When journalist Jason Wood notices that a drug kingpin doesn't appear in photographs, he sets out to find out why. Soon, Jason is trapped in a nightmare world of vampires and werewolves. Original.
"This book traces the long arc of Black women's relationship with technology from the antebellum south to the social media era demonstrating how digital culture transforms and is transformed by Black feminist thought"--
Journey into the heart of the digital cosmos with this whimsically insightful guide! Dive deep into the world of ones and zeros, from the nostalgic hums of old-school dial-up to the concealed corridors of the Dark Web. Unearth the mysteries of phishy emails, marvel at the audacity of hackers, and chuckle at our often clumsy dance with passwords. Ever wondered why that online ad knows you a little too well, or what the clouds (not the fluffy ones!) hold in store? Packed with insights and a dash of adventure, this book paints the vast landscape of cybersecurity in strokes both light and enlightening. Whether you're a digital novice or a savvy netizen, set your course through this riveting realm where stories of encrypted enigmas, virtual villains, and silicon heroes await. Grab your compass (and perhaps your digital device) as we embark on a journey that promises to be as entertaining as it is enlightening. The cyber realm awaits!
'Think #Digital First' is essentially a step-by-step guide designed for creative entrepreneurs, business owners, and sales and marketing managers that shares with them the importance of having the right mindset to focus on technology, sales and marketing. Understanding your strengths to building the right team around you and knowing the different platforms, social networks and the right digital tools are so important when integrating them into your sales and marketing to help you market your brand online, saving time and getting sales to grow your business. An entrepreneur's first step to building a socially-savvy business is accepting that you are the one driving your business forward. To be able to do this in the most successful way, you need to build a social business from the ground up and in each of the below chapters, Warren's seven simple steps are easy to follow, packed full of great detail and demystifies the new digital age. Warren Knight is the co-founder of Gloople, the UK's first "Social Sharing" eCommerce platform. With 20 years' experience in selling products and services, he is a speaker, author and consultant specialising in B2B Social Media and is a Social Commerce expert helping SME's use Social Media and Digital Commerce to achieve a multi-channel experience to drive traffic and better understand their customers.
Batman has been one of the world’s most beloved superheroes since his first appearance in Detective Comics #27 in 1939. Clad in his dark cowl and cape, he has captured the imagination of millions with his single-minded mission to create a better world for the people of Gotham City by fighting crime, making use of expert detective skills, high-tech crime-fighting gadgets, and an extensive network of sidekicks and partners. But why has this self-made hero enjoyed such enduring popularity? And why are his choices so often the subject of intense debate among his fans and philosophers alike? Batman and Ethics goes behind the mask to shed new light on the complexities and contradictions of the Dark Knight’s moral code. From the logic behind his aversion to killing to the moral status of vigilantism and his use of torture in pursuit of justice (or perhaps revenge), Batman’s ethical precepts are compelling but often inconsistent and controversial. Philosopher and pop culture expert Mark D. White uses the tools of moral philosophy to track Batman’s most striking ethical dilemmas and decisions across his most prominent storylines from the early 1970s through the launch of the New 52, and suggests how understanding the mercurial moral character of the caped crusader might help us reconcile our own. A thought-provoking and entertaining journey through four decades of Batman’s struggles and triumphs in time for the franchise’s 80th anniversary, Batman and Ethics is a perfect gateway into the complex questions of moral philosophy through a focused character study of this most famous of fictional superheroes.
Being an expert in information searches, image processing and enhancement, pattern matching, and data forensics earned Jason Wood a lot of money _ from private contracts and working with the police. And it was a nice, comfortable job most of the time. But then an informant showed up dead on his doorstep, a photograph didn't show someone who'd been in the viewfinder when the picture was taken, and Jason's world is suddenly turned upside-down. Against things that violate the very reality he thought he understood, Jason has only three weapons: his best friend Sylvie, his talent for seeing patternsã and his ability to think_beyond_the pattern and see a solution that no one else imagined. Against the darkness of the unknown, the greatest weapon is the light of reason. A vastly expanded and revised edition of_Digital Knight, Ryk E. Spoor's first published novel,_Paradigms Lost_adds two brand new adventures for Jason and includes many chapters of additional material within the originals. At the publisher's request, this title is sold without DRM (Digital Rights Management). About Ryk E. Spoor's Spheres of Influence: _Fast and entertaining action and a world that has the feel of Asimovs Foundation series.Ó¾Sarah A. Hoyt, author of the Darkship saga About Ryk E. Spoors Grand Central Arena: _ãan imaginative piece of space opera thats set on a near-future Earth where artificial intelligence is taken for granted.Ó¾Shiny Reviews _Grand Central Arena is space opera in the grand old tradition . . . but with modern sensibilities and awareness of current speculations in cutting edge physics.Ó¾Fantasy Book Critic About the Threshold Series by Ryk E. Spoor and Eric Flint _. . . fast-paced sci-fi. . . light in tone and hard on science . . .Ó ¾Publishers Weekly _. . . [the series is filled with] linguistics, biology, physics, and evolution further the story, as well as wacky humor, academic rivalries, and even some sweet romances.Ó ¾School Library Journal About Ryk E. Spoor's Phoenix Rising: _A winner! Great characters, and thrilling adventure. I want more!Ó¾Ed Greenwood, best-selling author of the Forgotten Realms series _[E]xciting adventure, scary monsters, strange gods, and wondrous magic.Ó¾Lawrence Watt-Evans
Digital gaming’s cultural significance is often minimized much in the same way that the Middle Ages are discounted as the backward and childish precursor to the modern period. Digital Gaming Reimagines the Middle Ages challenges both perceptions by examining how the Middle Ages have persisted into the contemporary world via digital games as well as analyzing how digital gaming translates, adapts, and remediates medieval stories, themes, characters, and tropes in interactive electronic environments. At the same time, the Middle Ages are reinterpreted according to contemporary concerns and conflicts, in all their complexity. Rather than a distinct time in the past, the Middle Ages form a space in which theory and narrative, gaming and textuality, identity and society are remediated and reimagined. Together, the essays demonstrate that while having its roots firmly in narrative traditions, neomedieval gaming—where neomedievalism no longer negotiates with any reality beyond itself and other medievalisms—creates cultural palimpsests, multiply-layered trans-temporal artifacts. Digital Gaming Re-imagines the Middle Ages demonstrates that the medieval is more than just a stockpile of historically static facts but is a living, subversive presence in contemporary culture.
The Routledge Handbook of English Language and Digital Humanities serves as a reference point for key developments related to the ways in which the digital turn has shaped the study of the English language and of how the resulting methodological approaches have permeated other disciplines. It draws on modern linguistics and discourse analysis for its analytical methods and applies these approaches to the exploration and theorisation of issues within the humanities. Divided into three sections, this handbook covers: sources and corpora; analytical approaches; English language at the interface with other areas of research in the digital humanities. In covering these areas, more traditional approaches and methodologies in the humanities are recast and research challenges are re-framed through the lens of the digital. The essays in this volume highlight the opportunities for new questions to be asked and long-standing questions to be reconsidered when drawing on the digital in humanities research. This is a ground-breaking collection of essays offering incisive and essential reading for anyone with an interest in the English language and digital humanities.
Drawing on innovations in the business of journalism, this book offers a comprehensive guide to using the human-centred design methods of product management to serve readers and bolster digital success in news organizations. An Introduction to News Product Management sets out how “product thinking” should be used in news organizations and practiced in accordance with journalistic ethics and customs. Beginning by looking at the history and theory behind the profession, this book builds a foundational understanding of what product management is and why news is a unique product. In the second unit, the author discusses how the human-centred design philosophy of product management aligns with the mission and ethics of journalism, and how that influences the view of audiences and frames strategies. The third unit of the book focuses on the daily use of product management in news organizations, providing students with a guide to its use in researching, prioritizing, and building sustainable projects that deliver news to readers and viewers. Written in an accessible style, this book features input from industry experts and draws on global examples to provide practical guidance. This is an ideal text for advanced undergraduates and graduates studying entrepreneurial journalism, media innovation, and digital media economics, as well as media professionals keen to learn more about product management and human-centred design methods.