Who would believe that a kid at a sleepover could be a spy? CHERUB: Dark Sun is a short novel aimed at new readers to CHERUB, originally written for World Book Day and now made available in print again by popular demand! To go with it are three stories never before seen in print: The Switch, CHERUB at Christmas and Kerry's First Mission. For official purposes, these children do not exist.
Tyranny and savagery lock in a balletic embrace under the blood-red sun of desert planet laid waste by sorcery and war. This is Athas, the world of Dark Sun, a world where the weak are forever subjugated to the will of the strong, but nevertheless a place where a common street thief can thwart a dune trader's plot to seize a city's iron mines. Original.
Now in paperback, the second novel of the galaxy-spanning Sun Eater series merges the best of space opera and epic fantasy, as Hadrian Marlowe continues down a path that can only end in fire. Hadrian Marlowe is lost. For half a century, he has searched the farther suns for the lost planet of Vorgossos, hoping to discover a way to contact the elusive alien Cielcin. He has pursued false leads for years among the barbarian Normans as captain of a band of mercenaries, but Hadrian remains determined to make peace and bring an end to nearly four hundred years of war. Desperate to find answers, Hadrian must venture beyond the security of the Sollan Empire and among the Extrasolarians who dwell between the stars. There, he will face not only the aliens he has come to offer peace, but contend with creatures that once were human, with traitors in his midst, and with a meeting that will bring him face to face with no less than the oldest enemy of mankind. If he succeeds, he will usher in a peace unlike any in recorded history. If he fails, the galaxy will burn.
Tharizdun, the Chanied God, has released the Voidharrow--a liquid crystal imbued with his will and all the chaos of the Abyss--into the universe, and with it comes a transformative engine of pestilence. When exposed to the Voidharrow, individuals look as though they've been stricken by disease as the Abyssal liquid twists and deforms them into chaotic demonlike creatures. Behold the Abyssal Plague! When a trading caravan manned by grafters and con men comes across a dead man in the desert they open the door to an Abyssal realm long since destroyed. As the Voidharrow takes hold of one of their companions, he begins to morph into a beast like none they have ever seen. When the stakes are raised in an attempt to defraud some of the more unsavory rulers of this cruel world, the Voidharrow comes to play a role in a move that could transform our heroes forever.
It's the last day of term. Three lads are clearing out their lockers and organising a sleepover. But things aren't what they seem. One boy's father is a member of Dark Sun, a criminal organisation dealing in nuclear weapons technology, while another is a CHERUB agent sent to stop him.
Two former friends seek a powerful ancient oracle—one for good; one for evil—in this fourth Prism Pentad novel that explores the harsh world of Dark Sun The Dark Lens is an ancient oracle that can harvest the magic of the sun, hidden by the last dwarven knights for the sake of a new world. With it, Tithian of Tyr can evolve into a true sorcerer-king. Only Agis of Asticles, who covets the lens to destroy the Dragon Borys, stands between Tithian and his desire. For either man to survive the quest, the hatred between them must be vanquished. If not, they risk falling prey to the beast-headed giants who guard the Obsidian Oracle.
Over a millennium ago, Erna, a seismically active yet beautiful world was settled by colonists from far-distant Earth. But the seemingly habitable planet was fraught with perils no one could have foretold. The colonists found themselves caught in a desperate battle for survival against the fae, a terrifying natural force with the power to prey upon the human mind itself, drawing forth a person's worst nightmare images or most treasured dreams and indiscriminately giving them life. Twelve centuries after fate first stranded the colonists on Erna, mankind has achieved an uneasy stalemate, and human sorcerers manipulate the fae for their own profit, little realizing that demonic forces which feed upon such efforts are rapidly gaining in strength. Now, as the hordes of the dark fae multiply, four people—Priest, Adept, Apprentice, and Sorcerer—are about to be drawn inexorably together for a mission which will force them to confront an evil beyond their imagining, in a conflict which will put not only their own lives but the very fate of humankind in jeopardy.
An action-packed thriller by global sensation, Wilbur Smith. 'A master storyteller' - Sunday Times 'Wilbur Smith is one of those benchmarks against whom others are compared' - The Times 'No one does adventure quite like Smith' - Daily Mirror The highest prize comes at the highest price... Captain Bruce Curry has a simple enough mission: to lead his mercenary soldiers to rescue a town cut off by rebel fighting in the Belgian Congo. But events quickly take a turn for the worse as it becomes clear that the town's diamond supplies are the real focus of the mission. And where there is treasure, danger always seems to follow. It isn't long before Curry finds something even more valuable than diamonds in the town. Something he'll do anything to protect. And soon he discovers that his most deadly enemies might be those closest to him . . .
Fay has spent eighteen months locked up in a Secure Training Centre. Drug deals and rip-offs are the only things this teenager knows. Now she's back on the street, looking to settle old scores. CHERUB agents Ryan and Ning need Fay's knowledge to unearth a major drug importer. They're trained professionals with one essential advantage: even experienced criminals never suspect that children are spying on them. But Fay's made a lot of enemies and she's running out of time ... For official purposes, these children do not exist.
Ryan has saved Ethan's life more than once. Ethan thinks he must be a guardian angel. But Ryan works for CHERUB, a secret organisation with one key advantage: even experienced criminals never suspect that children are spying on them. Ethan's family runs a billion-dollar criminal empire and Ryan's job is to destroy it. Can Ryan complete his mission without destroying Ethan as well? For official purposes, these children do not exist.