educational experience.