Real-World Flash Game Development

Real-World Flash Game Development

Author: Christopher Griffith

Publisher: Taylor & Francis

Published: 2012-11-12

Total Pages: 434

ISBN-13: 1136136932

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Your deadline just got moved up. Your artist has never worked with Flash before. Your inner programmer is telling you that no OOP is a big Oops! Any Flash developer can share similar tales of woe. This book breaks down the process of Flash game development into simple, approachable steps. Never heard of a game loop before? No idea what a design pattern is? No problem! Chris Griffith gives you real-world expertise, and real-world code that you can use in your own games. Griffith has been building games in Flash long enough to know what works and what doesn't. He shows you what you need to know to get the job done. Griffith covers Flash for the everyday developer. The average Flash developer doesn't have luxurious timelines, employers who understand the value of reusability, or the help of an information architect to design a usable experience. This book helps bridge the gap for these coders who may be used to C++, Java, or C# and want to move over to Flash. Griffith covers real-world scenarios pulled from his own experiences developing games for over 10 years in the industry. The 2nd edition will include: completely new game examples on more advanced topics like 3D; more robust physics and collision detection; and mobile device coverage with Android platform development for us on phones and tablets. Also coverage of the new features available in Flash CS5, Flash Player 10.1, and AIR 2.0 that can be used for game development. The associated web site for the book: www.flashgamebook.com gets close to 1,000 visits a month. On the site, readers can find all the source code for the examples, news on industry happenings, updates and special offers, and a discussion forum to ask questions and share ideas.


Using XHTML

Using XHTML

Author: Molly E. Holzschlag

Publisher: Que Publishing

Published: 2001

Total Pages: 984

ISBN-13: 9780789724311

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BASIC APPROACH PLEASE PROVIDE COURSE INFORMATION


Flash

Flash

Author: Rachel Anne Ridge

Publisher: NavPress

Published: 2015-04-24

Total Pages: 256

ISBN-13: 1496406664

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The heartwarming tale of an irrepressible donkey who needed a home—and forever changed a family. Rachel Anne Ridge was at the end of her rope. The economy had crashed, taking her formerly thriving business along with it. She had been a successful artist, doing work she loved, but now she felt like a failure. How would her family pay their bills? What would the future hold? If only God would somehow let them know that everything was going to be all right . . . and then Flash the donkey showed up. If there is ever a good time to discover a wounded, frightened, bedraggled donkey standing in your driveway, this wasn’t it. The local sheriff dismissed Flash as “worthless.” But Rachel didn’t believe that, and she couldn’t turn him away. She brought Flash into her struggling family during their darkest hour—and he turned out to be the very thing they needed most. Flash is the true story of their adventures together in learning to love and trust; breaking down whatever fences stood in their way; and finding the strength, confidence, and faith to carry on. Prepare to fall in love with Flash: a quirky, unlikely hero with gigantic ears, a deafening bray, a personality as big as Texas, and a story you’ll never forget.


Foundation Flash Cartoon Animation

Foundation Flash Cartoon Animation

Author: Barry Kelly

Publisher: Apress

Published: 2008-03-10

Total Pages: 351

ISBN-13: 1430204818

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One of Flash’s most common uses is still animation for cartoons, games, advertising etc, and this book takes a fresh look at the topic, breaking it down pre-production, production, and post production, and looking at each section in detail. It moves on to cover topics such as storyboarding, character libraries and camera mechanics like no book on Flash has done before. It’s been written by members of the Emmy award winning ANIMAX team, who have created work for clients such as Disney, AOL, Fox, WWE, ESPN, and Sesame workshop.


Flash Feedback [Grades 6-12]

Flash Feedback [Grades 6-12]

Author: Matthew Johnson

Publisher: Corwin Press

Published: 2020-02-11

Total Pages: 199

ISBN-13: 1071803131

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Beat burnout with time-saving best practices for feedback For ELA teachers, the danger of burnout is all too real. Inundated with seemingly insurmountable piles of papers to read, respond to, and grade, many teachers often find themselves struggling to balance differentiated, individualized feedback with the one resource they are already overextended on—time. Matthew Johnson offers classroom-tested solutions that not only alleviate the feedback-burnout cycle, but also lead to significant growth for students. These time-saving strategies built on best practices for feedback help to improve relationships, ignite motivation, and increase student ownership of learning. Flash Feedback also takes teachers to the next level of strategic feedback by sharing: How to craft effective, efficient, and more memorable feedback Strategies for scaffolding students through the meta-cognitive work necessary for real revision A plan for how to create a culture of feedback, including lessons for how to train students in meaningful peer response Downloadable online tools for teacher and student use Moving beyond the theory of working smarter, not harder, Flash Feedback works deeper by developing practices for teacher efficiency that also boost effectiveness by increasing students’ self-efficacy, improving the clarity of our messages, and ultimately creating a classroom centered around meaningful feedback.


Fingerspelling the Real World

Fingerspelling the Real World

Author: Suellen J. Bahleda

Publisher:

Published: 1996-07-01

Total Pages: 94

ISBN-13: 9780965189873

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Answers to the frustrations in the real world of fingerspelling. An informative book for ASL instructors and students, it contains over 2,000 practice words from Deaf history and culture, names from popular culture, geographic locations, terminology from science and nature, history, industry and more. It discusses the uses of fingerspelling, tips for expressive and receptive fingerspelling, and tips and exercises for signing numerical information, addresses and more.


Off-camera Flash Techniques for Digital Photographers

Off-camera Flash Techniques for Digital Photographers

Author: Neil Van Niekerk

Publisher: Amherst Media, Inc

Published: 2011

Total Pages: 0

ISBN-13: 9781608952786

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Photographic lighting can sometimes seem to be all about the toys. While it is important to cover types of lighting equipment, it is also important to understand how to make the right decisions about putting the equipment to use in the kinds of situations photographers encounter every day. Employing a simplified approach, ample before, during and after shots and a five-session presentation exploring different lighting challenges, Off-Camera Flash will help readers achieve fantastic, professional results.


Flash and PHP Bible

Flash and PHP Bible

Author: Matthew Keefe

Publisher: John Wiley & Sons

Published: 2008-04-15

Total Pages: 530

ISBN-13: 0470396083

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The demand for rich Internet applications (RIAs) such as complete storefronts and interactive surveys is skyrocketing, as is the pressure to create these dynamic apps overnight and at low cost. This in-depth Bible provides the step-by-step instructions you need to quickly create RIAs in Flash using cost-effective, open-source PHP programming tools. You'll learn how PHP works, when you should use it in Flash, and above all, vital security techniques for keeping your interactive sites secure.