Computer Graphics

Computer Graphics

Author: John F. Hughes

Publisher: Pearson Education

Published: 2014

Total Pages: 1266

ISBN-13: 0321399528

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Computer Graphics: Principles and Practice, Third Edition,remains the most authoritative introduction to the field. The first edition, the original “Foley and van Dam,” helped to define computer graphics and how it could be taught. The second edition became an even more comprehensive resource for practitioners and students alike. This third edition has been completely rewritten to provide detailed and up-to-date coverage of key concepts, algorithms, technologies, and applications. The authors explain the principles, as well as the mathematics, underlying computer graphics–knowledge that is essential for successful work both now and in the future. Early chapters show how to create 2D and 3D pictures right away, supporting experimentation. Later chapters, covering a broad range of topics, demonstrate more sophisticated approaches. Sections on current computer graphics practice show how to apply given principles in common situations, such as how to approximate an ideal solution on available hardware, or how to represent a data structure more efficiently. Topics are reinforced by exercises, program­ming problems, and hands-on projects. This revised edition features New coverage of the rendering equation, GPU architecture considerations, and importance- sampling in physically based rendering An emphasis on modern approaches, as in a new chapter on probability theory for use in Monte-Carlo rendering Implementations of GPU shaders, software rendering, and graphics-intensive 3D interfaces 3D real-time graphics platforms–their design goals and trade-offs–including new mobile and browser platforms Programming and debugging approaches unique to graphics development The text and hundreds of figures are presented in full color throughout the book. Programs are written in C++, C#, WPF, or pseudocode–whichever language is most effective for a given example. Source code and figures from the book, testbed programs, and additional content will be available from the authors' website (cgpp.net) or the publisher's website (informit.com/title/9780321399526). Instructor resources will be available from the publisher. The wealth of information in this book makes it the essential resource for anyone working in or studying any aspect of computer graphics.


Intelligent CAD Systems II

Intelligent CAD Systems II

Author: Varol Akman

Publisher: Springer Science & Business Media

Published: 1989-06-22

Total Pages: 342

ISBN-13: 9783540509141

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Records of the 2nd Eurographics Workshop on "Intelligent CAD Systems", Held on April 19-23, 1988, at Konigshof Congress Centre, Veldhoven, the Netherlands


Advances in Modelling, Animation and Rendering

Advances in Modelling, Animation and Rendering

Author: John Vince

Publisher: Springer Science & Business Media

Published: 2012-12-06

Total Pages: 543

ISBN-13: 1447101030

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"Advances in computer technology and developments such as the Internet provide a constant momentum to design new techniques and algorithms to support computer graphics. Modelling, animation and rendering remain principal topics in the filed of computer graphics and continue to attract researchers around the world." This volume contains the papers presented at Computer Graphics International 2002, in July, at the University of Bradford, UK. These papers represent original research in computer graphics from around the world and cover areas such as: - Real-time computer animation - Image based rendering - Non photo-realistic rendering - Virtual reality - Avatars - Geometric and solid modelling - Computational geometry - Physically based modelling - Graphics hardware architecture - Data visualisation - Data compression The focus is on the commercial application and industrial use of computer graphics and digital media systems.


Science On The Connection Machine - Proceedings Of The First European Cm Users Meeting

Science On The Connection Machine - Proceedings Of The First European Cm Users Meeting

Author: Th Lippert

Publisher: World Scientific

Published: 1992-12-29

Total Pages: 238

ISBN-13: 9814553794

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The aim of these proceedings is to help disseminate the knowledge about the potential of parallel computing. The contents give an overview of various European sites pioneering the Connection Machine and convey a flavour of the different applications that run efficiently on this parallel architecture.


Visual Computing

Visual Computing

Author: Tosiyasu L. Kunii

Publisher: Springer Science & Business Media

Published: 2013-04-17

Total Pages: 926

ISBN-13: 443168204X

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This volume presents the proceedings of the 10th International Conference of the Computer Graphics Society, CG International '92, Visual Computing - Integrating Computer Graphics with Computer Vision -, held at Kogakuin University, Tokyo in Japan from June 22-26,1992. Since its foundation in 1983, this conference has continued to attract high quality research articles in all aspects of computer graphics and its applications. Previous conferences in this series were held in Japan (1983-1987), in Switzerland (1988), in the United Kingdom (1989), in Singapore (1990), and in the United States of America (1991). Future CG International conferences are planned in Switzerland (1993), in Australia (1994), and in the United Kingdom (1995). It has been the editor's dream to research the integration of computer graphics with computer vision through data structures. The conference the editor put together in Los Angeles in 1975 involving the UCLA and IEEE Computer Societies had to spell out these three areas explicitly in the conference title, "computer graphics," "pattern recognition" and "data structures," as well as in the title of the proceedings published by IEEE Computer Society Press. In 1985, the editor gave the name "visual computer" to machines having all the three functionalities as seen in the journal under that name from Springer. Finally, the research in integrating visual information processing has now reached reality as seen in this proceedings of CG International '92. Chapters on virtual reality, and on tools and environments provide examples.


Intelligent Systems and Robotics

Intelligent Systems and Robotics

Author: George Zobrist

Publisher: CRC Press

Published: 2000-03-09

Total Pages: 463

ISBN-13: 1482283255

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Intelligent Systems and Robotics focuses on new developments in robotics and intelligent systems and provides insight, guidance and specific techniques vital to those concerned with the design and implementation of robotics and intelligent system applications. Intelligent Systems and Robotics presents information on a 3-D vision for robots and inte


Parallel Computing on Distributed Memory Multiprocessors

Parallel Computing on Distributed Memory Multiprocessors

Author: Füsun Özgüner

Publisher: Springer Science & Business Media

Published: 1993-02-10

Total Pages: 348

ISBN-13: 9783540562955

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Proceedings of the NATO Advanced Study Institute on Parallel Computing on Distributed Memory Multiprocessors, held at Bilkent University, Ankara, Turkey, July 1-13, 1991


Advances in Scientific Visualization

Advances in Scientific Visualization

Author: Frits H. Post

Publisher: Springer Science & Business Media

Published: 2012-12-06

Total Pages: 220

ISBN-13: 3642773346

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Scientific visualization is a new and rapidly growing area in which efforts from computer graphics research and many scientific and engineering disciplines are integrated. Its aim is to enhance interpretation and understanding by scientists of large amounts of data from measurements or complex computer simulations, using computer generated images and animation sequences. It exploits the power of human visual perception to identify trends and structures, and recognize shapes and patterns. Development of new numerical simulation methods in many areas increasingly depends on visualization as an effective way to obtain an intuitive understanding of a problem. This book contains a selection of papers presented at the second Eurographics workshop on Visualization in Scientific Computing, held in Delft, the Netherlands, in April 1991. Theissues addressed are visualization tool and system design, new presentation techniques for volume data and vector fields, and numerous case studies in scientific visualization. Application areas include geology, medicine, fluid dynamics, molecular science, and environmental protection. The book will interest researchers and students in computer graphics and scientists from many disciplines interested in recent results in visual data analysis and presentation. It reflects the state of the art in visualization research and shows a wide variety of experimental systems and imaginative applications.