A software prototype is a partial, possible, or preliminary implementation of a proposed new product according to Wiegers and Beatty (2013). Poor requirements are in most cases the major cause of late products with so many bugs and design flaws. An effective prototyping process can reduce cost and improve customer satisfaction and delight (Wilson, 2010). A prototyping with an effective approach can also be used to validate and extract assumptions and requirements that exist among the product team. It is absolutely important to understand that requirements may have unwanted side effects before the creation of the final product which only a prototype can expose. Arnowitz, Arent and Berger (2007) suggested that too often in the software process, design and creation are crammed into the late stages when there is little time available for prototyping and validation, thus leading to high-risk software development. This book will first cover a review of the literature, and secondly it will explore the significance of prototyping and examine its benefits.
This innovative book proposes new theories on how the legal system can be made more comprehensible, usable and empowering for people through the use of design principles. Utilising key case studies and providing real-world examples of legal innovation, the book moves beyond discussion to action. It offers a rich set of examples, demonstrating how various design methods, including information, service, product and policy design, can be leveraged within research and practice.
No matter how much experience you have with JavaScript, odds are you don’t fully understand the language. This concise yet in-depth guide takes you inside scope and closures, two core concepts you need to know to become a more efficient and effective JavaScript programmer. You’ll learn how and why they work, and how an understanding of closures can be a powerful part of your development skillset. Like other books in the "You Don’t Know JS" series, Scope and Closures dives into trickier parts of the language that many JavaScript programmers simply avoid. Armed with this knowledge, you can achieve true JavaScript mastery. Learn about scope, a set of rules to help JavaScript engines locate variables in your code Go deeper into nested scope, a series of containers for variables and functions Explore function- and block-based scope, “hoisting”, and the patterns and benefits of scope-based hiding Discover how to use closures for synchronous and asynchronous tasks, including the creation of JavaScript libraries
The Agile movement provides real, actionable answers to the question that keeps many company leaders awake at night: How do we stay successful in a fast-changing and unpredictable world? Agile has already transformed how modern companies build and deliver software. This practical book demonstrates how entire organizations—from product managers and engineers to marketers and executives—can put Agile to work. Author Matt LeMay explains Agile in clear, jargon-free terms and provides concrete and actionable steps to help any team put its values and principles into practice. Examples from a wide variety of organizations, including small nonprofits and global financial enterprises, bring to life the on-the-ground realities of Agile across industries and functions. Understand exactly what Agile is and why it matters Use Agile to address your organization’s specific needs and goals Take customer centricity from theory into practice Stop wasting time in "report and critique" meetings and start making better decisions Create a harmonious cycle of learning, collaborating, and delivering Learn from Agile experts at companies like IBM, Spotify, and Coca-Cola
Now in its second edition, Prototyping and Modelmaking for Product Design, by practising product development consultant Bjarki Hallgrimsson, is essential reading for both students and design professionals. Prototyping and ModelMaking for Product Design goes behind the scenes to illustrates how prototypes are used to help designers understand problems better, explore more imaginative solutions, investigate human interaction more fully and test functionality so as to de-risk the design process. Following an introduction on the purpose of prototyping, specific materials, tools and techniques are examined in detail, with step-by-step tutorials and industry examples of real and successful products illustrating how prototypes are used to help solve design problems. Workflow is also discussed, using a mixture of hands-on and digital tools. This new edition includes case studies representing technological developments such as prototyping user experience and interactive electronic products, as well as a new expanded section on digital modelmaking tools, including 3D printing and laser cutting. The first chapters of the book explain why prototyping is so important to the design process. The many uses of prototyping will be shown in the context of several comprehensive projects by some of the world's leading design firms. The second part is an introduction to the typical materials used by designers in their prototyping efforts and how to work with them. In all cases, the approach is to use digital and manual tools in a complementary and effective fashion. Tutorials were specifically developed that underline the back and forth of digital and manual ways of working. The emphasis is on the kinds of construction that can be done by the designers themselves. Health and safety is stressed in terms of personal responsibility and awareness. Topics covered include:Definition of prototyping and modelmakingPrototyping as a form of problem solvingModelmakingPhysical and digital prototypesBuidling by hand and using digital technologies
The book covers all knowledge areas from the BABOK®, Third Edition, and is designed to be a study guide for the CBAP® certification from IIBATM. It includes over 300 sample questions. It is also usable for those seeking the PMI-PBA® certification. This book is a complete business analysis handbook combining the latest standards from the BABOK® case study examples and exercises with solutions. It has usable tools and techniques, as well as templates ready to be used to develop solid requirements to be the cornerstone for any successful product development.
A “must have” text for all healthcare professionals practicing in the digital age of healthcare. Nursing Informatics for the Advanced Practice Nurse, Second Edition, delivers a practical array of tools and information to show how advanced practice nurses can maximize patient safety, quality of care, and cost savings through the use of technology. Since the first edition of this text, health information technology has only expanded. With increased capability and complexity, the current technology landscape presents new challenges and opportunities for interprofessional teams. Nurses, who are already trained to use the analytic process to assess, analyze, and intervene, are in a unique position to use this same process to lead teams in addressing healthcare delivery challenges with data. The only informatics text written specifically for advanced practice nurses, Nursing Informatics for the Advanced Practice Nurse, Second Edition, takes an expansive, open, and innovative approach to thinking about technology. Every chapter is highly practical, filled with case studies and exercises that demonstrate how the content presented relates to the contemporary healthcare environment. Where applicable, concepts are aligned with the six domains within the Quality and Safety Education in Nursing (QSEN) approach and are tied to national goals and initiatives. Featuring chapters written by physicians, epidemiologists, engineers, dieticians, and health services researchers, the format of this text reflects its core principle that it takes a team to fully realize the benefit of technology for patients and healthcare consumers. What’s New Several chapters present new material to support teams’ optimization of electronic health records Updated national standards and initiatives Increased focus and new information on usability, interoperability and workflow redesign throughout, based on latest evidence Explores challenges and solutions of electronic clinical quality measures (eCQMs), a major initiative in healthcare informatics; Medicare and Medicaid Services use eCQMs to judge quality of care, and how dynamics change rapidly in today’s environment Key Features Presents national standards and healthcare initiatives Provides in-depth case studies for better understanding of informatics in practice Addresses the DNP Essentials, including II: Organization and system leadership for quality improvement and systems thinking, IV: Core Competency for Informatics, and Interprofessional Collaboration for Improving Patient and Population health outcomes Includes end-of-chapter exercises and questions for students Instructor’s Guide and PowerPoint slides for instructors Aligned with QSEN graduate-level competencies
Human-Computer Interaction (HCI) is a multidisciplinary research and applied field targeted to studying people interacting with information technology and designing usable and efficient systems for them. This book outlines the state‐of‐the‐art of HCI research in the respective domain such as health, games, transportation, industry, and entertainment. This book Bridges the gap between theory and practice by presenting how to apply HCI methods and tools in specific domains. Offers concrete examples of HCI use in real-world situations. Presents case-specific best practices, tips, and tricks. Includes chapters that are well-studied and purposefully selected, representing important theoretical, practical, and research areas in HCI. Includes domains ranging from the roots and the classic approaches of human-computer interaction to contemporary advancements. This book is a fascinating read for individuals interested in Human-Computer Interaction research and applications.
The financial markets industry is at the same crossroads as the automotive industry in the late 1970s. Margins are collapsing and customization is rapidly increasing. The automotive industry turned to quality and its no coincidence that in the money management industry many of the spectacular failures have been due largely to problems in quality control. The financial industry in on the verge of a quality revolution. New and old firms alike are creating new investment vehicles and new strategies that are radically changing the nature of the industry. To compete, mutual funds, hedge fund industries, banks and proprietary trading firms are being forced to quicklyy research, test and implement trade selection and execution systems. And, just as in the early stages of factory automation, quality suffers and leads to defects. Many financial firms fall short of quality, lacking processes and methodologies for proper development and evaluation of trading and investment systems. Authors Kumiega and Van Vliet present a new step-by-step methodology for such development. Their methodology (called K - Presents a robust process engineering framework for developing and evaluating trading and investment systems - Best practices along the step-by-step process will mitigate project risk, model risk, and ensure data quality - Includes a quality model for backtesting and managing market risk of working systems
This book collects the best practices FPGA-based Prototyping of SoC and ASIC devices into one place for the first time, drawing upon not only the authors' own knowledge but also from leading practitioners worldwide in order to present a snapshot of best practices today and possibilities for the future. The book is organized into chapters which appear in the same order as the tasks and decisions which are performed during an FPGA-based prototyping project. We start by analyzing the challenges and benefits of FPGA-based Prototyping and how they compare to other prototyping methods. We present the current state of the available FPGA technology and tools and how to get started on a project. The FPMM also compares between home-made and outsourced FPGA platforms and how to analyze which will best meet the needs of a given project. The central chapters deal with implementing an SoC design in FPGA technology including clocking, conversion of memory, partitioning, multiplexing and handling IP amongst many other subjects. The important subject of bringing up the design on the FPGA boards is covered next, including the introduction of the real design into the board, running embedded software upon it in and debugging and iterating in a lab environment. Finally we explore how the FPGA-based Prototype can be linked into other verification methodologies, including RTL simulation and virtual models in SystemC. Along the way, the reader will discover that an adoption of FPGA-based Prototyping from the beginning of a project, and an approach we call Design-for-Prototyping, will greatly increase the success of the prototype and the whole SoC project, especially the embedded software portion. Design-for-Prototyping is introduced and explained and promoted as a manifesto for better SoC design. Readers can approach the subjects from a number of directions. Some will be experienced with many of the tasks involved in FPGA-based Prototyping but are looking for new insights and ideas; others will be relatively new to the subject but experienced in other verification methodologies; still others may be project leaders who need to understand if and how the benefits of FPGA-based prototyping apply to their next SoC project. We have tried to make each subject chapter relatively standalone, or where necessary, make numerous forward and backward references between subjects, and provide recaps of certain key subjects. We hope you like the book and we look forward to seeing you on the FPMM on-line community soon (go to www.synopsys.com/fpmm).