Fantasy Underground: How to Draw Steampunk

Fantasy Underground: How to Draw Steampunk

Author: Joey Marsocci

Publisher: Walter Foster Publishing

Published: 2014-01-01

Total Pages: 132

ISBN-13: 1939581222

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Featuring tools, professional guidance, and a history of Steampunk, including gadgetry, iconic characters and Victorian styles, a soldier, a Steam Lady, a Steam City, and many more!


Fantasy Underground: How to Draw Fallen Angels

Fantasy Underground: How to Draw Fallen Angels

Author: Michelle Prather

Publisher: Walter Foster Publishing

Published: 2014-01-01

Total Pages: 132

ISBN-13: 1939581214

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Featuring tools and professional guidance on how to draw the dark world of fallen angels, including angel wings, accessories, the angel of death, a good angel and bad angel, a Steampunk angel, and many more!


How to Draw Steampunk

How to Draw Steampunk

Author: Allison DeBlasio

Publisher: Walter Foster Publishing

Published: 2014-01-01

Total Pages: 132

ISBN-13: 1939581273

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Featuring tools, professional guidance, and a history of Steampunk, including gadgetry, iconic characters and Victorian styles, a soldier, a Steam Lady, a Steam City, and many more!


The Encyclopedia of the Gothic

The Encyclopedia of the Gothic

Author: William Hughes

Publisher: John Wiley & Sons

Published: 2015-10-06

Total Pages: 880

ISBN-13: 1119210410

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The Encylopedia of the Gothic features a series of newly-commissioned essays from experts in Gothic studies that cover all aspects of the Gothic as it is currently taught and researched, along with the development of the genre and its impact on contemporary culture. Comprises over 200 newly commissioned entries written by a stellar cast of over 130 experts in the field Arranged in A-Z format across two fully cross-referenced volumes Represents the definitive reference guide to all aspects of the Gothic Provides comprehensive coverage of relevant authors, national traditions, critical developments, and notable texts that define, shape, and inform the genre Extends beyond a purely literary analysis to explore Gothic elements of film, music, drama, art, and architecture. Explores the development of the genre and its impact on contemporary culture


The Fantasy of the Middle Ages

The Fantasy of the Middle Ages

Author: Larisa Grollemond

Publisher: Getty Publications

Published: 2022-07-19

Total Pages: 144

ISBN-13: 1606067605

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This abundantly illustrated book is an illuminating exploration of the impact of medieval imagery on three hundred years of visual culture. From the soaring castles of Sleeping Beauty to the bloody battles of Game of Thrones, from Middle-earth in The Lord of the Rings to mythical beasts in Dungeons & Dragons, and from Medieval Times to the Renaissance Faire, the Middle Ages have inspired artists, playwrights, filmmakers, gamers, and writers for centuries. Indeed, no other historical era has captured the imaginations of so many creators. This volume aims to uncover the many reasons why the Middle Ages have proven so applicable to a variety of modern moments from the eighteenth through the twenty-first century. These “medieval” worlds are often the perfect ground for exploring contemporary cultural concerns and anxieties, saying much more about the time and place in which they were created than they do about the actual conditions of the medieval period. With over 140 color illustrations, from sources ranging from thirteenth-century illuminated manuscripts to contemporary films and video games, and a preface by Game of Thrones costume designer Michele Clapton, The Fantasy of the Middle Ages will surprise and delight both enthusiasts and scholars. This title is published to accompany an exhibition on view at the J. Paul Getty Museum at the Getty Center from June 21 to September 11, 2022.


Steampunk London

Steampunk London

Author: Helena Esser

Publisher: Bloomsbury Publishing

Published: 2024-07-25

Total Pages: 249

ISBN-13: 1350433918

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Tracing the genre through fiction, visual art, film and videogames from the 1980s to the present, this book offers a comprehensive exploration of the intersection between neo-Victorianism, urban spaces and Steampunk. Characterised by its interplay between past and present and its anachronistic retro-speculation, Neo-Victorian-infused Steampunk remixes modern collective memory to produce a re-imagined vision of Victorian London. Investigating how Steampunk's re-calibrated Londons both source from and subvert Victorian discourse about the city, Steampunk London offers a deeper understanding of how a popular cultural memory of the Victorian past is shaped and transmitted in light of present-day identity politics. Covering key themes including retrofuturism, gender and sexuality, colonialism and postcolonialism, it considers such ideas as how early Steampunk synthesizes Victorian urban ethnography; how Victorian urban Gothic shapes shared transmedia memory to challenge reactionary, nostalgic meta-narratives; how Steampunk video games mobilize urban space as an immersive storytelling device with cities open to play; and how Steampunk interprets the modern metropolis as an opportunity for feminist and queer agency. Through examination of Victorian-era writers from Charles Dickens to Arthur Conan Doyle, the book digs into works of fiction and media alike, looking at The Difference Engine, Soulless, and The League of Extraordinary Gentlemen, From Hell, Guy Ritchie's Sherlock Holmes, cyberpunk classic Blade Runner, and Assassin's Creed: Syndicate and The Order 1886. An important intervention in the study of steampunk, Helena Esser demonstrates how the works explored invite participatory consumption and considers the genre's potential- and failures- to interrogate and challenge our relationship with the Victorian past.


How to Draw Vampires

How to Draw Vampires

Author: Michael Butkus

Publisher: Walter Foster Publishing

Published: 2010-06-15

Total Pages: 131

ISBN-13: 1610598601

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Discover the secrets to drawing, painting, and illustrating immortals of the night in How to Draw Vampires. Over the years, vampires have earned a permanent place in pop culture. Numerous movies, TV shows, and book series have only upped the demand for these mythological beings. And now anyone can learn to draw and paint vampires with this in-depth handbook. How to Draw Vampires covers everything from rendering sharp fangs and glowing eyes to creating stylish immortal fashion. The book also contains 15 step-by-step projects featuring a mix of pencil, paint, and digital image-editing instruction, allowing artists to replicate each scene in graphic detail. Discover how to capture the vampire in a variety of illustration styles, from realistic to anime. Evil vampires, handsome vampires, gothic lairs, and the forbidden love between human and vampire merely scratch the surface of subjects in this must-have title.


Echo City

Echo City

Author: Tim Lebbon

Publisher: Hachette UK

Published: 2011-07-07

Total Pages: 375

ISBN-13: 0748124845

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Surrounded by a vast, toxic desert, the inhabitants of labyrinthine Echo City believe there is no other life in their world. Some like it that way, so when a stranger arrives he is anathema to powerful interest groups. But Peer Nadawa found the stranger and she is determined to keep him and the freedom he represents alive. A political exile herself, she calls on her ex-lover Gorham, now leader of their anti-establishment network. Then they recruit the Baker, whose macabre genetic experiments seem close to sorcery. However, while factions prepare for war, an ancient peril is stirring. In the city's depths something deadly is rising, and it will soon reach the levels where men dwell.


Steampunk Gear, Gadgets, and Gizmos: A Maker's Guide to Creating Modern Artifacts

Steampunk Gear, Gadgets, and Gizmos: A Maker's Guide to Creating Modern Artifacts

Author: Thomas Willeford

Publisher: McGraw Hill Professional

Published: 2011-11-05

Total Pages: 241

ISBN-13: 007176237X

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Unleash Your Inner Mechanical Mastermind Welcome to the wondrous world of Thomas Willeford, aka Lord Archibald "Feathers" Featherstone, in which he shares his closely guarded secrets of Steampunkery. Filled with do-it-yourself projects, Steampunk Gear, Gadgets, and Gizmos: A Maker's Guide to Creating Modern Artifacts shows you how to build exquisite, ingenious contraptions on a budget. Learn from Lord Featherstone as he distills his wealth of hard-learned skills, describes how to use the readily available tools of the modern mad scientist, and expounds on the art and philosophy of scavenging unique components and raw materials. The perfect companion for the hobbyist and advanced machinist alike, this inventive volume will guide you through the creation of your very own infernal devices. Get steamed with these provocative projects: Aetheric ray deflector solid brass goggles Calibrated indicator gauges Ferromagnetic self-scribing automated encyclopedia (or, the Steampunk book drive) High voltage electro-static cannon (or, the lamp gun) Tesla-pod chrono-static insulating field generator (or, the mobile device enclosure) Altitude mask with integrated respiratory augmentation Armoured pith helmet Mark I superior replacement arm with integrated Gatling gun attachment Visit the companion website, www.mhprofessional.com/steampunk, for videos, images, and more bonus content! Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.