Dungeons of the Crooked Mountains (Underdog Book 1)

Dungeons of the Crooked Mountains (Underdog Book 1)

Author: Alexey Osadchuk

Publisher:

Published: 2019-08-11

Total Pages: 462

ISBN-13: 9788076190726

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Read opening chapters here - magicdomebooks.blogspot.com/2019/06/underdog-dungeons-of-crooked-mountains.html Eric was born in a world governed by the Great System, in the family of Aren Bergman, a respected miner from Orchus. But the joy of gaining a son was overshadowed by the newborn's terrible affliction. Eric was completely nulled - level zero and no characteristics points. The only things keeping him from dying were his tiny base supplies of "life" and "energy." The medicine woman who delivered Eric believes this to be the work of the evil spirit Bug. Due to the peculiar laws of the Great System, Eric cannot use experience essences or characteristics tablets, so he risks having to spend his whole life confined to a bed. But his father finds a solution. He takes out a large bank loan and goes to the capital where he buys a few artifacts of the Ancients on the black market, which have no level restriction. Despite having the artifacts, Eric is still very feeble and everyone in town thinks him a freak. But at least he can move on his own and that gives the Bergmans hope. But alas, it isn't for long. On Eric's fourteenth birthday, his father and mother die in a mining accident. The bank takes their house, and Eric is left with no choice but to work off the remaining debt in the Dungeons of the Crooked Mountains. And so begins the story of a nulled boy's struggle to survive...


The End and the Beginning

The End and the Beginning

Author: Hermynia Zur Mühlen

Publisher: Open Book Publishers

Published: 2010

Total Pages: 302

ISBN-13: 1906924279

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First published in Germany in 1929, The End and the Beginning is a lively personal memoir of a vanished world and of a rebellious, high-spirited young woman's struggle to achieve independence. Born in 1883 into a distinguished and wealthy aristocratic family of the old Austro-Hungarian Empire, Hermynia Zur Muhlen spent much of her childhood travelling in Europe and North Africa with her diplomat father. After five years on her German husband's estate in czarist Russia she broke with both her family and her husband and set out on a precarious career as a professional writer committed to socialism. Besides translating many leading contemporary authors, notably Upton Sinclair, into German, she herself published an impressive number of politically engaged novels, detective stories, short stories, and children's fairy tales. Because of her outspoken opposition to National Socialism, she had to flee her native Austria in 1938 and seek refuge in England, where she died, virtually penniless, in 1951. This revised and corrected translation of Zur Muhlen's memoir - with extensive notes and an essay on the author by Lionel Gossman - will appeal especially to readers interested in women's history, the Central European aristocratic world that came to an end with the First World War, and the culture and politics of the late nineteenth and early twentieth centuries.


Project Daily Grind: Mirror World Book #1. LitRPG Series

Project Daily Grind: Mirror World Book #1. LitRPG Series

Author: Alexey Osadchuk

Publisher: Mirror World

Published: 2018-09-17

Total Pages: 342

ISBN-13:

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A new LitRPG series set in a virtual world of an online MMORPG game! The story unfolds in the near future where humanity is completely consumed by the opportunity to earn its living logging in to Mirror World: a full immersion MMORPG game developed by Reflex International, Ltd. Here, paid account users enjoy full freedom in their new virtual home, sampling a vast range of colors, smells and even tastes, indulging in their ability to fly or experiencing pain from combat wounds. They're offered an unlimited choice of races and territories, allowing them to go on mysterious quests and missions. In Mirror World, anyone can become a warrior or a wizard, a street vendor or alchemist - provided they can afford it. They can build a castle on a cliff or start a small farm near a calm cozy town - if they're prepared to pay, that is. But if you can't pay, you can always take out a bank loan to purchase one of the game's "daily grind" plans. Which is exactly what Oleg does when he finds out his six-year-old daughter requires urgent heart surgery. He needs money ASAP; his only hope is in signing a sweatshop contract with Reflex International and start toiling in Mirror World's mines in full immersion, fighting hunger and agonizing pain. To add insult to injury, he's a complete newb who's never played a game before and has to learn everything on the go. Would Oleg - now known as Olgerd - manage to raise enough money to save his daughter? Predictably, the contract he signed comes with strings attached. Would he manage to escape hard labor and return victorious to his family? He might - but it would take every ounce of his willpower and ingenuity...


Underground

Underground

Author: Suelette Dreyfus

Publisher: Canongate Books

Published: 2012-01-05

Total Pages: 517

ISBN-13: 085786260X

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Suelette Dreyfus and her co-author, WikiLeaks founder Julian Assange, tell the extraordinary true story of the computer underground, and the bizarre lives and crimes of an elite ring of international hackers who took on the establishment. Spanning three continents and a decade of high level infiltration, they created chaos amongst some of the world's biggest and most powerful organisations, including NASA and the US military. Brilliant and obsessed, many of them found themselves addicted to hacking and phreaking. Some descended into drugs and madness, others ended up in jail. As riveting as the finest detective novel and meticulously researched, Underground follows the hackers through their crimes, their betrayals, the hunt, raids and investigations. It is a gripping tale of the digital underground.


Liquid Modernity

Liquid Modernity

Author: Zygmunt Bauman

Publisher: John Wiley & Sons

Published: 2013-07-10

Total Pages: 183

ISBN-13: 074565701X

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In this new book, Bauman examines how we have moved away from a 'heavy' and 'solid', hardware-focused modernity to a 'light' and 'liquid', software-based modernity. This passage, he argues, has brought profound change to all aspects of the human condition. The new remoteness and un-reachability of global systemic structure coupled with the unstructured and under-defined, fluid state of the immediate setting of life-politics and human togetherness, call for the rethinking of the concepts and cognitive frames used to narrate human individual experience and their joint history. This book is dedicated to this task. Bauman selects five of the basic concepts which have served to make sense of shared human life - emancipation, individuality, time/space, work and community - and traces their successive incarnations and changes of meaning. Liquid Modernity concludes the analysis undertaken in Bauman's two previous books Globalization: The Human Consequences and In Search of Politics. Together these volumes form a brilliant analysis of the changing conditions of social and political life by one of the most original thinkers writing today.


Reality Is Broken

Reality Is Broken

Author: Jane McGonigal

Publisher: Penguin

Published: 2011-01-20

Total Pages: 334

ISBN-13: 1101475498

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“McGonigal is a clear, methodical writer, and her ideas are well argued. Assertions are backed by countless psychological studies.” —The Boston Globe “Powerful and provocative . . . McGonigal makes a persuasive case that games have a lot to teach us about how to make our lives, and the world, better.” —San Jose Mercury News “Jane McGonigal's insights have the elegant, compact, deadly simplicity of plutonium, and the same explosive force.” —Cory Doctorow, author of Little Brother A visionary game designer reveals how we can harness the power of games to boost global happiness. With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane McGonigal asks, should games be used for escapist entertainment alone? In this groundbreaking book, she shows how we can leverage the power of games to fix what is wrong with the real world-from social problems like depression and obesity to global issues like poverty and climate change-and introduces us to cutting-edge games that are already changing the business, education, and nonprofit worlds. Written for gamers and non-gamers alike, Reality Is Broken shows that the future will belong to those who can understand, design, and play games. Jane McGonigal is also the author of SuperBetter: A Revolutionary Approach to Getting Stronger, Happier, Braver and More Resilient.


Dungeon World

Dungeon World

Author: Sage LaTorra

Publisher:

Published: 2012-12-04

Total Pages: 408

ISBN-13: 9780988639409

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Dungeon World is a roleplaying game of fantasy adventure. Explore a land of magic and danger in the roles of adventurers searching for fame, gold, and glory.


Galaxy at War

Galaxy at War

Author: Rodney Thompson

Publisher:

Published: 2009

Total Pages: 0

ISBN-13: 9780786952212

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Warfare is a common theme throughout the Star Wars saga. This supplement gives players and Gamemasters everything they need to run games or play characters in a war-torn galaxy.


Alpha Zero

Alpha Zero

Author: Arthur Stone

Publisher:

Published: 2020-12-20

Total Pages: 526

ISBN-13:

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I should not exist.All children like me are stillborn, or die in infancy. Those who cannot grow stronger, die. No empty child has ever reached a year of age, yet I am now thirteen.It has been a long and miserable thirteen years, where the best I can manage to do is walk with difficulty. Sometimes, I cannot even manage that.My clan has paid dearly for every minute of my life. And money is not so easy to obtain, here at the edge of civilization.Perhaps I might have lived in this state for many years. A cripple, strong in mind but feeble in body. But when some unexpected guests came to our estate, everything changed. I would die at last - or, I would learn to survive on my own.