From Multimedia Communications to the Future Internet
Author: Stefan Schulte
Publisher: Springer Nature
Published:
Total Pages: 285
ISBN-13: 3031718747
DOWNLOAD EBOOKRead and Download eBook Full
Author: Stefan Schulte
Publisher: Springer Nature
Published:
Total Pages: 285
ISBN-13: 3031718747
DOWNLOAD EBOOKAuthor: Lídia Oliveira
Publisher:
Published: 2021-10
Total Pages:
ISBN-13: 9781799885283
DOWNLOAD EBOOK"This book is aimed at researchers who want to improve their understanding of the strategic role of new digital technologies in the field of cultural tourism, offering innovative research results within the scope of the interdisciplinary cross between Digital Communications, Internet of Things, and Cultural Tourism"--
Author: Robert Waterman McChesney
Publisher:
Published: 2007
Total Pages: 328
ISBN-13:
DOWNLOAD EBOOKIn this sharply argued book, McChesney explains why we are in the midst of a communication revolution which is at the centre of 21st century life. Yet this profound juncture is not well understood, in part because media criticism and scholarship haven't been up to the task. McChesney's concise history of media studies shows how communication scholarship has grown increasingly irrelevant in recent years, even as the media became a decisive issue of these times. The revolution in communication calls for a transformation in the way we think about media.
Author: Ahmet Kondoz
Publisher: Springer
Published: 2016-10-08
Total Pages: 225
ISBN-13: 1493940260
DOWNLOAD EBOOKThis book describes recent innovations in 3D media and technologies, with coverage of 3D media capturing, processing, encoding, and adaptation, networking aspects for 3D Media, and quality of user experience (QoE). The contributions are based on the results of the FP7 European Project ROMEO, which focuses on new methods for the compression and delivery of 3D multi-view video and spatial audio, as well as the optimization of networking and compression jointly across the future Internet. The delivery of 3D media to individual users remains a highly challenging problem due to the large amount of data involved, diverse network characteristics and user terminal requirements, as well as the user’s context such as their preferences and location. As the number of visual views increases, current systems will struggle to meet the demanding requirements in terms of delivery of consistent video quality to fixed and mobile users. ROMEO will present hybrid networking solutions that combine the DVB-T2 and DVB-NGH broadcast access network technologies together with a QoE aware Peer-to-Peer (P2P) distribution system that operates over wired and wireless links. Live streaming 3D media needs to be received by collaborating users at the same time or with imperceptible delay to enable them to watch together while exchanging comments as if they were all in the same location. This book is the last of a series of three annual volumes devoted to the latest results of the FP7 European Project ROMEO. The present volume provides state-of-the-art information on 3D multi-view video, spatial audio networking protocols for 3D media, P2P 3D media streaming, and 3D Media delivery across heterogeneous wireless networks among other topics. Graduate students and professionals in electrical engineering and computer science with an interest in 3D Future Internet Media will find this volume to be essential reading.
Author: Georgios Tselentis
Publisher: IOS Press
Published: 2009
Total Pages: 384
ISBN-13: 1607500078
DOWNLOAD EBOOKThe Internet is a remarkable catalyst for creativity, collaboration and innovation providing us with amazing possibilities that just two decades ago would have been impossible to imagine. This work includes a peer-reviewed collection of scientific papers addressing some of the challenges that shape the Internet of the future.
Author: Ahmet Kondoz
Publisher: Springer Science & Business Media
Published: 2013-11-12
Total Pages: 303
ISBN-13: 1461483735
DOWNLOAD EBOOKThis book describes recent innovations in 3D media and technologies, with coverage of 3D media capturing, processing, encoding, and adaptation, networking aspects for 3D Media, and quality of user experience (QoE). The main contributions are based on the results of the FP7 European Projects ROMEO, which focus on new methods for the compression and delivery of 3D multi-view video and spatial audio, as well as the optimization of networking and compression jointly across the Future Internet (www.ict-romeo.eu). The delivery of 3D media to individual users remains a highly challenging problem due to the large amount of data involved, diverse network characteristics and user terminal requirements, as well as the user’s context such as their preferences and location. As the number of visual views increases, current systems will struggle to meet the demanding requirements in terms of delivery of constant video quality to both fixed and mobile users. ROMEO will design and develop hybrid-networking solutions that combine the DVB-T2 and DVB-NGH broadcast access network technologies together with a QoE aware Peer-to-Peer (P2P) distribution system that operates over wired and wireless links. Live streaming 3D media needs to be received by collaborating users at the same time or with imperceptible delay to enable them to watch together while exchanging comments as if they were all in the same location. The volume provides state-of-the-art information on 3D multi-view video, spatial audio networking protocols for 3D media, P2P 3D media streaming, and 3D Media delivery across heterogeneous wireless networks among other topics. Graduate students and professionals in electrical engineering and computer science with an interest in 3D Future Internet Media will find this volume to be essential reading.
Author: Paul Messaris
Publisher: Peter Lang
Published: 2006
Total Pages: 362
ISBN-13: 9780820478401
DOWNLOAD EBOOKIn this must-have new anthology, top media scholars explore the leading edge of digital media studies to provide a broad, authoritative survey of the study of the field and a compelling preview of future developments. This book is divided into five key areas - video games, digital images, the electronic word, computers and music, and new digital media - and offers an invaluable guide for students and scholars alike.
Author: John Domingue
Publisher: Springer
Published: 2011-04-08
Total Pages: 457
ISBN-13: 3642208983
DOWNLOAD EBOOKIrrespective of whether we use economic or societal metrics, the Internet is one of the most important technical infrastructures in existence today. It will be a catalyst for much of our innovation and prosperity in the future. A competitive Europe will require Internet connectivity and services beyond the capabilities offered by current technologies. Future Internet research is therefore a must. This book is published in full compliance with the Open Access publishing initiative; it is based on the research carried out within the Future Internet Assembly (FIA). It contains a sample of representative results from the recent FIA meetings spanning a broad range of topics, all being of crucial importance for the future Internet. The book includes 32 contributions and has been structured into the following sections, each of which is preceded by a short introduction: Foundations: architectural issues; socio-economic issues; security and trust; and experiments and experimental design. Future Internet Areas: networks, services, and content; and applications.
Author: Vladimir Poulkov
Publisher: CRC Press
Published: 2022-09-01
Total Pages: 190
ISBN-13: 1000796876
DOWNLOAD EBOOKFuture Internet and Internet of Things set out a new vision for connectivity, real-time applications and services. Data procured from the use of a large number of heterogeneous physical and virtual devices must be real-time processed and analyzed for the goal of effective resource management and control while maintaining the required performance and quality of service. In addition, the development of the communication networks towards heterogeneous and new generation broadband connectivity brings up new requirements towards the way of managing and controlling of the available resources. Thus for the effective resource management in future internet novel approaches must be proposed and developed. It could be seen that recently a considerable amount of effort has been devoted on behalf of industry and academia, towards the research and design of methods for effective management of resources in internet and multimedia communications. The book reviews some specific topics in the field of future internet and internet technologies that are closely related to the issue of finding effective solutions for the management of resources and performance. Technical topics discussed in the book include: • Future Internet Technologies;• Internet of things;• Multimedia Networks;• Wireless Access Networks;• Software Communications;• Positioning and Localization in Communications;• Resource Management.Resource Management in future Internet is recommended for specialists working in the field of information and communication industries as well as academic staff and researchers working in the field of multimedia communications and telecommunication networks.
Author: Jason C. Hung
Publisher: Springer Nature
Published: 2023-06-02
Total Pages: 796
ISBN-13: 9819922879
DOWNLOAD EBOOKThis book comprises select peer-reviewed proceedings of the 6th International Conference on Innovative Computing (IC 2023). The contents focus on communication networks, business intelligence and knowledge management, web intelligence, and fields related to the development of information technology. The chapters include contributions on various topics such as databases and data mining, networking and communications, web and Internet of Things, embedded systems, soft computing, social network analysis, security and privacy, optical communication, and ubiquitous/pervasive computing. This volume will serve as a comprehensive overview of the latest advances in information technology for those working as researchers in both academia and industry.