Developing Inclusive Mobile Apps

Developing Inclusive Mobile Apps

Author: Rob Whitaker

Publisher: Apress

Published: 2020-04-25

Total Pages: 349

ISBN-13: 1484258142

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By failing to consider those with needs different to ourselves, we are telling these people they are not welcome in our app, and therefore that technology as a whole, is not for them. This is not hyperbole—23% of people in the US with a registered disability aren't online at all, that's three times more likely than the general population. When asked why they're not online, disabled respondents say their disability prevents them or that using the internet is too hard. To help your apps combat the issue of digital exclusion, this book covers considerations and tools mobile developers, or anyone creating mobile experiences, can use to make mobile work better for those with disabilities—mental or physical—and how to create a better experience for everyone. Software is not made up of cold, unthinking algorithms. Software is a craft in the truest sense of the word, and one of the greatest tools you can have as a craftsperson is empathy for the people who will be using your app. Each one of whom is an individual with different abilities, experiences, knowledge, and circumstances. What You'll Learn Create mobile experiences that work for as many people as possible Incorporate a worldview of accessibility and customer service into your design Work with accessibility tools and techniques commonly available for developers Who This Book Is For Mobile developers working solo or as part of a team. UX designers, quality engineers, product owners, and anybody working in mobile.


Developing Accessible iOS Apps

Developing Accessible iOS Apps

Author: Daniel Devesa Derksen-Staats

Publisher: Apress

Published: 2019-12-10

Total Pages: 125

ISBN-13: 9781484253076

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Any developer aiming for a global audience needs to cover a series of requisites for their apps, and one of them is to make them accessible. Just having an app in the App Store is not enough for it to be a global success anymore. More than that, it is arguably our duty as developers to create inclusive apps that anyone can use. Apple provides us with excellent tools for creating accessible apps. However, many developers just don’t know about them or think they’re difficult to us. This concise guide offers a focused look at breaking those myths and proving that creating accessible apps is very easy, and that it’s just as easy to embed accessibility into the development process of your team. You'll have a look at the tools iOS provides. Some, like zoom, button shapes, etc., come integrated in the operating system. Others, like VoiceOver, Larger Accessibility Sizes with Dynamic Types, and Smart Inverted Colours will need extra work to support appropriately. Then go from the basics of giving meaningful accessibility labels to UI components, so VoiceOver can read them, to making your UI support extremely large font sizes so anyone can read our app. And you'll find out how to build accessible apps with real world examples. Accessibility is the right thing to do and will help your app find wider success. What You'll Learn Explore the fundamentals of accessibility Create a good VoiceOver experience Incorporate Inverted Colours effectively Test accessibility features for optimization and function Who This Book Is For iOS developers wanting to add accessibility features to their apps and any other member in a mobile development team—from Product Managers to Business Analysts or QAs—who would like to incorporate or work with accessibility features.


Design Meets Disability

Design Meets Disability

Author: Graham Pullin

Publisher: MIT Press

Published: 2009

Total Pages: 364

ISBN-13: 0262162555

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How design for disabled people and mainstream design could inspire, provoke, and radically change each other.


Accessibility for Everyone

Accessibility for Everyone

Author: Laura Kalbag

Publisher: Book Apart

Published: 2017-09-26

Total Pages: 0

ISBN-13: 9781952616327

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Get sure footing on the path to designing with accessibility.


What Every Engineer Should Know About Digital Accessibility

What Every Engineer Should Know About Digital Accessibility

Author: Sarah Horton

Publisher: CRC Press

Published: 2024-04-30

Total Pages: 258

ISBN-13: 1040009832

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Accessibility is a core quality of digital products to be deliberately addressed throughout the development lifecycle. What Every Engineer Should Know About Digital Accessibility will prepare readers to integrate digital accessibility into their engineering practices. Readers will learn how to accurately frame accessibility as an engineering challenge so they are able to address the correct problems in the correct way. Illustrated with diverse perspectives from accessibility practitioners and advocates, this book describes how people with disabilities use technology, the nature of accessibility barriers in the digital world, and the role of engineers in breaking down those barriers. Accessibility competence for current, emerging, and future technologies is addressed through a combination of guiding principles, core attributes and requirements, and accessibility‐informed engineering practices. FEATURES Discusses how technology can support inclusion for people with disabilities and how rigorous engineering processes help create quality user experiences without introducing accessibility barriers Explains foundational principles and guidelines that build core competency in digital accessibility as they are applied across diverse and emerging technology platforms Highlights practical insights into how engineering teams can effectively address accessibility throughout the technology development lifecycle Uses international standards to define and measure accessibility quality Written to be accessible to non‐experts in the subject area, What Every Engineer Should Know About Digital Accessibility is aimed at students, professionals, and researchers in the field of software engineering.


User-Centered Software Development for the Blind and Visually Impaired: Emerging Research and Opportunities

User-Centered Software Development for the Blind and Visually Impaired: Emerging Research and Opportunities

Author: Álvarez Robles, Teresita de Jesús

Publisher: IGI Global

Published: 2019-07-05

Total Pages: 190

ISBN-13: 1522585419

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Human-computer interaction studies the users and their interaction with an interactive software system (ISS). However, these studies are designed for people without any type of disability, causing there to be few existing techniques or tools that focus on the characteristics of a specific user, thus causing accessibility and utility issues for neglected segments of the population. This reference source intends to remedy this lack of research by supporting an ISS focused on people with visual impairment. User-Centered Software Development for the Blind and Visually Impaired: Emerging Research and Opportunities is a collection of innovative research on techniques, applications, and methods for carrying out software projects in which the main users are people with visual impairments. While highlighting topics including mobile technology, assistive technologies, and human-computer interaction, this book is ideally designed for software developers, computer engineers, designers, academics, researchers, professionals, and educators interested in current research on usable and accessible technologies.


Inclusive Development of Society

Inclusive Development of Society

Author: Ford Lumban Gaol

Publisher: CRC Press

Published: 2020-06-02

Total Pages: 363

ISBN-13: 0429817134

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Inclusive Development of Society contains papers that were originally presented at the 2018 International Congress on Management and Technology in Knowledge, Service, Tourism & Hospitality (SERVE 2018), held 6-7 October and 15-16 December 2018 in Kuta, Bali, Indonesia and 18-19 October, 2018 at The Southern Federal University, Rostov-on-don, Russia. The contributions deal with various interdisciplinary research topics, particularly in the fields of social sciences, economics and the arts. The papers focus especially on such topics as language, cultural studies, economics, behavior studies, political sciences, media and communication, psychology and human development. The theoretical research studies included here should provide a solid foundation for the development of new tools that explore the possibilities of developing tourism, hospitality, service industries in Knowledge Economic Era, and the empirical papers will advance our knowledge regarding the impact of information technologies in organizations’ and institutions’ practices. These proceedings should be of interest to academics and professionals in the wider field of social sciences, including disciplines such as education, psychology, tourism and knowledge management.


Mobile App Development: From Concept to Launch

Mobile App Development: From Concept to Launch

Author: Michael Roberts

Publisher: Richards Education

Published:

Total Pages: 136

ISBN-13:

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Dive into the dynamic world of mobile app development with Mobile App Development: From Concept to Launch. This comprehensive guide provides a step-by-step journey through the entire app development lifecycle, from ideation and design to coding, testing, and deployment. Each chapter is packed with detailed insights, practical advice, and real-world case studies to help you understand the process and bring your app ideas to life. Whether you're a budding developer, an entrepreneur, or a seasoned professional looking to expand your knowledge, this book equips you with the essential tools and techniques to succeed in the competitive world of mobile apps. Embark on your app development adventure and turn your vision into a reality.


Inclusive Design Patterns

Inclusive Design Patterns

Author: Heydon Pickering

Publisher:

Published:

Total Pages: 308

ISBN-13: 9783945749432

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We make inaccessible and unusable websites and apps all the time, but it's not for lack of skill or talent. It's just a case of doing things the wrong way. We try to build the best experiences we can, but we only make them for ourselves and for people like us. This book looks at common interface patterns from the perspective of an inclusive designer-someone trained in building experiences that cater to the huge diversity of abilities, preferences and circumstances out there. There's no such thing as an 'average' user, but there is such a thing as an average developer. This book will take you from average to expert in the area that matters the most: making things more readable and more usable to more people.