Graphics Interface 2006

Graphics Interface 2006

Author: Stephen Mann

Publisher: A K Peters/CRC Press

Published: 2006-06-30

Total Pages: 372

ISBN-13:

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Graphics Interface 2006 took place in Quebec City, June 7th to 9th, 2006. GI2006 will be the 32nd Graphics Interface conference; it is the oldest continuously-scheduled conference in the field. GI consistently attracts high-quality papers on recent advances in interactive systems, human computer interaction, and graphics, from around the world. Topics covered include, but are not limited to: - Shading and rendering - Geometric modeling and meshing - Graphics in simulation - Image-based rendering - Image synthesis and realism - Medical and scientific visualization - Computer animation - Real-time rendering - Non-photorealistic rendering - Interaction techniques - Computer-supported cooperative network - Human interface devices - Virtual reality - Data and information visualization - Multimedia - Mobile computing - Haptic and tangible interfaces


Scientific Visualization

Scientific Visualization

Author: Charles D. Hansen

Publisher: Springer

Published: 2014-09-18

Total Pages: 397

ISBN-13: 1447164970

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Based on the seminar that took place in Dagstuhl, Germany in June 2011, this contributed volume studies the four important topics within the scientific visualization field: uncertainty visualization, multifield visualization, biomedical visualization and scalable visualization. • Uncertainty visualization deals with uncertain data from simulations or sampled data, uncertainty due to the mathematical processes operating on the data, and uncertainty in the visual representation, • Multifield visualization addresses the need to depict multiple data at individual locations and the combination of multiple datasets, • Biomedical is a vast field with select subtopics addressed from scanning methodologies to structural applications to biological applications, • Scalability in scientific visualization is critical as data grows and computational devices range from hand-held mobile devices to exascale computational platforms. Scientific Visualization will be useful to practitioners of scientific visualization, students interested in both overview and advanced topics, and those interested in knowing more about the visualization process.


Interactive Data Processing and 3D Visualization of the Solid Earth

Interactive Data Processing and 3D Visualization of the Solid Earth

Author: Daniel Patel

Publisher: Springer Nature

Published: 2022-02-21

Total Pages: 359

ISBN-13: 3030907163

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This book presents works detailing the application of processing and visualization techniques for analyzing the Earth’s subsurface. The topic of the book is interactive data processing and interactive 3D visualization techniques used on subsurface data. Interactive processing of data together with interactive visualization is a powerful combination which has in the recent years become possible due to hardware and algorithm advances in. The combination enables the user to perform interactive exploration and filtering of datasets while simultaneously visualizing the results so that insights can be made immediately. This makes it possible to quickly form hypotheses and draw conclusions. Case studies from the geosciences are not as often presented in the scientific visualization and computer graphics community as e.g., studies on medical, biological or chemical data. This book will give researchers in the field of visualization and computer graphics valuable insight into the open visualization challenges in the geosciences, and how certain problems are currently solved using domain specific processing and visualization techniques. Conversely, readers from the geosciences will gain valuable insight into relevant visualization and interactive processing techniques. Subsurface data has interesting characteristics such as its solid nature, large range of scales and high degree of uncertainty, which makes it challenging to visualize with standard methods. It is also noteworthy that parallel fields of research have taken place in geosciences and in computer graphics, with different terminology when it comes to representing geometry, describing terrains, interpolating data and (example-based) synthesis of data. The domains covered in this book are geology, digital terrains, seismic data, reservoir visualization and CO2 storage. The technologies covered are 3D visualization, visualization of large datasets, 3D modelling, machine learning, virtual reality, seismic interpretation and multidisciplinary collaboration. People within any of these domains and technologies are potential readers of the book.


GPU Computing Gems Emerald Edition

GPU Computing Gems Emerald Edition

Author:

Publisher: Elsevier

Published: 2011-01-13

Total Pages: 889

ISBN-13: 0123849896

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GPU Computing Gems Emerald Edition offers practical techniques in parallel computing using graphics processing units (GPUs) to enhance scientific research. The first volume in Morgan Kaufmann's Applications of GPU Computing Series, this book offers the latest insights and research in computer vision, electronic design automation, and emerging data-intensive applications. It also covers life sciences, medical imaging, ray tracing and rendering, scientific simulation, signal and audio processing, statistical modeling, video and image processing. This book is intended to help those who are facing the challenge of programming systems to effectively use GPUs to achieve efficiency and performance goals. It offers developers a window into diverse application areas, and the opportunity to gain insights from others' algorithm work that they may apply to their own projects. Readers will learn from the leading researchers in parallel programming, who have gathered their solutions and experience in one volume under the guidance of expert area editors. Each chapter is written to be accessible to researchers from other domains, allowing knowledge to cross-pollinate across the GPU spectrum. Many examples leverage NVIDIA's CUDA parallel computing architecture, the most widely-adopted massively parallel programming solution. The insights and ideas as well as practical hands-on skills in the book can be immediately put to use. Computer programmers, software engineers, hardware engineers, and computer science students will find this volume a helpful resource. For useful source codes discussed throughout the book, the editors invite readers to the following website: ..." - Covers the breadth of industry from scientific simulation and electronic design automation to audio / video processing, medical imaging, computer vision, and more - Many examples leverage NVIDIA's CUDA parallel computing architecture, the most widely-adopted massively parallel programming solution - Offers insights and ideas as well as practical "hands-on" skills you can immediately put to use


Handbook on Advances in Remote Sensing and Geographic Information Systems

Handbook on Advances in Remote Sensing and Geographic Information Systems

Author: Margarita N. Favorskaya

Publisher: Springer

Published: 2017-02-24

Total Pages: 424

ISBN-13: 3319523082

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This book presents the latest advances in remote-sensing and geographic information systems and applications. It is divided into four parts, focusing on Airborne Light Detection and Ranging (LiDAR) and Optical Measurements of Forests; Individual Tree Modelling; Landscape Scene Modelling; and Forest Eco-system Modelling. Given the scope of its coverage, the book offers a valuable resource for students, researchers, practitioners, and educators interested in remote sensing and geographic information systems and applications.


The Eurovision Handbook 2014

The Eurovision Handbook 2014

Author: Adrian Kavanagh

Publisher: Lulu.com

Published: 2014-04-23

Total Pages: 37

ISBN-13: 1291814612

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"The Eurovision Handbook 2014" seeks to dispel some of the false myths that have been developed about the Eurovision Song Contest and, in turn, it aims to answer some of the questions that people may have about Eurovision. As a political geographer at NUI Maynooth in the Republic of Ireland, Dr. Adrian Kavanagh is particularly interested in the geographical aspects of the contest and hence offers a different take in this book to that offered in other studies of the Eurovision Song Contest. This book does have a certain Irish dimension to it, but it tries to avoid being solely focused on the Irish Eurovision story and seeks to offer a significant degree of coverage to all of the Eurovision participating countries, both present and past. The book also looks at other dimensions of the contest, such as the growing influence of the English language in recent decades and the development of friends and neighbours and diaspora voting trends in the wake of the major rule changes of the late 1990s.


Hydrodynamics

Hydrodynamics

Author: Harry Schulz

Publisher: BoD – Books on Demand

Published: 2011-10-26

Total Pages: 438

ISBN-13: 9533077123

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The constant evolution of the calculation capacity of the modern computers implies in a permanent effort to adjust the existing numerical codes, or to create new codes following new points of view, aiming to adequately simulate fluid flows and the related transport of physical properties. Additionally, the continuous improving of laboratory devices and equipment, which allow to record and measure fluid flows with a higher degree of details, induces to elaborate specific experiments, in order to shed light in unsolved aspects of the phenomena related to these flows. This volume presents conclusions about different aspects of calculated and observed flows, discussing the tools used in the analyses. It contains eighteen chapters, organized in four sections: 1) Smoothed Spheres, 2) Models and Codes in Fluid Dynamics, 3) Complex Hydraulic Engineering Applications, 4) Hydrodynamics and Heat/Mass Transfer. The chapters present results directed to the optimization of the methods and tools of Hydrodynamics.


Advances in Visual Computing

Advances in Visual Computing

Author: Richard Boyle

Publisher: Springer

Published: 2009-11-26

Total Pages: 1238

ISBN-13: 3642105203

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It is with greatpleasure that we present the proceedings of the 5th International Symposium on Visual Computing (ISVC 2009), which was held in Las Vegas, Nevada. ISVC o?ers a common umbrella for the four main areas of visual c- puting includingvision,graphics,visualization,andvirtualreality.Thegoalisto provide a forum for researchers, scientists, engineers, and practitioners throu- out the world to present their latest research ?ndings, ideas, developments, and applications in the broader area of visual computing. This year, the program consisted of 16 oral sessions, one poster session, 7 special tracks, and 6 keynote presentations. Also, this year ISVC hosted the Third Semantic Robot Vision Challenge.The responseto the call for papers was verygood;wereceivedover320submissionsfor themainsymposiumfromwhich we accepted 97 papers for oral presentation and 63 papers for poster presen- tion. Special track papers were solicited separately through the Organizing and Program Committees of each track. A total of 40 papers were accepted for oral presentation and 15 papers for poster presentation in the special tracks. All papers were reviewed with an emphasis on potential to contribute to the state of the art in the ?eld. Selection criteria included accuracy and originality of ideas, clarity and signi?cance of results, and presentation quality. The review process was quite rigorous, involving two to three independent blind reviews followed by several days of discussion. During the discussion period we tried to correct anomalies and errors that might have existed in the initial reviews.


Visual Data Mining

Visual Data Mining

Author: Simeon Simoff

Publisher: Springer Science & Business Media

Published: 2008-07-18

Total Pages: 417

ISBN-13: 3540710795

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The importance of visual data mining, as a strong sub-discipline of data mining, had already been recognized in the beginning of the decade. In 2005 a panel of renowned individuals met to address the shortcomings and drawbacks of the current state of visual information processing. The need for a systematic and methodological development of visual analytics was detected. This book aims at addressing this need. Through a collection of 21 contributions selected from more than 46 submissions, it offers a systematic presentation of the state of the art in the field. The volume is structured in three parts on theory and methodologies, techniques, and tools and applications.


Topological Methods in Data Analysis and Visualization VI

Topological Methods in Data Analysis and Visualization VI

Author: Ingrid Hotz

Publisher: Springer Nature

Published: 2021-09-28

Total Pages: 372

ISBN-13: 3030835006

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This book is a result of a workshop, the 8th of the successful TopoInVis workshop series, held in 2019 in Nyköping, Sweden. The workshop regularly gathers some of the world’s leading experts in this field. Thereby, it provides a forum for discussions on the latest advances in the field with a focus on finding practical solutions to open problems in topological data analysis for visualization. The contributions provide introductory and novel research articles including new concepts for the analysis of multivariate and time-dependent data, robust computational approaches for the extraction and approximations of topological structures with theoretical guarantees, and applications of topological scalar and vector field analysis for visualization. The applications span a wide range of scientific areas comprising climate science, material sciences, fluid dynamics, and astronomy. In addition, community efforts with respect to joint software development are reported and discussed.