A fusion of cultures brings together storytelling and design in this tutorial, in which artists and comic fans alike will learn how to draw American style comic design with a manga influence.
The first-ever guide that shows how to draw the radical characters and special effects of extreme comics. Dozens of step-by-step lessons demonstrate extreme anatomy, glows, knockouts, and more. Also includes art from several top extreme comics artists.
Elevate your manga drawings to the next level with help from a Japanese professional! Manga drawing expert and author Ebimo is an action film junkie who taught herself to draw by studying martial arts films. In this book, she brings those techniques, tips, and tricks to you! Learn how to draw every detail of exciting action characters--from the muscles used in fight scenes to the 3-D arc of a flying frontal kick. What sets Ebimo apart is her fusion of the basics of figure drawing and proper posing with cutting-edge digital-age illustration and coloration techniques. Artists working on paper or a screen will learn to bring greater depth and complexity to their characters with these expert tutorials. This all-in-one guide is unlike any other, offering: Dual-format step-by-step tutorials for those who draw on paper, on screen, or both Up-close "studio visits" where you can follow along as characters are drawn An essential reference guide to all the key poses in action scenes and sequences Dynamic full-color examples with single, dual and multiple characters Over 1,350 sample illustrations to study and learn from! How to Draw Bold Manga Characters presents the best of both worlds--hand-drawn detail with digital dynamics--in one essential volume. *Recommended for artists 14 and up*
Comic book artist Andrew Smith presents advice, example illustrations, and instructions for creating one's own comics; covers such topics as three-point perspective, body shapes and facial ages, pacing and flow in page layouts, and inking.
This drawing tutorial from best-selling author Christopher Hart shows artists how to draw exaggerated musculature of super-sized figures in action poses.
About the Book: Written by three distinguished authors with ample academic and teaching experience, this textbook, meant for diploma and degree students of Mechanical Engineering as well as those preparing for AMIE examination, incorporates the latest st
"This book looks at the combination of art, creativity and expression through the use and combination of computer science, and how technology can be used creatively for self expression using different approaches"--Provided by publisher.
AUTODESK FUSION 360 EXERCISESDo you want to learn how to design 2D and 3D models in your favorite Computer Aided Design (CAD) software such as FUSION 360 or SolidWorks? Look no further. We have designed 200 CAD exercises that will help you to test your CAD skills.What's included in the AUTODESK FUSION 360 EXERCISES book?Whether you are a beginner, intermediate, or an expert, these CAD exercises will challenge you. The book contains 200 3D models and practice drawings or exercises.*Each exercise contains images of the final design and exact measurements needed to create the design.*Each exercise can be designed on any CAD software which you desire. It can be done with AutoCAD, SolidWorks, Inventor, DraftSight, Creo, Solid Edge, Catia, NX and other feature-based CAD modeling software.*It is intended to provide Drafters, Designers and Engineers with enough CAD exercises for practice on Fusion 360.*It includes almost all types of exercises that are necessary to provide, clear, concise and systematic information required on industrial machine part drawings.*Third Angle Projection is intentionally used to familiarize Drafters, Designers and Engineers in Third Angle Projection to meet the expectation of worldwide Engineering drawing print.*This book is for Beginner, Intermediate and Advance CAD users.*Clear and well drafted drawing help easy understanding of the design.*These exercises are from Basics to Advance level.*Each exercises can be assigned and designed separately.*No Exercise is a prerequisite for another. All dimensions are in mm.PrerequisiteTo design & develop models, you should have knowledge of Fusion 360. Student should have knowledge of Orthographic views and projections. Student should have basic knowledge of engineering drawings.
This text details how to master the art of drawing fabulous females for comic books. From basic anatomy and musculature to more advanced poses, costumes and hairstyles, it covers all the various types of comic book women, along with how to compose a comic book panel and how to tell the story.